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path: root/src/renderergl2/tr_fbo.c
AgeCommit message (Expand)Author
2014-06-17OpenGL2: Use RGBA16F format for HDR.SmileTheory
2014-06-17OpenGL2: Match glsl data type names: matrix_t -> mat4_t, vec*i_t -> ivec*_tSmileTheory
2014-06-17OpenGL2: Reimplement soft overbright to avoid a framebuffer blit.SmileTheory
2014-06-17#5979: Cubemap support for opengl2.SmileTheory
2013-05-31fix some "\n"-related stuff/dev/humancontroller
2013-03-22Make all GLSL shaders use the same set of uniforms.SmileTheory
2013-03-19Some minor cleanup.SmileTheory
2013-02-16renderer -> renderergl1, rend2 -> renderergl2Tim Angus