diff options
author | /dev/humancontroller <devhc@example.com> | 2015-02-08 13:55:15 +0100 |
---|---|---|
committer | /dev/humancontroller <devhc@example.com> | 2017-03-09 13:51:18 +0100 |
commit | b392b0d97f3ea048478059873ed6dec8afd9634b (patch) | |
tree | e3fb4a9ef70d89bfb70676fe33f9b493da7051ec /src | |
parent | 65bcf419d4b612b7d626447924fa0fe2079c18c2 (diff) |
implement part 1 of the multi-protocol functionality: protocols
this contains support for connecting via, and serving simultaneously via, any of the three protocols: latest, GPP and 1.1
alternate-1 means protocol 70 (GPP), alternate-2 means protocol 69 (1.1)
relevant cvars:
- net_alternateProtocols
- net_alt{1|2}port[6]
- sv_alt{1|2}master{1|...|5}
- sv_clAltProto{0|..|63}
Diffstat (limited to 'src')
-rw-r--r-- | src/client/cl_cgame.c | 74 | ||||
-rw-r--r-- | src/client/cl_cin.c | 2 | ||||
-rw-r--r-- | src/client/cl_console.c | 20 | ||||
-rw-r--r-- | src/client/cl_input.c | 25 | ||||
-rw-r--r-- | src/client/cl_keys.c | 55 | ||||
-rw-r--r-- | src/client/cl_main.c | 277 | ||||
-rw-r--r-- | src/client/cl_net_chan.c | 106 | ||||
-rw-r--r-- | src/client/cl_parse.c | 57 | ||||
-rw-r--r-- | src/client/cl_scrn.c | 10 | ||||
-rw-r--r-- | src/client/cl_ui.c | 84 | ||||
-rw-r--r-- | src/client/client.h | 137 | ||||
-rw-r--r-- | src/qcommon/common.c | 2 | ||||
-rw-r--r-- | src/qcommon/msg.c | 373 | ||||
-rw-r--r-- | src/qcommon/net_chan.c | 22 | ||||
-rw-r--r-- | src/qcommon/net_ip.c | 197 | ||||
-rw-r--r-- | src/qcommon/q_shared.h | 1 | ||||
-rw-r--r-- | src/qcommon/qcommon.h | 24 | ||||
-rw-r--r-- | src/qcommon/vm.c | 4 | ||||
-rw-r--r-- | src/sdl/sdl_input.c | 6 | ||||
-rw-r--r-- | src/server/server.h | 2 | ||||
-rw-r--r-- | src/server/sv_ccmds.c | 6 | ||||
-rw-r--r-- | src/server/sv_client.c | 90 | ||||
-rw-r--r-- | src/server/sv_init.c | 10 | ||||
-rw-r--r-- | src/server/sv_main.c | 78 | ||||
-rw-r--r-- | src/server/sv_net_chan.c | 108 | ||||
-rw-r--r-- | src/server/sv_snapshot.c | 24 |
26 files changed, 1540 insertions, 254 deletions
diff --git a/src/client/cl_cgame.c b/src/client/cl_cgame.c index da15e4e6..ab46e298 100644 --- a/src/client/cl_cgame.c +++ b/src/client/cl_cgame.c @@ -23,6 +23,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA // cl_cgame.c -- client system interaction with client game +#include <setjmp.h> #include "client.h" #ifdef USE_MUMBLE @@ -33,6 +34,8 @@ extern qboolean loadCamera(const char *name); extern void startCamera(int time); extern qboolean getCameraInfo(int time, vec3_t *origin, vec3_t *angles); +int cgInterface; + /* ==================== CL_GetGameState @@ -98,7 +101,13 @@ qboolean CL_GetParseEntityState( int parseEntityNumber, entityState_t *state ) { return qfalse; } - *state = cl.parseEntities[ parseEntityNumber & ( MAX_PARSE_ENTITIES - 1 ) ]; + if ( cgInterface == 2 ) { + entityState_t *es = &cl.parseEntities[ parseEntityNumber & ( MAX_PARSE_ENTITIES - 1 ) ]; + memcpy( state, es, (size_t)&((entityState_t *)0)->weaponAnim ); + state->weaponAnim = es->generic1; + } else { + *state = cl.parseEntities[ parseEntityNumber & ( MAX_PARSE_ENTITIES - 1 ) ]; + } return qtrue; } @@ -144,20 +153,32 @@ qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { // write the snapshot snapshot->snapFlags = clSnap->snapFlags; - snapshot->serverCommandSequence = clSnap->serverCommandNum; snapshot->ping = clSnap->ping; snapshot->serverTime = clSnap->serverTime; Com_Memcpy( snapshot->areamask, clSnap->areamask, sizeof( snapshot->areamask ) ); - snapshot->ps = clSnap->ps; count = clSnap->numEntities; if ( count > MAX_ENTITIES_IN_SNAPSHOT ) { Com_DPrintf( "CL_GetSnapshot: