Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | * When ui_chatCommands is enabled, change the "Say:" or "Say to Team:" text ↵ | Christopher Schwarz | |
in the prompt to "Command:" when appropriate, so the user can tell that their text will not be sent as chat but executed instead. (tjw) | |||
2013-01-03 | * Fix colour codes not being propogated across lines in some cases (Rezyn0) | Tim Angus | |
2013-01-03 | * Whitespace | Tim Angus | |
2013-01-03 | * (bug 4321) Resort in-game options menu; add more show/hide options (wireddd) | Christopher Schwarz | |
2013-01-03 | * Fix text wrapping... again | Tim Angus | |
2013-01-03 | * Oops | Tim Angus | |
2013-01-03 | * Add ITEM_TYPE_SAYFIELD which is like ITEM_TYPE_EDITFIELD but with ↵ | Tim Angus | |
different focus behaviour | |||
2013-01-03 | * Do 1879 (tabbing out of an editfield hides the mouse) in a different way ↵ | Christopher Schwarz | |
that doesn't partly break r1837 (tab, uparrow, downarrow sends chat text) | |||
2013-01-03 | * Fix a bug with command concatenation with commands entered from the chat ui | M. Kristall | |
2013-01-03 | * Server- and client-side tab completion for commands handled by the game module | M. Kristall | |
* Admin commands are just like all other commands now: no more ! ("!map" was renamed to "changemap" since "map" already exists) * Text in the chat ui beginning with / or \ is treated as a command unless ui_chatCommands = 0 (default 1) | |||
2013-01-03 | * Fix tabbing away from an edit field hiding the mouse cursor | Tim Angus | |
2013-01-03 | * Fix news menu line wrapping to not break horribly when using a widescreen ↵ | Christopher Schwarz | |
resolution (thanks Tuples) | |||
2013-01-03 | * Fix g_editingField and g_waitingForKey in the ui to be properly cleared ↵ | Christopher Schwarz | |
when you close all menus, preventing the cursor from being inappropriately hidden the next time you open one | |||
2013-01-03 | * Fix UI_Text_Paint_Limit() function, which was printing a max of one ↵ | Christopher Schwarz | |
character ever, but nothing was using it so nobody noticed (thanks Oopss) * Add ALIGN_NONE and VALIGN_NONE types for CG_Text_Align function * Slightly widen the location item on the default hud, since just a little bit more fits most maps better * Prevent seeing crosshair playername text for players on the other team while in SPECTATOR_LOCKED * Fix formatting nitpick from a few revisions ago | |||
2013-01-03 | * Add options in the ingame UI to callvote sudden_death and callvote nextmap ↵ | Christopher Schwarz | |
(Exclamation) * Prevent up arrow, down arrow, tab, and mouse buttons from unexpectedly sending Say: menu text * Fix a crash introduced by r1813 when using teamsay on a map without location entities | |||
2013-01-03 | * Use binary searching instead of linear searching for many static arrays | M. Kristall | |
2013-01-03 | * (bug 4305) Refactor/simplify UI_Text_Paint functions (Rezyn) | Christopher Schwarz | |
2013-01-03 | * (bug #3949) Paint menus in stack order (Amanieu) | Tim Angus | |
2013-01-03 | * Fix wonky say text field behavior when you press insert (Rezyn) | Christopher Schwarz | |
* Properly prevent deconstructing the last spawn when it's markdeconstruct with no power (Rezyn) * Fix typo on nextmap votes (Byron Johnson) | |||
2013-01-03 | * That's the last time I trust myself to make even super-trivial fixes to ↵ | Christopher Schwarz | |
patches without testing them again :-( | |||
2013-01-03 | * (bug 4303) Disallow blank hostnames and non-printing characters in the ↵ | Christopher Schwarz | |
server browser (thanks Khalsa) | |||
2013-01-03 | * (bug 4300) Sort cvars in Server Info menu (Rezyn) | Christopher Schwarz | |
2013-01-03 | * (bug 4302) Fix server join list | Christopher Schwarz | |
- Merge featured / regluar server list back into one list, with featured sorted to the top and sporting emoticons to show their distinction - Show a key for the featured server type icons (Exclamation) * (bug 4303) Disallow (escape) emoticons in server hostnames | |||
2013-01-03 | * Add [trap_R|RE]_SetClipRegion to prevent rendering outside a specified area | Tim Angus | |
* Rewrite CG_DrawTeamSpectators to scroll on a pixel basis rather than a character basis | |||
2013-01-03 | * (bug 4295) Add an option to view Tremulous news to the main menu | Christopher Schwarz | |
2013-01-03 | * Whitespace/floating point tweaks | Tim Angus | |
