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path: root/src/renderergl2/tr_sky.c
AgeCommit message (Expand)Author
2016-04-07OpenGL2: Direct state access, part 1: Texture bindsSmileTheory
2015-03-17OpenGL2: Reduce redundant GL calls.SmileTheory
2015-03-17OpenGL2: Vertex array object support.SmileTheory
2015-03-17OpenGL2: VBO cleanup.SmileTheory
2014-06-17OpenGL2: Remove and force r_softOverbright.SmileTheory
2014-06-17OpenGL2: Match glsl data type names: matrix_t -> mat4_t, vec*i_t -> ivec*_tSmileTheory
2014-06-17OpenGL2: Reimplement soft overbright to avoid a framebuffer blit.SmileTheory
2014-06-17#5979: Cubemap support for opengl2.SmileTheory
2014-06-17Misc fixes to IBO code to correctly use sizeof(glIndex_t)Anthony Pesch
2013-03-22Make all GLSL shaders use the same set of uniforms.SmileTheory
2013-03-19Some minor cleanup.SmileTheory
2013-02-16Update copyright noticesTim Angus
2013-02-16renderer -> renderergl1, rend2 -> renderergl2Tim Angus