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The server software used for the Der Bunker Tremulous servers.
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Author
2018-04-18
Truncate too long messages in Netchan_Transmit (instead of erroring out).
Paweł Redman
2018-04-03
Fix a null pointer dereference in Com_Error.
Paweł Redman
2018-03-09
Never ERR_DROP on a dedicated server.
Paweł Redman
2018-02-23
Revert "tell funny version information in status responses (and configstrings)"
Paweł Redman
2018-02-23
Revert "stop using PERS_SCORE from the server component"
Paweł Redman
2017-12-26
Revert "abort() on Com_Error()"
Paweł Redman
2017-09-16
abort() on Com_Error()
/dev/humancontroller
2017-08-28
implement the placeholder client shit
/dev/humancontroller
2017-08-14
always allow game VMs to be found outside pk3 files
/dev/humancontroller
2017-08-14
apply the security patch for incoming-packet VoIP-data parsing and Huffman de...
/dev/humancontroller
2017-04-17
moar shit
/dev/humancontroller
2017-04-06
decrap
/dev/humancontroller
2017-04-06
implement sv_schachtmeisterPort; add compat shit for crapware from the future
/dev/humancontroller
2017-04-06
implement Schachtmeister v2 basics
/dev/humancontroller
2017-04-06
implement the option to make evolution and equipment free
/dev/humancontroller
2017-04-06
import icculus.org/tremulous/trunk r1044
/dev/humancontroller
2017-04-06
fix a pointer going out of bounds, in the text width calculation code
/dev/humancontroller
2017-04-06
fix the incorrect calculation of string/line (display)widths
/dev/humancontroller
2017-04-06
implement setdisabled: a command to change the set of disabled buildables, cl...
/dev/humancontroller
2017-03-11
tell funny version information in status responses (and configstrings)
/dev/humancontroller
2017-03-11
use more descriptive -- and funny -- shutdown messages due to common system s...
/dev/humancontroller
2017-03-09
support GUIDless 1.1 clients
/dev/humancontroller
2017-03-09
pwn stock-ish clients with cl_allowDownload 1 and alike
/dev/humancontroller
2017-03-09
implement part 2 of the multi-protocol functionality: pk3 control
/dev/humancontroller
2017-03-09
implement part 1 of the multi-protocol functionality: protocols
/dev/humancontroller
2017-03-09
implement support for creating cgame&ui modules using the 1.1 interfaces
/dev/humancontroller
2017-03-09
alter menudef.h to be compatible with 1.1 clients
/dev/humancontroller
2017-03-09
use entityState_t::misc instead of entityState_t::generic1 in some rather imp...
/dev/humancontroller
2017-03-09
fix Info_SetValueForKey() for ("...", NULL) calls
/dev/humancontroller
2017-03-09
implement a function to safely remove any entity
/dev/humancontroller
2017-03-09
expose the zaps global variable
/dev/humancontroller
2017-03-09
theoretically allow non-player entities to telefrag other entities
/dev/humancontroller
2017-03-09
give buildable placeholders the "builder" classname; give the "func_door_mode...
/dev/humancontroller
2017-03-09
when spawning buildables, replace the "builder" entity with a buildable (inst...
/dev/humancontroller
2017-03-09
allow non-brushmodel movers to have no models at all, without resulting in dr...
/dev/humancontroller
2017-03-09
make some code more robust against disappearance of entities
/dev/humancontroller
2017-03-09
after spawning, do not charge the lucifer cannon until all buttons are up
/dev/humancontroller
2017-03-09
allow players to spawn at any origin (without spawn buildables); pull the tri...
/dev/humancontroller
2017-03-09
constize the input-only parameters of a bunch of functions
/dev/humancontroller
2017-03-09
do not "exit the level" multiple times when using admin/console commands
/dev/humancontroller
2017-03-09
fix the formulas in BG_EvaluateTrajectoryDelta()
/dev/humancontroller
2017-03-09
always use ent->clipmask as pm->tracemask; move special casing to setting ent...
/dev/humancontroller
2017-03-09
synchronize ent->health with ent->client->ps.stats[STAT_HEALTH]
/dev/humancontroller
2017-03-09
implement setivo: layout-based overriding of intermission views
/dev/humancontroller
2017-03-09
implement layout arithmetic and the addlayout command
/dev/humancontroller
2017-03-09
retain the developer mode setting across map changes
/dev/humancontroller
2017-03-09
allow calling for specific layouts in votes, where applicable
/dev/humancontroller
2017-03-09
implement setnextmap: an admin command to set the next map and layout
/dev/humancontroller
2017-03-09
add G_LayoutExists() and use it
/dev/humancontroller
2017-03-09
fix up G_MapExists(), and use it more
/dev/humancontroller
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