truncated %i entities to %i\n", count, MAX_ENTITIES_IN_SNAPSHOT ); count = MAX_ENTITIES_IN_SNAPSHOT; } - snapshot->numEntities = count; - for ( i = 0 ; i < count ; i++ ) { - snapshot->entities[i] = - cl.parseEntities[ ( clSnap->parseEntitiesNum + i ) & (MAX_PARSE_ENTITIES-1) ]; + if ( cgInterface == 2 ) { + alternateSnapshot_t *altSnapshot = (alternateSnapshot_t *)snapshot; + altSnapshot->ps = clSnap->alternatePs; + altSnapshot->serverCommandSequence = clSnap->serverCommandNum; + altSnapshot->numEntities = count; + for ( i = 0 ; i < count ; i++ ) { + entityState_t *es = &cl.parseEntities[ ( clSnap->parseEntitiesNum + i ) & (MAX_PARSE_ENTITIES-1) ]; + memcpy( &altSnapshot->entities[i], es, (size_t)&((entityState_t *)0)->weaponAnim ); + altSnapshot->entities[i].generic1 = es->generic1; + } + } else { + snapshot->ps = clSnap->ps; + snapshot->serverCommandSequence = clSnap->serverCommandNum; + snapshot->numEntities = count; + for ( i = 0 ; i < count ; i++ ) { + snapshot->entities[i] = + cl.parseEntities[ ( clSnap->parseEntitiesNum + i ) & (MAX_PARSE_ENTITIES-1) ]; + } } // FIXME: configstring changes and server commands!!! @@ -379,6 +400,9 @@ static int FloatAsInt( float f ) { return fi.i; } +static jmp_buf cgProbingJB; +static qboolean probingCG = qfalse; + /* ==================== CL_CgameSystemCalls @@ -387,11 +411,26 @@ The cgame module is making a system call ==================== */ intptr_t CL_CgameSystemCalls( intptr_t *args ) { + if( cgInterface == 2 && args[0] >= CG_R_SETCLIPREGION && args[0] < CG_MEMSET ) { + if( args[0] < CG_S_STOPBACKGROUNDTRACK - 1 ) { + args[0] += 1; + } else if( args[0] < CG_S_STOPBACKGROUNDTRACK + 4 ) { + args[0] += CG_PARSE_ADD_GLOBAL_DEFINE - CG_S_STOPBACKGROUNDTRACK + 1; + } else if( args[0] < CG_PARSE_ADD_GLOBAL_DEFINE + 4 ) { + args[0] -= 4; + } else if( args[0] >= CG_PARSE_SOURCE_FILE_AND_LINE && args[0] <= CG_S_SOUNDDURATION ) { + args[0] = CG_PARSE_SOURCE_FILE_AND_LINE - 1337 - args[0] ; + } + } + switch( args[0] ) { case CG_PRINT: Com_Printf( "%s", (const char*)VMA(1) ); return 0; case CG_ERROR: + if( probingCG ) { + longjmp( cgProbingJB, 1 ); + } Com_Error( ERR_DROP, "%s", (const char*)VMA(1) ); return 0; case CG_MILLISECONDS: @@ -732,6 +771,7 @@ void CL_InitCGame( void ) { const char *info; const char *mapname; int t1, t2; + char backup[ MAX_STRING_CHARS ]; vmInterpret_t interpret; t1 = Sys_Milliseconds(); @@ -756,6 +796,26 @@ void CL_InitCGame( void ) { } clc.state = CA_LOADING; + Cvar_VariableStringBuffer( "cl_voipSendTarget", backup, sizeof( backup ) ); + Cvar_Set( "cl_voipSendTarget", "" ); + cgInterface = 0; + probingCG = qtrue; + if ( setjmp( cgProbingJB ) == 0 ) { + VM_Call( cgvm, CG_VOIP_STRING ); + } else { + VM_ClearCallLevel( cgvm ); + cgInterface = 2; + } + probingCG = qfalse; + Cvar_Set( "cl_voipSendTarget", backup ); + + if ( ( clc.netchan.alternateProtocol == 2 ) != ( cgInterface == 2 ) ) { + Com_Error( ERR_DROP, "%s protocol %i, but a cgame module using the %s interface was found", + ( clc.demoplaying ? "Demo was recorded using" : "Server uses" ), + ( clc.netchan.alternateProtocol == 0 ? PROTOCOL_VERSION : clc.netchan.alternateProtocol == 1 ? 70 : 69 ), + ( cgInterface == 2 ? "1.1" : "non-1.1" ) ); + } + // init for this gamestate // use the lastExecutedServerCommand instead of the serverCommandSequence // otherwise server commands sent just before a gamestate are dropped diff --git a/src/client/cl_cin.c b/src/client/cl_cin.c index 72176f42..01d9f892 100644 --- a/src/client/cl_cin.c +++ b/src/client/cl_cin.c @@ -1447,7 +1447,7 @@ int CIN_PlayCinematic( const char *arg, int x, int y, int w, int h, int systemBi if (cinTable[currentHandle].alterGameState) { // close the menu if ( uivm ) { - VM_Call( uivm, UI_SET_ACTIVE_MENU, UIMENU_NONE ); + VM_Call( uivm, UI_SET_ACTIVE_MENU - ( uiInterface == 2 ? 