Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-03-17 | Add function for clearing global shader instead of duplicating the code | Zack Middleton | |
2015-03-17 | Fix a few warnings | Tim Angus | |
2014-08-28 | Fix incorrect rgbGen const reading uninitialized memory | Zack Middleton | |
If ParseVector fails, color isn't fully set. | |||
2014-06-17 | Fix potential buffer overflow caused by long tcMod args | Zack Middleton | |
Found by Coverity. | |||
2014-06-17 | Parse q3map_sunExt in OpenGL1 too | Zack Middleton | |
Used for drawing sun, which is supported by both OpenGL1 and OpenGL2. OpenGL2 already parses it. | |||
2014-06-17 | Fix typo in animMap and videoMap warnings | Zack Middleton | |
2014-06-17 | Improve warning for shader missing opening brace | Zack Middleton | |
2014-06-17 | Check for shaders without closing brace | Zack Middleton | |
Shaders without closing brace can eat shaders in other files. Pass depth to SkipBracedSection instead of reparsing text as it messed up parse line numbers. | |||
2013-05-31 | Catch more bad shader syntax cases | Zack Middleton | |
Use to only ignore file in cases where both { and \0 were missing after shader name. Now ignore file when either are missing, such as "}\0". | |||
2013-05-31 | clean up return statements a bit more | /dev/humancontroller | |
2013-03-27 | Fix some of the things clang --analyze flagged | Tim Angus | |
2013-03-19 | Remove some more automatic sRGB image flags. | SmileTheory | |
2013-03-19 | Move renderers a bit closer together | Tim Angus | |
2013-02-16 | Update copyright notices | Tim Angus | |
2013-02-16 | renderer -> renderergl1, rend2 -> renderergl2 | Tim Angus | |