Age | Commit message (Expand) | Author |
---|---|---|
2013-01-03 | * Reduce generic1 to 10 bits | Tim Angus |
2013-01-03 | * Merge ioq3-r1498, by popular demand | Tim Angus |
2013-01-03 | * (bug 3416) Overlapping strings with strcpy (thanks Jacques Boscq) | M. Kristall |
2013-01-03 | * Remove SS_INFESTING and PM_SPINTERMISSION since they were not used | Ben Millwood |
2013-01-03 | * Merge ioq3-r1458 | Tim Angus |
2013-01-03 | * Merge ioq3-r1423 | Tim Angus |
2013-01-03 | * First person weapon animation | Tim Angus |
2007-09-25 | * Replace "powerups" state data with "misc" | Tim Angus |
2007-08-24 | * Merged ioq3-r1133 | Tim Angus |
2006-12-29 | * Buildable destruction marking (via g_markDeconstruct) | Tim Angus |
2006-07-31 | * Add otherEntityNum to playerState_t... and don't use it... yet | Tim Angus |
2006-06-17 | * Merged ioq3-r810 | Tim Angus |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Copied ioq3 src to trunk | Tim Angus |