Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-12 | * Fix warning | Tim Angus | |
2013-01-12 | Fix windows as well | Thilo Schulz | |
2013-01-12 | * (bug #5709) Fix crash when invoked with --version | Tim Angus | |
2013-01-12 | Removed 0xAD character, from /dev/humancontroller. | Zack Middleton | |
2013-01-12 | CVE-2012-3345 | Zachary Slater | |
2013-01-12 | Unix clients can now enter commands from tty console. Patch by Rambetter ↵ | Zack Middleton | |
with some edits by me. (#4799) | |||
2013-01-10 | * Fix various warnings with GCC and clang | Tim Angus | |
2013-01-10 | Force unload of running VMs when quitting through signal handler | Thilo Schulz | |
2013-01-10 | Set default rounding mode to FE_NEAREST again. Thanks to Matthias Bentrup ↵ | Thilo Schulz | |
for providing some explanations. | |||
2013-01-10 | Fixed win32 dedicated server console output. It use to write input line and ↵ | Zack Middleton | |
then write output over the top of it. Reported by Ensiform. | |||
2013-01-10 | Use STDOUT_FILENO instead of 1 in con_tty.c | Zack Middleton | |
2013-01-10 | Bug 5146 - Remove last of warnings under gcc 4.6.1 for Linux, patch by ↵ | Thilo Schulz | |
q3urt.undead@gmail.com | |||
2013-01-10 | * Fix some grammar in DLL loading * s/Sys_LoadQVMDll/Sys_LoadGameDll/ | Tim Angus | |
2013-01-10 | - Fix already defined command warnings for minimize - Fix recursive ↵ | Thilo Schulz | |
CL_Shutdown warning and "command already defined" warnings when quitting while playing on a server that changed the gamedir. | |||
2013-01-10 | Don't search system directories for renderer lib | Thilo Schulz | |
2013-01-10 | Change DLL search path order for external libraries that are linked at ↵ | Thilo Schulz | |
runtime, like libcurl or libopenal to: * system library paths * executable path * fs_basepath | |||
2013-01-10 | Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes ↵ | Thilo Schulz | |
unused-but-set gcc warnings | |||
2013-01-10 | * Replace usage of system with fork/exec | Tim Angus | |
2013-01-10 | * Fix various issues with unix Sys_Dialog | Tim Angus | |
2013-01-10 | Bug 4812 - GCC __attribute__ annotations for printf, non-returning functions ↵ | Thilo Schulz | |
etc., patch by linux@youmustbejoking.demon.co.uk and Zack Middleton | |||
2013-01-10 | * Use specific exit code for xmessage | Tim Angus | |
2013-01-10 | - Improve game_restart: * differing screen resolutions and network settings ↵ | Thilo Schulz | |
are now honoured when changing fs_game * Fix hunk memory leak on game_restart * Move cls.state and cls.servername to clc so connection state is fully preserved over game_restart * Revert back to previous fs_game after disconnecting from a server that triggered a game_restart * Fix error dialog popping up after every game_restart if an error happened previously (reported by Ensiform) - Fixed that not all commands added by CL_Init() would be removed by CL_Shutdown() | |||
2013-01-10 | - Small change to search path order - local files not in .pk3s take ↵ | Thilo Schulz | |
precedence over files in pk3s. Should make life easier for modders/mappers wanting to override textures that are already contained in some older pk3 - Make VM loading more robust, change loading order: when vm_* == 0 first try loading DLL, then QVM in *each* search directory/path - Fix FS_FileForHandle that would return a FILE pointer to invalid file handle 0 | |||
2013-01-09 | Fix #if macros for idx64 and id386 | Thilo Schulz | |
2013-01-09 | - Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 ↵ | Thilo Schulz | |
mode - Clean up ftol()/snapvector() mess - Make use of SSE instructions for ftol()/snapvector() if available - move ftol/snapvector pure assembler to inline assembler, this will add x86_64 and improve support for different calling conventions - Set FPU control word at program startup to get consistent behaviour on all platforms | |||
2013-01-09 | - Add HOMEPATH default name define to q_shared.c, patch by uZu (#4973) - ↵ | Thilo Schulz | |
Reverted change from (#4972) and implemented the other suggestion to be consistent with cl_cgame.c and cl_ui.c | |||
2013-01-03 | * Merge ioq3-r1946 | Tim Angus | |
2013-01-03 | * Fix copyright notice on sys_osx.m | Christopher Schwarz | |
2013-01-03 | * Apparently the mv didn't take, during the ioq3 merge | Tim Angus | |
2013-01-03 | * Merge ioq3-r1813 | Tim Angus | |
2013-01-03 | * Fix black in names causing wonky colors in the system console when ↵ | Christopher Schwarz | |
followed by other colors | |||
2013-01-03 | * (bug 4694) Reallow black in names, map it to inverse in com_ansicolor | Christopher Schwarz | |
2013-01-03 | * Merge ioq3-r1765 | Tim Angus | |
2013-01-03 | * Update copyright notices | Tim Angus | |
2013-01-03 | * Merge ioq3-r1752 | Tim Angus | |
2013-01-03 | * Merge ioq3-r1715 | Tim Angus | |
2013-01-03 | * Merge ioq3-r1708 | Tim Angus | |
2013-01-03 | * Merge ioq3-r1680 | Tim Angus | |
2013-01-03 | * Merge ioq3-r1637 | Tim Angus | |
2013-01-03 | * Merge ioq3-r1498, by popular demand | Tim Angus | |
2013-01-03 | * Merge ioq3-r1458 | Tim Angus | |
2013-01-03 | * Merge ioq3-r1248 | Tim Angus | |
2013-01-03 | * Merge ioq3-r1233 | Tim Angus | |
2013-01-03 | * Merge ioq3-r1233 | Tim Angus | |
2007-11-28 | * Merge ioq3-r1220 | Tim Angus | |
2007-11-08 | * Merge and move text paint functions into ui_shared.c | Tim Angus | |
* Add aspectBias to indicate alignment on non-4:3 video modes * Add "reset <item>" script command to reset an item * Compensate for aspect ratio in lots and lots and lots of places * Release edit field focus when tabbing away * Fix infinite loop bug in text wrapping code when rect is very narrow * Mung .menu scripts to line things up correctly on non-4:3 ratios | |||
2007-11-03 | * Merge ioq3-r1204 | Tim Angus | |
2007-10-02 | * Merge of ioq3-r1189 | Tim Angus | |
+ Fix bug that prevented key up events getting to cgame/ui when not in game + Use Key_[GS]etCatcher everywhere to set keycatcher + Clear all key states when the catcher changes * Slim down client userinfo somewhat * Remove some redundant client autocomplete commands * Actually make use of "menuStack" in the UI module + No longer close all menus when exiting one, instead reverting to the next one on the stack + Cleanup the menu activation functions a little * Truncate text in list columns if it exceeds the column width * Remove maxChars field from columns member of ITEM_TYPE_LISTBOX * Revert r992 due to more general and less buggy/hacky fix from ioq3 | |||
2007-09-15 | * s/ioquake3/Tremulous/ | Tim Angus | |
2007-09-15 | * Merge of ioq3-r1183 | Tim Angus | |
+ Windows dedicated console + MSVC project + Makefile tweaks |