2013-01-03 | * (bug 3998) linewrap cp, parse newlines in cp and motd | Christopher Schwarz | |
2013-01-03 | * (bug 3713) Scoreboard marquee causes text display problems | Christopher Schwarz | |
2013-01-03 | * (bug 4296) Server browser fixes | Christopher Schwarz | |
- Fix "refresh" creating duplicate servers - Fix featured server status not being cached - Fix not giving you the server you clicked on (Rezyn) | |||
2013-01-03 | * (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents some | Tim Angus | |
clients receiving a config string * Move BG_ClientList* to Com_ClientList* * Split CS_STAGES into CS_ALIEN_STAGES and CS_HUMAN_STAGES | |||
2013-01-03 | * (bug 3391) FF Cvar cleanup | Christopher Schwarz | |
- Remove g_humanFriendlyFire and g_alienFriendlyFire - Remove the cvar "ff" and just use g_friendlyFire and g_friendlyBuildableFire | |||
2013-01-03 | * (bug 3604) Fix Item_Text_Wrap() (Amanieu, benmachine) | Christopher Schwarz | |
- No more color bleeding / munching - No more premature wrapping of the last lines of ui text * Revert r1738 because it's no longer needed | |||
2013-01-03 | * Remove many unused cvars that don't do anything | Christopher Schwarz | |
* Remove g_adminNameProtect, force it on * Remove g_chatTeamPrefix, force it on | |||
2013-01-03 | * Remove tell, tell_target, tell_attacker. Depreciated by /m | Christopher Schwarz | |
* Remove outdated refrence to the "boost" command | |||
2013-01-03 | * Add the Q_EXPORTs I missed from merging ioq3 | Tim Angus | |
2013-01-03 | * Featured server system | Ben Millwood | |
- The new master server sends some server records with an additional flag for the client to mark them as featured - they will then appear in a separate list. | |||
2013-01-03 | * Strict type-checking of menu item keywords that use the typeData union | Ben Millwood | |
2013-01-03 | * Provide helpful error messages when hardcoded limits are hit in the UI | Ben Millwood | |
parse code | |||
2013-01-03 | * Get rid of uselessly-named itemDef_t->special and replace with | Ben Millwood | |
feederID or window.borderSize where applicable. | |||
2013-01-03 | * Prevent option controls and edit fields from twitching bizarrely when used | Ben Millwood | |
(caused by r1173) | |||
2013-01-03 | * Automatically prompt the user for what to do when files are needed from ↵ | Christopher Schwarz | |
the server and cl_allowDownload=0. (bug 3038) (Risujin, kevlarman) | |||
2013-01-03 | * add sprint bind to menu | Roman Tetelman | |
2013-01-03 | * Restructure G_WideTrace a bit | Tim Angus | |
* Fix a load of 1.f style floats to 1.0f | |||
2013-01-03 | * s/G_TriggerMenu2/G_TriggerMenuArgs/ | Tim Angus | |
* s/ALIEN_CREDITS_PER_FRAG/ALIEN_CREDITS_PER_KILL/ | |||
2013-01-03 | * Various changes resulting from sanity checking against mgdev HEAD | Tim Angus | |
2013-01-03 | * Make itemDef_t->typeData a union to avoid dirty typecasts | Ben Millwood | |
* Refactor any ui_shared.c that gets in the way | |||
2013-01-03 | * Fix text alignment of UI items that display cvar contents | Ben Millwood | |
* (bug 3952) display winning team string at the bottom of the scoreboard after a game * Prevent users from changing some ui communication cvars | |||
2013-01-03 | * Change EXEC_NOW to EXEC_APPEND | M. Kristall | |
* Remove cvar based banning in favor of admin system | |||
2013-01-03 | * Remove SS_INFESTING and PM_SPINTERMISSION since they were not used | Ben Millwood | |
* Merge SS_WALLCLIMBINGCEILING and EF_WALLCLIMBCEILING * Remove ui_emoticons, using the value of cg_emoticons for both contexts. * Add PM_Paralyzed() to get rid of all the silly >= PM_DEAD comparisons * Don't allow players to taunt while dead * Fix full ammo check in reload (oops) * Fiddle with bg_lib.h _MAX/_MIN defines, fix min(), add [u]intX_t typedefs * Remove non-functional cgame command (thanks Amanieu for spotting) | |||
2013-01-03 | * Add BG_EventName and use it to simplify a series of debugging messages | Ben Millwood | |
* Correct crouch check in ClientTimerActions * Ensure animation togglebit on buildables is only used once per frame (bug 3377) * Make G_FloodLimited more robust and with a pointlessly informative return value * Add a brief comment to the G_SayArg* functions to explain their purpose, which wasn't at all clear to me until I experimented with them * Remove more redundant va()s * Remove an unused variable and associated functions that were causing a compiler warning |