summaryrefslogtreecommitdiff
path: root/src/ui/ui_shared.c
AgeCommit message (Expand)Author
2017-02-08add missing trailing '\n's from strings to execute; add double quotes around .../dev/humancontroller
2017-02-07fix some usages of abs(), part 1: non-gamelogic-changing changes/dev/humancontroller
2013-02-16Update copyright noticesTim Angus
2013-01-12Fix a bunch of warningsTim Angus
2013-01-03* Fix a bunch of variable set but not used warningsM. Kristall
2013-01-03* (bug 5000) refactor: use ARRAY_LEN; remove undefined functions; more size_tM. Kristall
2013-01-03* Remove redundant uses of String_AllocBen Millwood
2013-01-03* Fix text buffer from printing letters with the incorrect case in a rare cas...Christopher Schwarz
2013-01-03* More mild text rendering performance improvementsTim Angus
2013-01-03* Remove used limit parameter from UI_Text_[Width|Height]Tim Angus
2013-01-03* (bug #4541) Rewrite Item_Text_Wrap (again), to improve performanceTim Angus
2013-01-03* Mild performance improvements to callees of Item_Text_WrapTim Angus
2013-01-03* (bug 4541) Improvement to font rendering speed by removing an unneeded func...Christopher Schwarz
2013-01-03* Fix text width result and line wrap when encountering INDENT_MARKERJohn Ellis
2013-01-03* Don't confuse TYPE_* with ITEM_TYPE_*Ben Millwood
2013-01-03fix emoticon parser from allowing a partial matchJohn Ellis
2013-01-03* Refactor emoticon codeM. Kristall
2013-01-03* add warnings for Menus_ReplaceActive() when there is a menu item mismatchTony J. White
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Fix draw order bug in r1922 resulting from differing qsort implementationsTim Angus
2013-01-03* s/ITEM_TYPE_COMBO/ITEM_TYPE_CYCLE/Tim Angus
2013-01-03* Indent wrapped chat lines to avoid potential imitation exploitsTim Angus
2013-01-03* When ui_chatCommands is enabled, change the "Say:" or "Say to Team:" text i...Christopher Schwarz
2013-01-03* Fix colour codes not being propogated across lines in some cases (Rezyn0)Tim Angus
2013-01-03* WhitespaceTim Angus
2013-01-03* (bug 4321) Resort in-game options menu; add more show/hide options (wireddd)Christopher Schwarz
2013-01-03* Fix text wrapping... againTim Angus
2013-01-03* OopsTim Angus
2013-01-03* Add ITEM_TYPE_SAYFIELD which is like ITEM_TYPE_EDITFIELD but with different...Tim Angus
2013-01-03* Do 1879 (tabbing out of an editfield hides the mouse) in a different way th...Christopher Schwarz
2013-01-03* Fix tabbing away from an edit field hiding the mouse cursorTim Angus
2013-01-03* Fix g_editingField and g_waitingForKey in the ui to be properly cleared whe...Christopher Schwarz
2013-01-03* Fix UI_Text_Paint_Limit() function, which was printing a max of one charact...Christopher Schwarz
2013-01-03* Add options in the ingame UI to callvote sudden_death and callvote nextmap ...Christopher Schwarz
2013-01-03* Use binary searching instead of linear searching for many static arraysM. Kristall
2013-01-03* (bug 4305) Refactor/simplify UI_Text_Paint functions (Rezyn)Christopher Schwarz
2013-01-03* (bug #3949) Paint menus in stack order (Amanieu)Tim Angus
2013-01-03* Fix wonky say text field behavior when you press insert (Rezyn)Christopher Schwarz
2013-01-03* (bug 4302) Fix server join listChristopher Schwarz
2013-01-03* Whitespace/floating point tweaksTim Angus
2013-01-03* (bug 3998) linewrap cp, parse newlines in cp and motdChristopher Schwarz
2013-01-03* (bug 3713) Scoreboard marquee causes text display problemsChristopher Schwarz
2013-01-03* (bug 3604) Fix Item_Text_Wrap() (Amanieu, benmachine)Christopher Schwarz
2013-01-03* Strict type-checking of menu item keywords that use the typeData unionBen Millwood
2013-01-03* Provide helpful error messages when hardcoded limits are hit in the UIBen Millwood
2013-01-03* Get rid of uselessly-named itemDef_t->special and replace withBen Millwood
2013-01-03* Prevent option controls and edit fields from twitching bizarrely when usedBen Millwood
2013-01-03* add sprint bind to menuRoman Tetelman
2013-01-03* Restructure G_WideTrace a bitTim Angus
2013-01-03* Various changes resulting from sanity checking against mgdev HEADTim Angus