Age | Commit message (Expand) | Author |
2002-09-19 | * Cleaned up redundant events | Tim Angus |
2002-09-18 | * Added damage particle effects for the buildables | Tim Angus |
2002-09-16 | * Added global header tremulous.h in preparation for balancing | Tim Angus |
2002-09-10 | * Cleanup of cg_local.h and side-effects | Tim Angus |
2002-09-09 | * General tidy up and beautification of code | Tim Angus |
2002-09-07 | * Various random stuff | Tim Angus |
2002-09-03 | * Large purge of legacy Q3A code | Tim Angus |
2002-09-02 | * Bug fixes to TA console | Tim Angus |
2002-08-28 | * Poison cloud WP_GRAB_CLAW_UPG server and client side | Tim Angus |
2002-08-24 | * Added regeneration aura for highest alien class | Tim Angus |
2002-08-22 | * Some more improvements to light flares | Tim Angus |
2002-08-22 | * Renamed misc_lens_flare to misc_light_flare and improved it | Tim Angus |
2002-08-22 | * Fixed medistat bugs | Tim Angus |
2002-08-21 | * Model scale implemented for classes | Tim Angus |
2002-08-19 | * Slowblob implemented (WP_POUNCE_UPG) | Tim Angus |
2002-08-19 | * Brought hand-to-hand grabbing back for WP_GRAB_CLAW | Tim Angus |
2002-08-16 | * Emergency commit - fileserver dying :/ | Tim Angus |
2002-08-13 | * Added ownerdrawn FPS, timer, snapshots and lagometer | Tim Angus |
2002-08-09 | * Removal of Q3A armor[sic] system - freed up a STAT_ in the process | Tim Angus |
2002-08-09 | * Human repair ability | Tim Angus |
2002-08-08 | * Display of buildable health and power status | Tim Angus |
2002-08-07 | * "deconstruct" command to destroy buildables without damage | Tim Angus |
2002-08-06 | * Bank menu code support | Tim Angus |
2002-08-04 | * Mispelling of "threshold" fixed | Tim Angus |
2002-07-29 | * Scoreboard | Tim Angus |
2002-06-30 | Cvar defaults | Tim Angus |
2002-06-25 | Zap now seperate from Tesla | Tim Angus |
2002-06-24 | Better off3u directzap | Tim Angus |
2002-06-24 | Bugfix to body sinking | Tim Angus |
2002-06-24 | Fancy teslagen effects | Tim Angus |
2002-06-24 | Integrated wolfenstein trails stuff | Tim Angus |
2002-06-22 | Las Gun and Pain Saw | Tim Angus |
2002-06-21 | Weapon additions??? | Tim Angus |
2002-04-06 | Staging announcements | Tim Angus |
2002-04-06 | Variable name change | Tim Angus |
2002-04-06 | Stupid bugfix | Tim Angus |
2002-04-06 | Jetpack sounds and graphics | Tim Angus |
2002-04-05 | Ownerdrawn weapon selection | Tim Angus |
2002-04-04 | New jetpack | Tim Angus |
2002-04-02 | General bug fixes | Tim Angus |
2002-04-01 | Partial infopanes implementation | Tim Angus |
2002-03-26 | LEs now zsorted. Tweaks to flamer effect | Tim Angus |
2002-03-25 | Ammo upgrade packages | Tim Angus |
2002-03-25 | Tab tidy up | Tim Angus |
2002-03-25 | Client side flamer effects | Tim Angus |
2002-03-22 | Hud per class specified in bg_misc.c. Skin entry in class db now honoured | Tim Angus |
2002-03-20 | Improved organ storing | Tim Angus |
2002-03-04 | The real bugfix to cg_wwFollow not being persistant | Tim Angus |
2002-03-04 | Organ bank | Tim Angus |
2002-02-17 | Added cg_wwFollow and fixed a subtle bug in the process | Tim Angus |