2 : 0 ), UIMENU_NONE ); } } else { cinTable[currentHandle].playonwalls = cl_inGameVideo->integer; diff --git a/src/client/cl_console.c b/src/client/cl_console.c index 01e71ce0..0b58d540 100644 --- a/src/client/cl_console.c +++ b/src/client/cl_console.c @@ -588,6 +588,26 @@ void Con_DrawConsole( void ) { if( Key_GetCatcher( ) & ( KEYCATCH_UI | KEYCATCH_CGAME ) ) return; + + // draw the chat line + if( clc.state >= CA_CONNECTING && clc.serverAddress.alternateProtocol == 2 && ( Key_GetCatcher( ) & KEYCATCH_MESSAGE ) ) + { + int skip; + + if( chat_team ) + { + SCR_DrawBigString( 8, 232, "Team Say:", 1.0f, qfalse ); + skip = 11; + } + else + { + SCR_DrawBigString( 8, 232, "Say:", 1.0f, qfalse ); + skip = 5; + } + + Field_BigDraw( &chatField, skip * BIGCHAR_WIDTH, 232, + SCREEN_WIDTH - ( skip + 1 ) * BIGCHAR_WIDTH, qfalse, qtrue ); + } } //================================================================ diff --git a/src/client/cl_input.c b/src/client/cl_input.c index 7a917df2..7d0a692e 100644 --- a/src/client/cl_input.c +++ b/src/client/cl_input.c @@ -269,7 +269,7 @@ void IN_Button15Down(void) {IN_KeyDown(&in_buttons[15]);} void IN_Button15Up(void) {IN_KeyUp(&in_buttons[15]);} void IN_CenterView (void) { - cl.viewangles[PITCH] = -SHORT2ANGLE(cl.snap.ps.delta_angles[PITCH]); + cl.viewangles[PITCH] = -SHORT2ANGLE((clc.netchan.alternateProtocol == 2 ? cl.snap.alternatePs.delta_angles : cl.snap.ps.delta_angles)[PITCH]); } @@ -795,12 +795,25 @@ void CL_WritePacket( void ) { { if((clc.voipFlags & VOIP_SPATIAL) || Com_IsVoipTarget(clc.voipTargets, sizeof(clc.voipTargets), -1)) { + if ( clc.netchan.alternateProtocol != 0 ) { + MSG_WriteByte (&buf, clc_EOF); + MSG_WriteByte (&buf, clc_voipSpeex); + } MSG_WriteByte (&buf, clc_voipOpus); MSG_WriteByte (&buf, clc.voipOutgoingGeneration); MSG_WriteLong (&buf, clc.voipOutgoingSequence); MSG_WriteByte (&buf, clc.voipOutgoingDataFrames); - MSG_WriteData (&buf, clc.voipTargets, sizeof(clc.voipTargets)); - MSG_WriteByte(&buf, clc.voipFlags); + if ( clc.netchan.alternateProtocol == 0 ) { + MSG_WriteData (&buf, clc.voipTargets, sizeof(clc.voipTargets)); + MSG_WriteByte(&buf, clc.voipFlags); + } else { + MSG_WriteLong (&buf, clc.voipTargets[0] | (clc.voipTargets[1] << 8) | + (clc.voipTargets[2] << 16) | ((clc.voipTargets[3] & 0x7F) << 24)); + MSG_WriteLong (&buf, (clc.voipTargets[3] >> 7) | + (clc.voipTargets[4] << 1) | (clc.voipTargets[5] << 9) | + (clc.voipTargets[6] << 17) | ((clc.voipTargets[7] & 0x3F) << 25)); + MSG_WriteLong (&buf, clc.voipTargets[7] >> 6); + } MSG_WriteShort (&buf, clc.voipOutgoingDataSize); MSG_WriteData (&buf, clc.voipOutgoingData, clc.voipOutgoingDataSize); @@ -822,7 +835,9 @@ void CL_WritePacket( void ) { MSG_WriteLong (&fakemsg, clc.voipOutgoingSequence); MSG_WriteByte (&fakemsg, clc.voipOutgoingDataFrames); MSG_WriteShort (&fakemsg, clc.voipOutgoingDataSize ); - MSG_WriteBits (&fakemsg, clc.voipFlags, VOIP_FLAGCNT); + if ( clc.netchan.alternateProtocol == 0 ) { + MSG_WriteBits (&fakemsg, clc.voipFlags, VOIP_FLAGCNT); + } MSG_WriteData (&fakemsg, clc.voipOutgoingData, voipSize); MSG_WriteByte (&fakemsg, svc_EOF); CL_WriteDemoMessage (&fakemsg, 0); @@ -862,7 +877,7 @@ void CL_WritePacket( void ) { // also use the message acknowledge key ^= clc.serverMessageSequence; // also use the last acknowledged server command in the key - key ^= MSG_HashKey(clc.serverCommands[ clc.serverCommandSequence & (MAX_RELIABLE_COMMANDS-1) ], 32); + key ^= MSG_HashKey(clc.netchan.alternateProtocol, clc.serverCommands[ clc.serverCommandSequence & (MAX_RELIABLE_COMMANDS-1) ], 32); // write all the commands, including the predicted command for ( i = 0 ; i < count ; i++ ) { diff --git a/src/client/cl_keys.c b/src/client/cl_keys.c index 52a5f7a2..08c6c79b 100644 --- a/src/client/cl_keys.c +++ b/src/client/cl_keys.c @@ -35,6 +35,9 @@ int historyLine; // the line being displayed from history buffer // will be <= nextHistoryLine field_t g_consoleField; +field_t chatField; +qboolean chat_team; +int chat_playerNum; qboolean key_overstrikeMode; @@ -706,6 +709,42 @@ void Console_Key (int key) { } +/* +================ +Message_Key + +In game talk message +================ +*/ +void Message_Key( int key ) { + char buffer[MAX_STRING_CHARS]; + + if ( key == K_ESCAPE ) { + Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_MESSAGE ); + Field_Clear( &chatField ); + return; + } + + if ( key == K_ENTER || key == K_KP_ENTER ) { + if ( chatField.buffer[ 0 ] && clc.state == CA_ACTIVE ) { + if ( chat_playerNum != -1 ) { + Com_sprintf( buffer, sizeof( buffer ), "tell %i \"%s\"\n", chat_playerNum, chatField.buffer ); + } else if ( chat_team ) { + Com_sprintf( buffer, sizeof( buffer ), "say_team \"%s\"\n", chatField.buffer ); + } else { + Com_sprintf( buffer, sizeof( buffer ), "say \"%s\"\n", chatField.buffer ); + } + + CL_AddReliableCommand( buffer, qfalse ); + } + Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_MESSAGE ); + Field_Clear( &chatField ); + return; + } + + Field_KeyDownEvent( &chatField, key ); +} + //============================================================================ @@ -1190,6 +1229,12 @@ void CL_KeyDownEvent( int key, unsigned time ) // escape is always handled special if ( key == K_ESCAPE ) { + if ( clc.state >= CA_CONNECTING && clc.serverAddress.alternateProtocol == 2 && ( Key_GetCatcher( ) & KEYCATCH_MESSAGE ) ) { + // clear message mode + Message_Key( key ); + return; + } + // escape always gets out of CGAME stuff if (Key_GetCatcher( ) & KEYCATCH_CGAME) { Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_CGAME ); @@ -1199,12 +1244,12 @@ void CL_KeyDownEvent( int key, unsigned time ) if ( !( Key_GetCatcher( ) & KEYCATCH_UI ) ) { if ( clc.state == CA_ACTIVE && !clc.demoplaying ) { - VM_Call( uivm, UI_SET_ACTIVE_MENU, UIMENU_INGAME ); + VM_Call( uivm, UI_SET_ACTIVE_MENU - ( uiInterface == 2 ? 2 : 0 ), UIMENU_INGAME ); } else if ( clc.state != CA_DISCONNECTED ) { CL_Disconnect_f(); S_StopAllSounds(); - VM_Call( uivm, UI_SET_ACTIVE_MENU, UIMENU_MAIN ); + VM_Call( uivm, UI_SET_ACTIVE_MENU - ( uiInterface == 2 ? 2 : 0 ), UIMENU_MAIN ); } return; } @@ -1227,6 +1272,8 @@ void CL_KeyDownEvent( int key, unsigned time ) if ( cgvm ) { VM_Call( cgvm, CG_KEY_EVENT, key, qtrue ); } + } else if ( clc.state >= CA_CONNECTING && clc.serverAddress.alternateProtocol == 2 && ( Key_GetCatcher( ) & KEYCATCH_MESSAGE ) ) { + Message_Key( key ); } else if ( clc.state == CA_DISCONNECTED ) { Console_Key( key ); } @@ -1305,6 +1352,10 @@ void CL_CharEvent( int key ) { { VM_Call( uivm, UI_KEY_EVENT, key | K_CHAR_FLAG, qtrue ); } + else if ( clc.state >= CA_CONNECTING && clc.serverAddress.alternateProtocol == 2 && ( Key_GetCatcher( ) & KEYCATCH_MESSAGE ) ) + { + Field_CharEvent( &chatField, key ); + } else if ( clc.state == CA_DISCONNECTED ) { Field_CharEvent( &g_consoleField, key ); diff --git a/src/client/cl_main.c b/src/client/cl_main.c index 203e90d5..91ce5d81 100644 --- a/src/client/cl_main.c +++ b/src/client/cl_main.c @@ -186,11 +186,19 @@ void CL_UpdateMumble(void) return; // !!! FIXME: not sure if this is even close to correct. - AngleVectors( cl.snap.ps.viewangles, forward, NULL, up); + if(clc.netchan.alternateProtocol == 2) { + AngleVectors( cl.snap.alternatePs.viewangles, forward, NULL, up); - pos[0] = cl.snap.ps.origin[0] * scale; - pos[1] = cl.snap.ps.origin[2] * scale; - pos[2] = cl.snap.ps.origin[1] * scale; + pos[0] = cl.snap.alternatePs.origin[0] * scale; + pos[1] = cl.snap.alternatePs.origin[2] * scale; + pos[2] = cl.snap.alternatePs.origin[1] * scale; + } else { + AngleVectors( cl.snap.ps.viewangles, forward, NULL, up); + + pos[0] = cl.snap.ps.origin[0] * scale; + pos[1] = cl.snap.ps.origin[2] * scale; + pos[2] = cl.snap.ps.origin[1] * scale; + } tmp = forward[1]; forward[1] = forward[2]; @@ -783,7 +791,7 @@ void CL_Record_f( void ) { continue; } MSG_WriteByte (&buf, svc_baseline); - MSG_WriteDeltaEntity (&buf, &nullstate, ent, qtrue ); + MSG_WriteDeltaEntity (clc.netchan.alternateProtocol, &buf, &nullstate, ent, qtrue); } MSG_WriteByte( &buf, svc_EOF ); @@ -1097,6 +1105,7 @@ void CL_PlayDemo_f( void ) { clc.state = CA_CONNECTED; clc.demoplaying = qtrue; Q_strncpyz( clc.servername, arg, sizeof( clc.servername ) ); + clc.netchan.alternateProtocol = ( protocol == 69 ? 2 : protocol == 70 ? 1 : 0 ); // read demo messages until connected while ( clc.state >= CA_CONNECTED && clc.state < CA_PRIMED ) { @@ -1195,6 +1204,66 @@ void CL_DemoName( char *buffer, int size ) { //====================================================================== /* +================ +Con_MessageMode_f +================ +*/ +void Con_MessageMode_f (void) { + chat_playerNum = -1; + chat_team = qfalse; + Field_Clear( &chatField ); + chatField.widthInChars = 30; + Key_SetCatcher( Key_GetCatcher( ) ^ KEYCATCH_MESSAGE ); +} + +/* +================ +Con_MessageMode2_f +================ +*/ +void Con_MessageMode2_f (void) { + chat_playerNum = -1; + chat_team = qtrue; + Field_Clear( &chatField ); + chatField.widthInChars = 25; + Key_SetCatcher( Key_GetCatcher( ) ^ KEYCATCH_MESSAGE ); +} + +/* +================ +Con_MessageMode3_f +================ +*/ +void Con_MessageMode3_f (void) { + chat_playerNum = VM_Call( cgvm, CG_CROSSHAIR_PLAYER ); + if ( chat_playerNum < 0 || chat_playerNum >= MAX_CLIENTS ) { + chat_playerNum = -1; + return; + } + chat_team = qfalse; + Field_Clear( &chatField ); + chatField.widthInChars = 30; + Key_SetCatcher( Key_GetCatcher( ) ^ KEYCATCH_MESSAGE ); +} + +/* +================ +Con_MessageMode4_f +================ +*/ +void Con_MessageMode4_f (void) { + chat_playerNum = VM_Call( cgvm, CG_LAST_ATTACKER ); + if ( chat_playerNum < 0 || chat_playerNum >= MAX_CLIENTS ) { + chat_playerNum = -1; + return; + } + chat_team = qfalse; + Field_Clear( &chatField ); + chatField.widthInChars = 30; + Key_SetCatcher( Key_GetCatcher( ) ^ KEYCATCH_MESSAGE ); +} + +/* ===================== CL_ShutdownAll ===================== @@ -1375,6 +1444,14 @@ void CL_Disconnect( qboolean showMainMenu ) { return; } + if ( clc.state >= CA_CONNECTING && clc.serverAddress.alternateProtocol == 2 ) { + Field_Clear( &chatField ); + Cmd_RemoveCommand( "messagemode" ); + Cmd_RemoveCommand( "messagemode2" ); + Cmd_RemoveCommand( "messagemode3" ); + Cmd_RemoveCommand( "messagemode4" ); + } + // shutting down the client so enter full screen ui mode Cvar_Set("r_uiFullScreen", "1"); @@ -1422,7 +1499,7 @@ void CL_Disconnect( qboolean showMainMenu ) { } if ( uivm && showMainMenu ) { - VM_Call( uivm, UI_SET_ACTIVE_MENU, UIMENU_NONE ); + VM_Call( uivm, UI_SET_ACTIVE_MENU - ( uiInterface == 2 ? 