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The server software used for the Der Bunker Tremulous servers.
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Author
2013-01-03
* Log what command was attempted when a user does not have permission
M. Kristall
2013-01-03
* Revert buggy part of revision 1968
M. Kristall
2013-01-03
* namelog was not showing name changes when the user's initial name was invalid
M. Kristall
2013-01-03
* Fix a couple bugs from revision 1966 including a crasher
M. Kristall
2013-01-03
* Separate namelog from admin
M. Kristall
2013-01-03
* Use flood prevention with "team" command
M. Kristall
2013-01-03
* Remove hovel
M. Kristall
2013-01-03
* Add missing \n in a message
M. Kristall
2013-01-03
* Refactor emoticon code
M. Kristall
2013-01-03
* Log non-client entity numbers in Die
M. Kristall
2013-01-03
Gameplay changes
Asa Kravets
2013-01-03
Fixed regular/advanced marauders using each other's claw range
Asa Kravets
2013-01-03
* Complain about too many target_locations
M. Kristall
2013-01-03
Gameplay changes
Asa Kravets
2013-01-03
* Merge ioq3-r1765
Tim Angus
2013-01-03
* Renamed MAX_STAMINA to STAMINA_MAX and moved to tremulous.h
Asa Kravets
2013-01-03
* Remove unnecessary security code introduced from ioq3 merge
M. Kristall
2013-01-03
* Correct ban numbers reported by showbans
M. Kristall
2013-01-03
* Make cursor hiding more consistent
Tim Angus
2013-01-03
* Fix a bug with nextmap votes
M. Kristall
2013-01-03
* Case correction in a couple of dialogs
Ben Millwood
2013-01-03
Balance adjustments
Asa Kravets
2013-01-03
* Change FOV clamp so it's 90 horizontal degrees at 4:3
Tim Angus
2013-01-03
* add warnings for Menus_ReplaceActive() when there is a menu item mismatch
Tony J. White
2013-01-03
* Add a EndVote: line to games.log for showing vote results (Rezyn)
Christopher Schwarz
2013-01-03
* Fix votes failing when they shouldn't (Rezyn)
Christopher Schwarz
2013-01-03
* Set a->level properly in admin_default_levels (Rezyn)
Ben Millwood
2013-01-03
* Remove some unused game cvars
Ben Millwood
2013-01-03
* Don't return an in-use trail system when no empty slot could be found
Ben Millwood
2013-01-03
* Fix broken scoreboard
Tim Angus
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* Fix draw order bug in r1922 resulting from differing qsort implementations
Tim Angus
2013-01-03
* Merge ioq3-r1752
Tim Angus
2013-01-03
* Fix GetNews when USE_CURL is undefined
Ben Millwood
2013-01-03
* s/ITEM_TYPE_COMBO/ITEM_TYPE_CYCLE/
Tim Angus
2013-01-03
* Reduce the size of MAX_FEATLABEL_CHARS because it's bloating up servercache...
Christopher Schwarz
2013-01-03
* Fix a bug in listmaps (Rezyn)
Christopher Schwarz
2013-01-03
* Fix the mara+ zap repeat-rate being infinitely long if you kept mashing the...
Christopher Schwarz
2013-01-03
* Fix for another bug where setlevel sets to the wrong person (Undeference, R...
Christopher Schwarz
2013-01-03
* Prevent projectiles from hitting map triggers (Roman Tetelman)
Christopher Schwarz
2013-01-03
* Fix for lonely buildables dividing by zero
Ben Millwood
2013-01-03
* Fix from ioq3-r1731
Tim Angus
2013-01-03
* Remove sv_www* cvars, which were in mgdev for 1.1 client compatibility and ...
Christopher Schwarz
2013-01-03
* Indent wrapped chat lines to avoid potential imitation exploits
Tim Angus
2013-01-03
* When ui_chatCommands is enabled, change the "Say:" or "Say to Team:" text i...
Christopher Schwarz
2013-01-03
* Fix colour codes not being propogated across lines in some cases (Rezyn0)
Tim Angus
2013-01-03
* Whitespace
Tim Angus
2013-01-03
* (bug 4321) Resort in-game options menu; add more show/hide options (wireddd)
Christopher Schwarz
2013-01-03
* Don't send game statistics when cheats are enabled
Christopher Schwarz
2013-01-03
* Merge ioq3-r1715
Tim Angus
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