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path: root/src/renderergl1/tr_shader.c
AgeCommit message (Collapse)Author
2016-04-07Apply greyscaling to fog blocksZack Middleton
2015-03-17Inform how many shader stages the max is in the warning messageEnsiform
2015-03-17Add function for clearing global shader instead of duplicating the codeZack Middleton
2015-03-17Fix a few warningsTim Angus
2014-08-28Fix incorrect rgbGen const reading uninitialized memoryZack Middleton
If ParseVector fails, color isn't fully set.
2014-06-17Fix potential buffer overflow caused by long tcMod argsZack Middleton
Found by Coverity.
2014-06-17Parse q3map_sunExt in OpenGL1 tooZack Middleton
Used for drawing sun, which is supported by both OpenGL1 and OpenGL2. OpenGL2 already parses it.
2014-06-17Fix typo in animMap and videoMap warningsZack Middleton
2014-06-17Improve warning for shader missing opening braceZack Middleton
2014-06-17Check for shaders without closing braceZack Middleton
Shaders without closing brace can eat shaders in other files. Pass depth to SkipBracedSection instead of reparsing text as it messed up parse line numbers.
2013-05-31Catch more bad shader syntax casesZack Middleton
Use to only ignore file in cases where both { and \0 were missing after shader name. Now ignore file when either are missing, such as "}\0".
2013-05-31clean up return statements a bit more/dev/humancontroller
2013-03-27Fix some of the things clang --analyze flaggedTim Angus
2013-03-19Remove some more automatic sRGB image flags.SmileTheory
2013-03-19Move renderers a bit closer togetherTim Angus
2013-02-16Update copyright noticesTim Angus
2013-02-16renderer -> renderergl1, rend2 -> renderergl2Tim Angus