Age | Commit message (Expand) | Author |
---|---|---|
2015-03-17 | OpenGL2: Vertex array object support. | SmileTheory |
2014-06-17 | OpenGL2 don't try to dlight surfaces that had all dlights culled | Zack Middleton |
2014-06-17 | #6095: OpenGL2: Use areamask and leaf cluster for PVS when VIS is missing. | SmileTheory |
2014-06-17 | OpenGL2: Merge bsp surface structs into a single struct, and more cleanup. | SmileTheory |
2014-06-17 | #5979: Cubemap support for opengl2. | SmileTheory |
2014-06-17 | Fix r_nocurves in OpenGL2 renderer | Zack Middleton |
2014-06-17 | Fix r_speeds 4 in OpenGL2 renderer | Zack Middleton |
2013-05-31 | reduce the amount of compiler warnings for variable shadowing | /dev/humancontroller |
2013-03-27 | Fix some of the things clang --analyze flagged | Tim Angus |
2013-02-16 | Update copyright notices | Tim Angus |
2013-02-16 | renderer -> renderergl1, rend2 -> renderergl2 | Tim Angus |