Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-03-09 | do not publish gamestats | /dev/humancontroller | |
TODO: remove the remnants | |||
2013-02-16 | Update copyright notices | Tim Angus | |
2013-01-10 | Allow VM_Restart to load unpure qagame.qvm so that local server won't crash ↵ | Thilo Schulz | |
after map_restart if server operator has qagame.qvm residing outside pak file (#5196) Thanks to "rg3" for providing a shell account | |||
2013-01-09 | - Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 ↵ | Thilo Schulz | |
mode - Clean up ftol()/snapvector() mess - Make use of SSE instructions for ftol()/snapvector() if available - move ftol/snapvector pure assembler to inline assembler, this will add x86_64 and improve support for different calling conventions - Set FPU control word at program startup to get consistent behaviour on all platforms | |||
2013-01-09 | Fix return values for several syscall functions, patch by Zack Middleton (#5018) | Thilo Schulz | |
2013-01-09 | - Add HOMEPATH default name define to q_shared.c, patch by uZu (#4973) - ↵ | Thilo Schulz | |
Reverted change from (#4972) and implemented the other suggestion to be consistent with cl_cgame.c and cl_ui.c | |||
2013-01-09 | Do use the SV_Game{Error,Print} functions (#4972) | Thilo Schulz | |
2013-01-03 | * Merge ioq3-r1946 | Tim Angus | |
2013-01-03 | * Update copyright notices | Tim Angus | |
2013-01-03 | * Server- and client-side tab completion for commands handled by the game module | M. Kristall | |
* Admin commands are just like all other commands now: no more ! ("!map" was renamed to "changemap" since "map" already exists) * Text in the chat ui beginning with / or \ is treated as a command unless ui_chatCommands = 0 (default 1) | |||
2013-01-03 | * (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents some | Tim Angus | |
clients receiving a config string * Move BG_ClientList* to Com_ClientList* * Split CS_STAGES into CS_ALIEN_STAGES and CS_HUMAN_STAGES | |||
2013-01-03 | * Merge ioq3-r1637 | Tim Angus | |
2013-01-03 | * Merge ioq3-r1498, by popular demand | Tim Angus | |
2007-09-05 | * Merge of ioq3-r1163 | Tim Angus | |
+ SDL everywhere + New R_LoadImage + net_ip.c + Window icon + GUI based dedicated server support + Compile time linked OpenGL * Remove ui_menuFiles cvar | |||
2007-03-21 | * ioq3-r1052 merge | Tim Angus | |
2006-05-16 | * Removal of bot code | Tim Angus | |
* Refactored botlib parsing code into qcommon | |||
2006-02-24 | * Merged ioq3-r584 | Tim Angus | |
2006-01-20 | * Master server now logs version and renderer strings | Tim Angus | |
* Master server now responsible for logging game statistics | |||
2006-01-14 | * s/i386/x86/ | Tim Angus | |
* s/qagame/game/ | |||
2005-12-20 | * New collision type, for improved light flares | Tim Angus | |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus | |
* De-quaked various bits and pieces * Integrated Tremulous into the ioq3 source * Relicensed Tremulous to be GPL * It compiles!!!!!!!!11111111!!!!1 | |||
2005-12-10 | * Copied ioq3 src to trunk | Tim Angus | |