Age | Commit message (Expand) | Author |
2013-01-03 | Fix BG_PlayerCanChangeWeapon | Ben Millwood |
2013-01-03 | Remove some unused code | Ben Millwood |
2013-01-03 | * make poison cloud disorientation start/end more smoothly | Roman Tetelman |
2013-01-03 | g_markDeconstruct default changed 1 -> 3 | Roman Tetelman |
2013-01-03 | Granger FOV increased to advanced's value 80 -> 110 | Roman Tetelman |
2013-01-03 | * Cleanup thirdperson spec code | Christopher Schwarz |
2013-01-03 | Removed basilisk turret grabbing | Asa Kravets |
2013-01-03 | Readjusted attack ranges for upgraded classes to compensate for model size di... | Asa Kravets |
2013-01-03 | * fix #58, huge thanks to bob, wireddd, and khalsa for helping track down and... | Roman Tetelman |
2013-01-03 | Fix camper credits | Roman Tetelman |
2013-01-03 | Don't queue from reactor pool when power source can't be found | Roman Tetelman |
2013-01-03 | * bring back camper credits | Roman Tetelman |
2013-01-03 | Balance tweak | Asa Kravets |
2013-01-03 | Fix the turret bug for teslas too | Ben Millwood |
2013-01-03 | Improve timing of weapon change feedback | Ben Millwood |
2013-01-03 | I don't like redundant checks for stupid things | Ben Millwood |
2013-01-03 | * fix turrets from firing sv_fps times per second (thanks rezyn) | Roman Tetelman |
2013-01-03 | * spectating teammates no longer copies their credits, borrowed from lakitu7 ... | Roman Tetelman |
2013-01-03 | chomp a warning | Ben Millwood |
2013-01-03 | Make humans raise their weapon when they spawn | Ben Millwood |
2013-01-03 | Balance tweaks: | Asa Kravets |
2013-01-03 | Set dodge side slowed modifier to 0.9 | Asa Kravets |
2013-01-03 | * weaken dodge whene slowed by creep/gas/spit (closes #73) | Roman Tetelman |
2013-01-03 | * ckit no longer has a "don't repair" button (fixes #18) | Roman Tetelman |
2013-01-03 | * add comment to previous commit | Roman Tetelman |
2013-01-03 | Buildables will suicide after 90 seconds without a source of power | Roman Tetelman |
2013-01-03 | Decrement queued build points to avoid infinite loop | Roman Tetelman |
2013-01-03 | Balance tweak: | Asa Kravets |
2013-01-03 | Balance tweaks: | Asa Kravets |
2013-01-03 | * Fix an annoying warning | M. Kristall |
2013-01-03 | * Don't fire incomplete hives | Ben Millwood |
2013-01-03 | Fix crouch check on dodge (fixes #71) | Ben Millwood |
2013-01-03 | Make next queue time calculation more consistent | Ben Millwood |
2013-01-03 | * make sprinting take stamina again | Roman Tetelman |
2013-01-03 | * separate dodge and sprint onto their own keys (dodge +button6, sprint +butt... | Roman Tetelman |
2013-01-03 | Remove complimentary funds (closes #68) | Ben Millwood |
2013-01-03 | Merge most of the CalculateBuildPoints loops | Ben Millwood |
2013-01-03 | Simplify some power handling code | Ben Millwood |
2013-01-03 | Hive pain/death code cleaned up | Ben Millwood |
2013-01-03 | * Fix death detection on medistation heal (bug 3981) | Ben Millwood |
2013-01-03 | * Increase repeater cost from 2 to 4 | Ben Millwood |
2013-01-03 | * fix misleading comment | Roman Tetelman |
2013-01-03 | * remove extra landing friction from dodge | Roman Tetelman |
2013-01-03 | Tweaks to cvar default values and flags | Ben Millwood |
2013-01-03 | fix maxZones dynamic allocation conditional | Ben Millwood |
2013-01-03 | Remove repeater overlap prevention code | Ben Millwood |
2013-01-03 | Reduce redundancy in Cmd_Build_f | Ben Millwood |
2013-01-03 | add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlap | Ben Millwood |
2013-01-03 | show the BP of the main / reactor zone by default | Ben Millwood |
2013-01-03 | Default max repeater zones 3 -> 500 | Ben Millwood |