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path: root/src/renderergl2/tr_bsp.c
AgeCommit message (Expand)Author
2014-06-17OpenGL2: Calculate bitangent in shader, and store normal/tangent as normalize...SmileTheory
2014-06-17Fix comparing unsigned values to < 0 in gl2Zack Middleton
2014-06-17OpenGL2: Remove srfTriangle_t, and use glIndex_t instead.SmileTheory
2014-06-17OpenGL2: Small optimizations and comments in world VBO creation and surface m...SmileTheory
2014-06-17OpenGL2: Prefer VBO/IBO sizes of around 4MB.SmileTheory
2014-06-17OpenGL2: Merge bsp surface structs into a single struct, and more cleanup.SmileTheory
2014-06-17OpenGL2: Use an idea from ETXreal and separate world VBO into separate VBOs b...SmileTheory
2014-06-17OpenGL2: default to RGBM lightmap, and add r_floatLightmap for old behaviour.SmileTheory
2014-06-17OpenGL2: Fix inaccurate RGBM calculation.SmileTheory
2014-06-17OpenGL2: Use RGBM instead of RGBE encoding for lightmaps.SmileTheory
2014-06-17#5979: Cubemap support for opengl2.SmileTheory
2014-06-17Add assignment below declarations otherwise compiling fails with msvcHenry Stratmann III
2014-06-17Fix r_mergeLightmaps 0 crashing OpenGL2 rendererZack Middleton
2013-05-31fix some "\n"-related stuff/dev/humancontroller
2013-05-31Suppress warningTim Angus
2013-05-03Don't scale shadow multipliers by overbrightbits, and improve documentation.SmileTheory
2013-05-03Starting sunlight experimentation branchSmileTheory
2013-03-27Fix some of the things clang --analyze flaggedTim Angus
2013-02-16Update copyright noticesTim Angus
2013-02-16Remove a few name tagsTim Angus
2013-02-16renderer -> renderergl1, rend2 -> renderergl2Tim Angus