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AgeCommit message (Expand)Author
2007-03-03* (bug 2971) improved g_teamForceBalance checking (M. Kristall)Tony J. White
2007-03-03* (bug 3008) track when map and map_restart commands are added to the commandTony J. White
2007-03-03* (bug 2924) fix check for spectator following another spectator (M. Kristall)Tony J. White
2007-03-02* (bug 2989) stop the overmind's bitching about no eggs in sudden death tooTony J. White
2007-03-02* (bug 2965) remove color codes from G_LogPrintf() strings (M. Kristall)Tony J. White
2007-02-25* (bug 2658) windfly.wav and jumppad.wav removed from target_push andTony J. White
2007-02-25* add support for "viewheight" and "crouchViewheight" elements to theTony J. White
2007-02-19* (bug 3021) don't let building on top of existing structures override theTony J. White
2007-02-13* (bug 3021) allow building "on top of" existing marked buildables whenTony J. White
2007-02-10* (bug 2989) only let the overmind nag one time about needing spawns if thereTony J. White
2007-02-06* (bug 3020) put a 1 minute maximum on intermission time to prevent infiniteTony J. White
2007-01-03* (bug 2996) better support for using "!" commands when g_admin isTony J. White
2006-12-31* (bug 2954) g_admin commands can not be used from the server console evenTony J. White
2006-12-31* (bug 2973) added a special name for the map's built-in layout "*BUILTIN*"Tony J. White
2006-12-30* (bug 2952) Reverted trace origin to muzzle for goon pounceTim Angus
2006-12-30* (bug 2960) Pain indication no longer displayed during intermissionTim Angus
2006-12-30* (bug 2973) allow '-' and '_' in layout names and check to make sure layoutsTony J. White
2006-12-29* (bug 2973) support for multiple initial base layouts ( Risujin, vcxzet, tjw )Tony J. White
2006-12-29* (bug 2828) Removal of hack for scaled up knockback on teslagenTim Angus
2006-12-29* (bug 2926) Tesla range reduced to sphere, instead of cubeTim Angus
2006-12-29* Move marked deconstruction variables into level_locals_tTim Angus
2006-12-29* Buildable destruction marking (via g_markDeconstruct)Tim Angus
2006-12-27* Fix for extended nomenclature resulting in slight server instabilityTony J. White
2006-12-20* (bug 2780) prevent another buy/sell bind which loses blaster (M. Kristall)Tony J. White
2006-12-20* (bug 2903) remove the unlagged 1-server-frame rewind for missile testsTony J. White
2006-12-13* Added time til sudden death to game stateTim Angus
2006-12-12* (bug 2954) when g_admin is enabled use !ban [ip] instead of !kick [slot]Tony J. White
2006-12-12* (bug 2924) /follow cmd now accepts partial name match and improvedTony J. White
2006-12-11* (bug 2812) limit team joining to once per client per second to preventTony J. White
2006-12-11* (bug 2961) G_UnlaggedCalc() crash on map load when using .so instead of qvmTony J. White
2006-12-09* (bug 2903) Added g_unlagged. This is based on Neil Toronto's unlaggedTony J. White
2006-12-09* (bug 2790) prevent a hovel from dying more than once.Tony J. White
2006-12-09* (bug 2869) trap_FS_FOpenFile() returns 0 if the file doesn't exist (not -1)Tony J. White
2006-12-07* Fix for the Q3 "overbounce" bug (apparently)Tim Angus
2006-12-04* (bug 2934) shut up new warning message on obituary event when killed by worldTony J. White
2006-12-04* (bug 2934) stop inventing integer types tjw. no longer try to correctTony J. White
2006-12-04* (bug 2934) cap health sent as eventParm at 255 to prevent too many tyrantTony J. White
2006-12-04* (bug 2869) don't allow map votes for maps that do not exist ( M. Kristall )Tony J. White
2006-12-04* (bug 2812) prevent team join spam (Phil Bordelon and R1CH)Tony J. White
2006-11-29* Functionalise testing for sudden deathTim Angus
2006-11-17* (bug 2853) allow energy ammo to be purchased as long as an energy weaponTony J. White
2006-11-14* (bug 2665) P cvar is now constructed from pers.teamSelection so correctTony J. White
2006-11-14* (bug 2849) g_admin usage info formatting fixes, !spec999 no longer triesTony J. White
2006-11-13* (bug 2921) don't allow team switch until build timer expiresTony J. White
2006-11-13* (bug 2881) client could add themselves to the spawn queue multiple timesTony J. White
2006-11-11* (bug 2879) zombie clients getting stuck in spawns (Martin Doucha)Tony J. White
2006-11-06* (bug 2912) check team selection before allowing followTony J. White
2006-11-03* (bug 2909) buildable deconstruct/destroy team notification and log messagesTony J. White
2006-10-30* (bug 2894) automatic shoving of teammates on collision. set g_shove to aTony J. White
2006-10-24* !unlock command was not printing usage information (thanks kevlarman)Tony J. White