2 : 0 ), UIMENU_NONE ); } SCR_StopCinematic (); @@ -1606,15 +1683,28 @@ CL_Connect_f */ void CL_Connect_f( void ) { char *server; + int alternateProtocol; const char *serverString; int argc = Cmd_Argc(); netadrtype_t family = NA_UNSPEC; - if ( argc != 2 && argc != 3 ) { - Com_Printf( "usage: connect [-4|-6] server\n"); + if ( argc < 2 || argc > 4 ) { + Com_Printf( "usage: connect [-4|-6] server [-g|-1]\n"); return; } + alternateProtocol = 0; + if ( argc == 2 ) { + } else if ( !strcmp( Cmd_Argv( argc - 1 ), "-g" ) ) { + alternateProtocol = 1; + --argc; + } else if ( !strcmp( Cmd_Argv( argc - 1 ), "-1" ) ) { + alternateProtocol = 2; + --argc; + } else if ( argc == 4 ) { + --argc; + } + if(argc == 2) server = Cmd_Argv(1); else @@ -1659,6 +1749,7 @@ void CL_Connect_f( void ) { if (clc.serverAddress.port == 0) { clc.serverAddress.port = BigShort( PORT_SERVER ); } + clc.serverAddress.alternateProtocol = alternateProtocol; serverString = NET_AdrToStringwPort(clc.serverAddress); @@ -1681,6 +1772,14 @@ void CL_Connect_f( void ) { clc.challenge = ((rand() << 16) ^ rand()) ^ Com_Milliseconds(); } + if( alternateProtocol == 2 ) + { + Cmd_AddCommand( "messagemode", Con_MessageMode_f ); + Cmd_AddCommand( "messagemode2", Con_MessageMode2_f ); + Cmd_AddCommand( "messagemode3", Con_MessageMode3_f ); + Cmd_AddCommand( "messagemode4", Con_MessageMode4_f ); + } + Key_SetCatcher( Key_GetCatcher() & KEYCATCH_CONSOLE ); clc.connectTime = -99999; // CL_CheckForResend() will fire immediately clc.connectPacketCount = 0; @@ -2368,7 +2467,14 @@ void CL_CheckForResend( void ) { // The challenge request shall be followed by a client challenge so no malicious server can hijack this connection. // Add the gamename so the server knows we're running the correct game or can reject the client // with a meaningful message - Com_sprintf(data, sizeof(data), "getchallenge %d %s", clc.challenge, com_gamename->string); + if ( clc.serverAddress.alternateProtocol == 2 ) { + Com_sprintf(data, sizeof(data), "getchallenge"); + } + else if ( clc.serverAddress.alternateProtocol == 1 ) { + Com_sprintf(data, sizeof(data), "getchallenge %d", clc.challenge); + } + else + Com_sprintf(data, sizeof(data), "getchallenge %d %s", clc.challenge, com_gamename->string); NET_OutOfBandPrint(NS_CLIENT, clc.serverAddress, "%s", data); break; @@ -2378,7 +2484,12 @@ void CL_CheckForResend( void ) { port = Cvar_VariableValue ("net_qport"); Q_strncpyz( info, Cvar_InfoString( CVAR_USERINFO ), sizeof( info ) ); - Info_SetValueForKey( info, "protocol", va("%i", PROTOCOL_VERSION ) ); + Info_SetValueForKey( info, "protocol", va("%i", ( clc.serverAddress.alternateProtocol == 0 ? PROTOCOL_VERSION : clc.serverAddress.alternateProtocol == 1 ? 70 : 69 ) ) ); + if( clc.serverAddress.alternateProtocol != 0 ) + { + Info_SetValueForKey( info, "cl_voipProtocol", "" ); + Info_SetValueForKey( info, "cl_voip", va("%i", cl_voip->integer) ); + } Info_SetValueForKey( info, "qport", va("%i", port ) ); Info_SetValueForKey( info, "challenge", va("%i", clc.challenge ) ); @@ -2460,7 +2571,7 @@ The sequencing information isn't terribly useful at present (we can skip duplicate packets, but we don't bother to make sure we've got all of them). =================== */ -int CL_GSRSequenceInformation( byte **data ) +int CL_GSRSequenceInformation( int alternateProtocol, byte **data ) { char *p = (char *)*data, *e; int ind, num; @@ -2479,16 +2590,17 @@ int CL_GSRSequenceInformation( byte **data ) if( num <= 0 || ind <= 0 || ind > num ) return -1; // nonsensical response - if( cls.numMasterPackets > 0 && num != cls.numMasterPackets ) + if( cls.numAlternateMasterPackets[alternateProtocol] > 0 && num != cls.numAlternateMasterPackets[alternateProtocol] ) { // Assume we sent two getservers and somehow they changed in // between - only use the results that arrive later - Com_DPrintf( "Master changed its mind about packet count!