Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-05-31 | clean up return statements a bit more | /dev/humancontroller | |
2013-05-31 | drop some useless return statements | /dev/humancontroller | |
2013-05-31 | reduce the amount of compiler warnings for variable shadowing | /dev/humancontroller | |
2013-05-31 | Allow drawing sun in OpenGL1 renderer | Zack Middleton | |
Removed #if 0 ... #endif around RB_DrawSun(). Merged improvements and changes from OpenGL2 renderer. | |||
2013-05-31 | Remove unused renderCommandList variable from renderers | Ensiform | |
2013-05-31 | Show surface names in excessive vertexes and triangles warnings | Zack Middleton | |
Add newlines to renderergl2's R_LoadMD3 vertex and triangle warnings. | |||
2013-03-27 | Fix some of the things clang --analyze flagged | Tim Angus | |
2013-03-19 | Always initialize joint_names in R_LoadIQM | Zack Middleton | |
Reported by MAN-AT-ARMS | |||
2013-03-19 | Fix loading and rendering IQMs with no joints | Zack Middleton | |
2013-03-19 | Remove RAVENMD4 #define | Tim Angus | |
2013-03-19 | Remove some more automatic sRGB image flags. | SmileTheory | |
2013-03-19 | Fix USE_FREETYPE breakage | Tim Angus | |
2013-03-19 | Move renderers a bit closer together | Tim Angus | |
2013-03-19 | Fix size reserved for IQM jointMats (allocated more than used) | Zack Middleton | |
2013-03-19 | Fix origin returned by IQM's LerpTag | Zack Middleton | |
It use to return pose joint's offset from base at the lerped frame, now it returns the joint's origin at the lerped frame. Patch by Axel Isouard and Zack Middleton. | |||
2013-03-19 | Move noise function declations to tr_common.h | Zack Middleton | |
tr_noise.c is in renderercommon directory, so declare them in header there too. | |||
2013-02-16 | Update copyright notices | Tim Angus | |
2013-02-16 | Add renderercommon/tr_common.h | Tim Angus | |
2013-02-16 | Move some things into renderercommon | Tim Angus | |
2013-02-16 | 5097 - Menu corrupted on start (on IRIX) | Zack Middleton | |
2013-02-16 | renderer -> renderergl1, rend2 -> renderergl2 | Tim Angus | |