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The server software used for the Der Bunker Tremulous servers.
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ui_main.c
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Author
2013-01-03
* Remove many unused cvars that don't do anything
Christopher Schwarz
2013-01-03
* Remove tell, tell_target, tell_attacker. Depreciated by /m
Christopher Schwarz
2013-01-03
* Add the Q_EXPORTs I missed from merging ioq3
Tim Angus
2013-01-03
* Featured server system
Ben Millwood
2013-01-03
* Get rid of uselessly-named itemDef_t->special and replace with
Ben Millwood
2013-01-03
* Automatically prompt the user for what to do when files are needed from the...
Christopher Schwarz
2013-01-03
* s/G_TriggerMenu2/G_TriggerMenuArgs/
Tim Angus
2013-01-03
* Various changes resulting from sanity checking against mgdev HEAD
Tim Angus
2013-01-03
* Fix text alignment of UI items that display cvar contents
Ben Millwood
2013-01-03
* Change EXEC_NOW to EXEC_APPEND
M. Kristall
2013-01-03
* Remove SS_INFESTING and PM_SPINTERMISSION since they were not used
Ben Millwood
2013-01-03
* Add BG_EventName and use it to simplify a series of debugging messages
Ben Millwood
2013-01-03
* Merge ioq3-r1464
Tim Angus
2013-01-03
* (bug 3631) Macro safety for MIN() and MAX() (Ben Millwood)
M. Kristall
2013-01-03
* add variable width to emoticons support. In addition to being a
Tony J. White
2013-01-03
* UI_Text_* emoticon drawing support (e.g. [dretch] draws
Tony J. White
2013-01-03
* (bug 3517) connect.menu isn't properly opened on connection
Tim Angus
2013-01-03
* Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon,
Tim Angus
2013-01-03
* Merge clientSession_t::sessionTeam and clientSession_t::spectatorState
Tim Angus
2013-01-03
* (bug 3554) Fix a few more places where opened files might not be closed
M. Kristall
2013-01-03
* Commit notification test
Tim Angus
2013-01-03
* s/r_custom/r_/
Tim Angus
2013-01-03
* Build delay pie slices are now 5 sec each for both teams
Michael Levin
2013-01-03
* Started updating infopanes with Badger, need to do more
Michael Levin
2013-01-03
* Per Lakitu7's suggestion, changed spectator bounding box to match the dretc...
Michael Levin
2013-01-03
* Menus_CloseAll() now takes one argument -- force. This argument determines ...
Michael Levin
2013-01-03
Added armour files to version control.
Michael Levin
2007-11-28
* Pass UI module through astyle nad some other filters
Tim Angus
2007-11-27
* Remove lots of Q3/Team Arena related code from the UI module
Tim Angus
2007-11-08
* Merge and move text paint functions into ui_shared.c
Tim Angus
2007-11-03
* Merge ioq3-r1204
Tim Angus
2007-11-02
* s/ui_loading/ui_hideCursor/
Tim Angus
2007-10-30
* (bug 3384) Remove server side armoury refresh and replace with UI side
Tim Angus
2007-10-02
* Merge of ioq3-r1189
Tim Angus
2007-10-01
* Fix to bug where crouching and moving wouldn't replenish stamina
Tim Angus
2007-09-28
* Remove infopanes stuff, and just store the strings statically
Tim Angus
2007-09-21
* Remove lots and lots of redundant comments
Tim Angus
2007-09-05
* Merge of ioq3-r1163
Tim Angus
2007-08-24
* Remove some fs_restrict code
Tim Angus
2007-03-25
* ingame menus redesigned
Tony J. White
2007-03-22
* Fixes to some GCC 4 warnings
Tim Angus
2007-03-03
* in-game server browser: default to sorting by ping, refresh the
Tony J. White
2007-03-02
* (bug 3043) adds cg_bounceParticles which defaults to 0 on all but the
Tony J. White
2006-12-03
* Strip leading whitespace when displaying server names in the browser
Tim Angus
2006-07-31
* Reconnect dialog upon server disconnect (bug #2805 tjw)
Tim Angus
2006-06-05
* Removed UI function that was causing problems
Tim Angus
2006-05-17
* Fix to Dretch/Bsuit exploit/bug (thanks tjw)
Tim Angus
2006-05-16
* Removal of bot code
Tim Angus
2006-05-06
* Merged ioq3-r775
Tim Angus
2006-04-24
* Removed some \n from server connection messages
Tim Angus
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