\n" ); - cls.receivedMasterPackets = 0; - cls.numglobalservers = 0; - cls.numGlobalServerAddresses = 0; + Com_DPrintf( "Master changed its mind about%s packet count!\n", + ( alternateProtocol == 0 ? "" : alternateProtocol == 1 ? " alternate-1" : " alternate-2" ) ); + cls.receivedAlternateMasterPackets[alternateProtocol] = 0; + //cls.numglobalservers = 0; + //cls.numGlobalServerAddresses = 0; } - cls.numMasterPackets = num; + cls.numAlternateMasterPackets[alternateProtocol] = num; // successfully parsed *data = (byte *)p; @@ -2548,8 +2660,10 @@ void CL_ServersResponsePacket( const netadr_t* from, msg_t *msg, qboolean extend // state to detect lack of servers or lack of response cls.numglobalservers = 0; cls.numGlobalServerAddresses = 0; - cls.numMasterPackets = 0; - cls.receivedMasterPackets = 0; + for (i = 0; i < 3; ++i) { + cls.numAlternateMasterPackets[i] = 0; + cls.receivedAlternateMasterPackets[i] = 0; + } } // parse through server response string @@ -2573,12 +2687,12 @@ void CL_ServersResponsePacket( const netadr_t* from, msg_t *msg, qboolean extend if( *buffptr == '\0' ) { - int ind = CL_GSRSequenceInformation( &buffptr ); + int ind = CL_GSRSequenceInformation( from->alternateProtocol, &buffptr ); if( ind >= 0 ) { // this denotes the start of new-syntax stuff // have we already received this packet? - if( cls.receivedMasterPackets & ( 1 << ( ind - 1 ) ) ) + if( cls.receivedAlternateMasterPackets[from->alternateProtocol] & ( 1 << ( ind - 1 ) ) ) { Com_DPrintf( "CL_ServersResponsePacket: " "received packet %d again, ignoring\n", @@ -2587,9 +2701,10 @@ void CL_ServersResponsePacket( const netadr_t* from, msg_t *msg, qboolean extend } // TODO: detect dropped packets and make another // request - Com_DPrintf( "CL_ServersResponsePacket: packet " - "%d of %d\n", ind, cls.numMasterPackets ); - cls.receivedMasterPackets |= ( 1 << ( ind - 1 ) ); + Com_DPrintf( "CL_ServersResponsePacket:%s packet " + "%d of %d\n", ( from->alternateProtocol == 0 ? "" : from->alternateProtocol == 1 ? " alternate-1" : " alternate-2" ), + ind, cls.numAlternateMasterPackets[from->alternateProtocol] ); + cls.receivedAlternateMasterPackets[from->alternateProtocol] |= ( 1 << ( ind - 1 ) ); CL_GSRFeaturedLabel( &buffptr, label, sizeof( label ) ); } @@ -2640,6 +2755,8 @@ void CL_ServersResponsePacket( const netadr_t* from, msg_t *msg, qboolean extend if (*buffptr != '\\' && *buffptr != '/') break; + addresses[numservers].alternateProtocol = from->alternateProtocol; + numservers++; if (numservers >= MAX_SERVERSPERPACKET) break; @@ -2709,10 +2826,6 @@ void CL_ConnectionlessPacket( netadr_t from, msg_t *msg ) { return; } - c = Cmd_Argv(2); - if(*c) - challenge = atoi(c); - strver = Cmd_Argv(3); if(*strver) { @@ -2724,10 +2837,17 @@ void CL_ConnectionlessPacket( netadr_t from, msg_t *msg ) { "Trying anyways.\n", ver, PROTOCOL_VERSION); } } - if(!*c || challenge != clc.challenge) + if ( clc.serverAddress.alternateProtocol == 0 ) { - Com_Printf("Bad challenge for challengeResponse. Ignored.\n"); - return; + c = Cmd_Argv(2); + if(*c) + challenge = atoi(c); + + if(!*c || challenge != clc.challenge) + { + Com_Printf("Bad challenge for challengeResponse. Ignored.