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The server software used for the Der Bunker Tremulous servers.
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Author
2007-11-14
* (bug 3417) Fix getting stuck while evolving in some situations
Tim Angus
2007-11-02
* rename the remaining variables i missed in r1029
M. Kristall
2007-11-02
* prevent kick votes from targetting the wrong person in some cases
M. Kristall
2007-10-30
* (bug 3384) Remove server side armoury refresh and replace with UI side
Tim Angus
2007-10-04
* Revert fix to bug 3282 since it's no longer necessary
Tim Angus
2007-10-02
* Merge of ioq3-r1189
Tim Angus
2007-10-01
* Fix to bug where crouching and moving wouldn't replenish stamina
Tim Angus
2007-09-30
* (bug 3002) Fix to alien weapon traces that miss due to world collision
Tim Angus
2007-09-28
* Remove infopanes stuff, and just store the strings statically
Tim Angus
2007-09-27
* (bug 3249) Improve repeater interaction with marked deconstruction
Tim Angus
2007-09-26
* (bug 3305) Remove inappropriate SnapVector
Tim Angus
2007-09-26
* Allow unique buildables to be replaced by non-unique buildables
Tim Angus
2007-09-25
* Fix a few warnings introduced by the previous revision
Tim Angus
2007-09-25
* Remove B_REMOVED_TOGGLEBIT, use ps->misc per player instead
Tim Angus
2007-09-25
* Remove more powerups stuff
Tim Angus
2007-09-25
* Replace "powerups" state data with "misc"
Tim Angus
2007-09-25
* match players that are not completely connected
M. Kristall
2007-09-25
* (bug 3307) use boundary checking to prevent potential buffer overflow
M. Kristall
2007-09-24
* Highlight marked buildables that will be removed by building a new
Tim Angus
2007-09-24
* Add missing )
Tim Angus
2007-09-23
* Revert 898 and 899 (marked buildable replacement) and rewrite
Tim Angus
2007-09-23
* (bug 2756) s/damage/dmg/
Tim Angus
2007-09-23
* Do a second pass when compiling map rotation scripts to catch incorrect map
Tim Angus
2007-09-22
* (bug 3309) Fix to angle clamping (/dev/humancontroller)
Tim Angus
2007-09-22
* Merge of ioq3-r1186
Tim Angus
2007-09-22
* Uber special
Tim Angus
2007-09-21
* Remove lots and lots of redundant comments
Tim Angus
2007-09-16
* (bug 2783) Rework lcannon firing logic
Tim Angus
2007-09-16
and again
M. Kristall
2007-09-16
oops
M. Kristall
2007-09-16
* (bug 3246) votes don't account for players leaving the game
M. Kristall
2007-09-16
* (bug 3096) bans sometimes fail inexplicably
M. Kristall
2007-08-30
* (bug 2989) committed the wrong patch for this bug originally (thanks Jacques)
Tony J. White
2007-08-12
* (bug 3290) grangers outside the map (hovel bug)
M. Kristall
2007-08-09
* (bug 3301) fix vsprintf bug
M. Kristall
2007-07-16
* (bug 3047) send team commands to spectating admins who can see team chat
M. Kristall
2007-07-09
* (bug 3251) make return consistent for admin check (benmachine)
M. Kristall
2007-07-09
* (bug 3242) use correct medistat animation when unpowered (David Sev)
M. Kristall
2007-07-04
* fix denybuild thing correctly...
M. Kristall
2007-06-29
* fix a silly issue in !passvote and !cancelvote that could potentially have
M. Kristall
2007-06-29
* check if a target was specified for votes that require one (was choosing the
M. Kristall
2007-06-28
* list map as an allowed vote type
M. Kristall
2007-06-20
* take away blue print when a player's building rights are denied
M. Kristall
2007-06-13
oops, fix an issue with my last commit that could crash a server
M. Kristall
2007-06-12
* ClientCommand() rewrite
M. Kristall
2007-06-05
(bug 3104) save the correct variables for players who disconnect and come back
M. Kristall
2007-06-04
(bug 2970) fix number of connected player counting and count non-spectators
M. Kristall
2007-05-22
* (bug 3093) if g_privateMessages is disabled, continue to parse
Tony J. White
2007-04-27
* (bug 2958) new function G_LeaveTeam() takes care of cancelling out a player's
Tony J. White
2007-04-25
* (bug 3088) stop some checking on playerState_t in determining vote
Tony J. White
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