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2006-11-16* Removed some //TA:sTim Angus
2006-11-15* (bug 2905) added cg_optimizePrediction (by Neil Toronto and arQon) fromTony J. White
2006-11-14* (bug 2665) P cvar is now constructed from pers.teamSelection so correctTony J. White
2006-11-14* (bug 2849) g_admin usage info formatting fixes, !spec999 no longer triesTony J. White
2006-11-13* (bug 2921) don't allow team switch until build timer expiresTony J. White
2006-11-13* (bug 2881) client could add themselves to the spawn queue multiple timesTony J. White
2006-11-11* (bug 2879) zombie clients getting stuck in spawns (Martin Doucha)Tony J. White
2006-11-06* (bug 2912) check team selection before allowing followTony J. White
2006-11-03* (bug 2909) buildable deconstruct/destroy team notification and log messagesTony J. White
2006-10-30* (bug 2894) automatic shoving of teammates on collision. set g_shove to aTony J. White
2006-10-24* !unlock command was not printing usage information (thanks kevlarman)Tony J. White
2006-10-24* don't spam broadcast the output spam of the !time g_admin spam commandTony J. White
2006-10-24* (bug 2849) reverted something I added in changeset 815 that turned outTony J. White
2006-10-24* (bug 2860) use proper team check in teamvote teamclientckick and alsoTony J. White
2006-10-23* (bug 2868) cancel all votes that are in progress when intermissionTony J. White
2006-10-23* (bug 2842) adds g_privateMessages (/m and /mt commands)Tony J. White
2006-10-09* (bug 2860) really fix the vote prevention when in spec follow mode thisTony J. White
2006-10-09* (bug 2845) when overmind is killed under certain circumstances, buildingsTony J. White
2006-09-29* Changed a Com_Printf to a Com_DPrintfTim Angus
2006-09-29* !lock command without parameter was not printing usage informationTony J. White
2006-09-28* (bugs 2677, 2849) SPECTATOR_FOLLOW mode would give the spectating clientTony J. White
2006-09-23* Hack the master server up to ignore a list of abusive IP addressesTim Angus
2006-09-14* (bug 2666) G_MapConfigs() would try to execute the .cfg for the map that wasTony J. White
2006-09-14* "should have ran further" -> "should have run further"Tony J. White
2006-09-14* (bug 2849) having a qboolean array in the level_locals_t struct seemed toTony J. White
2006-09-14* (bug 2952) repeaters could be built in some powered zones (Martin Doucha)Tony J. White
2006-09-10Bug 2860Tony J. White
2006-09-06* my patch for bug 2758 neglected to add the new pmext struct into theTony J. White
2006-09-05Bug 2848Tony J. White
2006-09-05Bug 2849Tony J. White
2006-08-29* Quake3 -> TremulousTim Angus
2006-08-14* Merged ioq3-r838Tim Angus
2006-08-13* Nobody expects the whitespace policeTim Angus
2006-07-31* Reconnect dialog upon server disconnect (bug #2805 tjw)Tim Angus
2006-07-31* Wallwalking warning when attempting to evolve (bug #2802 Martin Doucha)Tim Angus
2006-07-31* tjw's spiffy admin system (tjw, obviously)Tim Angus
2006-07-31* Fix to weapon changing bugs #2780 #2777 #2778 #2779 (tjw)Tim Angus
2006-07-31* Fix to ClientSpawn: spawn is NULL bug #2732 (tjw)Tim Angus
2006-07-31* Add otherEntityNum to playerState_t... and don't use it... yetTim Angus
2006-07-31* Phil Bordelon's g_chatTeamPrefix patchTim Angus
2006-07-02* Obituaries that indicate team kills (tjw)Tim Angus
2006-06-29* Fix cg_noTauntTim Angus
2006-06-18* Removed redundant grenade codeTim Angus
2006-06-18* Move Mass Driver zoom control to secondary attackTim Angus
2006-06-17* Merged ioq3-r810Tim Angus
2006-06-17* Added some value guards to various trigger entitiesTim Angus
2006-06-17* Disallow name changes more frequently than once every 5 seconds (by default)Tim Angus
2006-06-11* Added DONT_WAIT spawnflag to func_platTim Angus
2006-06-11* tjw oopsTim Angus
2006-06-10* Fix to worldspawn defaults bugTim Angus