Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-06-17 | Remove vertexLightmap from textureBundle_t, it's never qtrue | Zack Middleton | |
2014-06-17 | Remove unused shader state code from tr_local.h | Zack Middleton | |
2014-06-17 | Fix IQM comments refering to IQM_BYTE instead of IQM_UBYTE | Zack Middleton | |
2014-06-17 | Add support for IQM int blend indices and float blend weights | Zack Middleton | |
Integer blend indices are converted to bytes at load, ioq3 doesn't allow more than 128 joints. Heavily based on code by @zippers. | |||
2014-06-17 | Support IQMs with joints and no poses | Zack Middleton | |
2013-05-31 | Allow drawing sun in OpenGL1 renderer | Zack Middleton | |
Removed #if 0 ... #endif around RB_DrawSun(). Merged improvements and changes from OpenGL2 renderer. | |||
2013-05-31 | Remove unused renderCommandList variable from renderers | Ensiform | |
2013-03-19 | Remove RAVENMD4 #define | Tim Angus | |
2013-03-19 | Fix USE_FREETYPE breakage | Tim Angus | |
2013-03-19 | Move renderers a bit closer together | Tim Angus | |
2013-03-19 | Fix origin returned by IQM's LerpTag | Zack Middleton | |
It use to return pose joint's offset from base at the lerped frame, now it returns the joint's origin at the lerped frame. Patch by Axel Isouard and Zack Middleton. | |||
2013-03-19 | Move noise function declations to tr_common.h | Zack Middleton | |
tr_noise.c is in renderercommon directory, so declare them in header there too. | |||
2013-02-16 | Update copyright notices | Tim Angus | |
2013-02-16 | Add renderercommon/tr_common.h | Tim Angus | |
2013-02-16 | renderer -> renderergl1, rend2 -> renderergl2 | Tim Angus | |