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path: root/src/renderer
AgeCommit message (Expand)Author
2013-02-16renderer -> renderergl1, rend2 -> renderergl2Tim Angus
2013-02-16Remove the SMP renderer featureTim Angus
2013-01-12Fix a bunch of warningsTim Angus
2013-01-12Changes to make rend2 work with TremulousTim Angus
2013-01-12#5818 - Modular renderer and Rend2 support for MSVC.SmileTheory
2013-01-12Increase various arbitrary limits - Bug #5463Zachary Slater
2013-01-12Merge changes to GL_Cull from Rend2 into opengl1 renderer, behavior is the same.Zack Middleton
2013-01-12Split Rend2's printing OpenGL extensions string (> 1024 characters) into sepa...Zack Middleton
2013-01-12From /dev/humancontroller: to further reduce confusion, rename constants like...Zack Middleton
2013-01-12From /dev/humancontroller: really fix the confusion with game entity and refe...Zack Middleton
2013-01-12Incorrect number of overbright bits printed by GfxInfo_f() (#5510) - fix by S...Thilo Schulz
2013-01-12REFACTOR [reletive -> relative]Zack Middleton
2013-01-12REFACTOR [a vs an]Zack Middleton
2013-01-12#5503 - SIGSEGV with r_vertexlight 1 in missionpack (patch by Serge Belyshev).Zack Middleton
2013-01-12Fix (#5312) introduced by rev 2103Thilo Schulz
2013-01-12Moved dpi variable inside BUILD_FREETYPE ifdef.Zack Middleton
2013-01-12Fixed some issues found using clang static analyzer.Zack Middleton
2013-01-12Use FreeType include macros instead of filenames directly (per the API docs),...Zack Middleton
2013-01-12Fixed up warning messages in tr_font.cZack Middleton
2013-01-12Use tabs in tr_font.cZack Middleton
2013-01-12Removed set but not used variable 'satLevels' from tr_font.c.Zack Middleton
2013-01-12Make sure font glyph shader names are null-terminated.Zack Middleton
2013-01-12Fixed possibly placing a font glyph (at the beginning of a row) past the bott...Zack Middleton
2013-01-12Fixed writing pre-rendered font TGAs, needed to flip image.Zack Middleton
2013-01-12- Added support for enabling FreeType Support (make USE_FREETYPE=1). - Fixed ...Zack Middleton
2013-01-12Fix build for new modular renderer on MacOSXThilo Schulz
2013-01-12Reverted r2209...Zack Middleton
2013-01-12Show warning when renderer cannot load model after checking all supported for...Zack Middleton
2013-01-12Add color combination green-magenta for anaglyphThilo Schulz
2013-01-12Fixed usage of various entity defines.Zack Middleton
2013-01-12Print developer message when renderer runs out of free entities.Zack Middleton
2013-01-10* Fix various warnings with GCC and clangTim Angus
2013-01-10* clang supportTim Angus
2013-01-10Bug 5199 - IQM joint matrices wrong, patch by James CaneteThilo Schulz
2013-01-10- Fix already defined command warnings for minimize - Fix recursive CL_Shutdo...Thilo Schulz
2013-01-10Add forgotten file for last revThilo Schulz
2013-01-10Modular rendering system. Patch by use.less01 This might break MSVC builds. I...Thilo Schulz
2013-01-10Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-...Thilo Schulz
2013-01-10Fix menu corruption on IRIX (#5097), patch by Rainer CanavanThilo Schulz
2013-01-10Bug 4812 - GCC __attribute__ annotations for printf, non-returning functions ...Thilo Schulz
2013-01-10All patches by Zack Middleton: - Bug 5057 - Two weapon number range checks al...Thilo Schulz
2013-01-10patch by Zack Middleton (#5044) - Fix a few comments in tr_local.h - A bit of...Thilo Schulz
2013-01-10- Small change to search path order - local files not in .pk3s take precedenc...Thilo Schulz
2013-01-09- Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mod...Thilo Schulz
2013-01-09Fix forgotten IQM2 support in iqm.h, patch by Zack MiddletonThilo Schulz
2013-01-09Fixes to IQM support, by Zack Middleton - Bug 5029 - IQM skin support for upp...Thilo Schulz
2013-01-09Remove newlines from Com_Error calls, patch by DevHCThilo Schulz
2013-01-09Choose better alignment for heavy-duty rendering structures, patch by Matt Tu...Thilo Schulz
2013-01-09IQM skin support and print limit info, make other limit info consistent, patc...Thilo Schulz
2013-01-09Remove C99 code constructs from IQM code, patch by gimhael (#4974)Thilo Schulz