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The server software used for the Der Bunker Tremulous servers.
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ui_local.h
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Author
2013-02-16
Add renderercommon/tr_common.h
Tim Angus
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* s/ITEM_TYPE_COMBO/ITEM_TYPE_CYCLE/
Tim Angus
2013-01-03
* (bug 4302) Fix server join list
Christopher Schwarz
2013-01-03
* Add [trap_R|RE]_SetClipRegion to prevent rendering outside a specified area
Tim Angus
2013-01-03
* (bug 4295) Add an option to view Tremulous news to the main menu
Christopher Schwarz
2013-01-03
* Remove tell, tell_target, tell_attacker. Depreciated by /m
Christopher Schwarz
2013-01-03
* Featured server system
Ben Millwood
2013-01-03
* Merge clientSession_t::sessionTeam and clientSession_t::spectatorState
Tim Angus
2013-01-03
* s/r_custom/r_/
Tim Angus
2013-01-03
* Started updating infopanes with Badger, need to do more
Michael Levin
2007-11-28
* Pass UI module through astyle nad some other filters
Tim Angus
2007-11-27
* Remove lots of Q3/Team Arena related code from the UI module
Tim Angus
2007-11-02
* s/ui_loading/ui_hideCursor/
Tim Angus
2007-10-30
* (bug 3384) Remove server side armoury refresh and replace with UI side
Tim Angus
2007-09-28
* Remove infopanes stuff, and just store the strings statically
Tim Angus
2007-09-21
* Remove lots and lots of redundant comments
Tim Angus
2007-03-25
* ingame menus redesigned
Tony J. White
2007-03-03
* in-game server browser: default to sorting by ping, refresh the
Tony J. White
2007-03-02
* (bug 3043) adds cg_bounceParticles which defaults to 0 on all but the
Tony J. White
2006-04-24
* Removed some \n from server connection messages
Tim Angus
2005-12-28
* Added master server to source, based on dpmaster
Tim Angus
2005-12-23
* Crudely removed CD key authentication
Tim Angus
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Move the game source from mod/src/ to src/
Tim Angus
2005-12-10
* Moved existing src directory out the way whilst I merge ioq3
Tim Angus
2005-12-08
* Merged in a bunch of game side fixed from ioq3
Tim Angus
2005-10-03
* Removed jump pad code (and associated media loading)
Tim Angus
2004-02-28
* Added missing \n after server speech
Tim Angus
2003-10-10
* Wall jumping for chimera
Tim Angus
2002-10-22
* 1.32 point release update
Tim Angus
2002-09-19
* Cleaned up redundant events
Tim Angus
2002-08-07
* Infopane text now drawn by "Item" autowrap code
Tim Angus
2002-08-06
* Bank menu code support
Tim Angus
2002-04-02
Infopanes finishedish
Tim Angus
2002-04-01
Partial infopanes implementation
Tim Angus
2002-03-04
Organ bank
Tim Angus
2001-12-21
More of the menus are dynamically sourced
Tim Angus
2001-12-21
New menus (including dynamic ones)
Tim Angus
2001-10-19
License change to OSML
Tim Angus
2001-09-18
Hack to CVS to add headers
Tim Angus
2001-09-18
Hack to CVS to remove headers
Tim Angus
2001-01-03
1.27 upgrade
Tim Angus
2001-01-03
im making a right mess of this
Tim Angus
2001-01-03
1.27 import
Tim Angus