summaryrefslogtreecommitdiff
path: root/src/game
AgeCommit message (Expand)Author
2007-09-23* Do a second pass when compiling map rotation scripts to catch incorrect mapTim Angus
2007-09-22* (bug 3309) Fix to angle clamping (/dev/humancontroller)Tim Angus
2007-09-22* Merge of ioq3-r1186Tim Angus
2007-09-22* Uber specialTim Angus
2007-09-21* Remove lots and lots of redundant commentsTim Angus
2007-09-16* (bug 2783) Rework lcannon firing logicTim Angus
2007-09-16and againM. Kristall
2007-09-16oopsM. Kristall
2007-09-16* (bug 3246) votes don't account for players leaving the gameM. Kristall
2007-09-16* (bug 3096) bans sometimes fail inexplicablyM. Kristall
2007-08-30* (bug 2989) committed the wrong patch for this bug originally (thanks Jacques)Tony J. White
2007-08-12* (bug 3290) grangers outside the map (hovel bug)M. Kristall
2007-08-09* (bug 3301) fix vsprintf bugM. Kristall
2007-07-16* (bug 3047) send team commands to spectating admins who can see team chatM. Kristall
2007-07-09* (bug 3251) make return consistent for admin check (benmachine)M. Kristall
2007-07-09* (bug 3242) use correct medistat animation when unpowered (David Sev)M. Kristall
2007-07-04* fix denybuild thing correctly...M. Kristall
2007-06-29* fix a silly issue in !passvote and !cancelvote that could potentially haveM. Kristall
2007-06-29* check if a target was specified for votes that require one (was choosing theM. Kristall
2007-06-28* list map as an allowed vote typeM. Kristall
2007-06-20* take away blue print when a player's building rights are deniedM. Kristall
2007-06-13oops, fix an issue with my last commit that could crash a serverM. Kristall
2007-06-12* ClientCommand() rewriteM. Kristall
2007-06-05(bug 3104) save the correct variables for players who disconnect and come backM. Kristall
2007-06-04(bug 2970) fix number of connected player counting and count non-spectatorsM. Kristall
2007-05-22* (bug 3093) if g_privateMessages is disabled, continue to parseTony J. White
2007-04-27* (bug 2958) new function G_LeaveTeam() takes care of cancelling out a player'sTony J. White
2007-04-25* (bug 3088) stop some checking on playerState_t in determining voteTony J. White
2007-04-25* (bug 3075) supar /give command (M. Kristall)Tony J. White
2007-04-25* (bug 2971) fix g_teamForceBalance for /team auto (M. Kristall)Tony J. White
2007-04-25* (bug 2970) fix player counting in relation to team and voting eligibilityTony J. White
2007-04-12* cg_drawCrosshair now has 3 settings:Tony J. White
2007-04-10* g_layoutAuto was not selecting a random layout properlyTony J. White
2007-04-09* ugh... fixed G_RoomForClassChange() again. Needed to use ent->s.originTony J. White
2007-04-03* correctly test for space required when changing class (broke it in myTony J. White
2007-04-03* PCL_HUMAN_BSUIT is now a full fledged player class now. This means that theTony J. White
2007-03-26* clear CS_WINNER in G_ShutdownGame instead of G_InitGameTony J. White
2007-03-26* (bug 3071) fixed new teamvote typos and stopped using ps.stats[ STAT_PTEAM ]Tony J. White
2007-03-25* ingame menus redesignedTony J. White
2007-03-25* add basic hexadecimal support (%x) to bg_lib.c scanf/printf. this is usefulTony J. White
2007-03-24* Minor efficiency/readability improvement to g_chatTeamPrefix codeTim Angus
2007-03-23* (bug 3012) teamvote tally was was counting following specs, but not deadTony J. White
2007-03-22* Fixes to some GCC 4 warningsTim Angus
2007-03-21* new 2D status bars for buildingsTony J. White
2007-03-16* (bug 2989) my last "stfu overmind" patch did just the opposite whenTony J. White
2007-03-13* (bug 3052) fix issues with !ban and !namelog when multiple players have theTony J. White
2007-03-03* (bug 3036) clear votes in G_ShutdownGame() in case map_restart was usedTony J. White
2007-03-03* (bug 2971) improved g_teamForceBalance checking (M. Kristall)Tony J. White
2007-03-03* (bug 3008) track when map and map_restart commands are added to the commandTony J. White
2007-03-03* (bug 2924) fix check for spectator following another spectator (M. Kristall)Tony J. White