\n"); + return; + } } // start sending challenge response instead of challenge request packets @@ -2758,23 +2878,26 @@ void CL_ConnectionlessPacket( netadr_t from, msg_t *msg ) { return; } - c = Cmd_Argv(1); - - if(*c) - challenge = atoi(c); - else - { - Com_Printf("Bad connectResponse received. Ignored.\n"); - return; - } - - if(challenge != clc.challenge) + if ( clc.serverAddress.alternateProtocol == 0 ) { - Com_Printf("ConnectResponse with bad challenge received. Ignored.\n"); - return; + c = Cmd_Argv(1); + + if(*c) + challenge = atoi(c); + else + { + Com_Printf("Bad connectResponse received. Ignored.\n"); + return; + } + + if(challenge != clc.challenge) + { + Com_Printf("ConnectResponse with bad challenge received. Ignored.\n"); + return; + } } - Netchan_Setup(NS_CLIENT, &clc.netchan, from, Cvar_VariableValue("net_qport"), + Netchan_Setup(clc.serverAddress.alternateProtocol, NS_CLIENT, &clc.netchan, from, Cvar_VariableValue("net_qport"), clc.challenge); clc.state = CA_CONNECTED; @@ -2957,8 +3080,14 @@ void CL_CheckUserinfo( void ) { // send a reliable userinfo update if needed if(cvar_modifiedFlags & CVAR_USERINFO) { + char *s = Cvar_InfoString(CVAR_USERINFO); cvar_modifiedFlags &= ~CVAR_USERINFO; - CL_AddReliableCommand(va("userinfo \"%s\"", Cvar_InfoString( CVAR_USERINFO ) ), qfalse); + if(clc.netchan.alternateProtocol != 0) + { + Info_SetValueForKey(s, "cl_voipProtocol", ""); + Info_SetValueForKey(s, "cl_voip", va("%i", cl_voip->integer)); + } + CL_AddReliableCommand(va("userinfo \"%s\"", s), qfalse); } } @@ -3019,7 +3148,7 @@ void CL_Frame ( int msec ) { && !com_sv_running->integer && uivm ) { // if disconnected, bring up the menu S_StopAllSounds(); - VM_Call( uivm, UI_SET_ACTIVE_MENU, UIMENU_MAIN ); + VM_Call( uivm, UI_SET_ACTIVE_MENU - ( uiInterface == 2 ? 2 : 0 ), UIMENU_MAIN ); } // if recording an avi, lock to a fixed fps @@ -3880,20 +4009,23 @@ void CL_ServerInfoPacket( netadr_t from, msg_t *msg ) { infoString = MSG_ReadString( msg ); - // if this isn't the correct gamename, ignore it - gamename = Info_ValueForKey( infoString, "gamename" ); + if ( from.alternateProtocol == 0 ) + { + // if this isn't the correct gamename, ignore it + gamename = Info_ValueForKey( infoString, "gamename" ); - gameMismatch = !*gamename || strcmp(gamename, com_gamename->string) != 0; + gameMismatch = !*gamename || strcmp(gamename, com_gamename->string) != 0; - if (gameMismatch) - { - Com_DPrintf( "Game mismatch in info packet: %s\n", infoString ); - return; + if (gameMismatch) + { + Com_DPrintf( "Game mismatch in info packet: %s\n", infoString ); + return; + } } // if this isn't the correct protocol version, ignore it prot = atoi( Info_ValueForKey( infoString, "protocol" ) ); - if ( prot != PROTOCOL_VERSION ) { + if ( prot != ( from.alternateProtocol == 0 ? PROTOCOL_VERSION : from.alternateProtocol == 1 ? 70 : 69 ) ) { Com_DPrintf( "Different protocol info packet: %s\n", infoString ); return; } @@ -4202,6 +4334,7 @@ CL_GlobalServers_f ================== */ void CL_GlobalServers_f( void ) { + int netAlternateProtocols, a; netadr_t to; int count, i, masterNum; char command[1024], *masteraddress; @@ -4212,13 +4345,26 @@ void CL_GlobalServers_f( void ) { return; } - sprintf(command, "sv_master%d", masterNum + 1); + netAlternateProtocols = Cvar_VariableIntegerValue("net_alternateProtocols"); + + for (a = 0; a < 3; ++a) + { + // indent + if(a == 0 && (netAlternateProtocols & NET_DISABLEPRIMPROTO)) + continue; + if(a == 1 && !(netAlternateProtocols & NET_ENABLEALT1PROTO)) + continue; + if(a == 2 && !(netAlternateProtocols & NET_ENABLEALT2PROTO)) + continue; + + sprintf(command, "sv_%smaster%d", (a == 0 ? "" : a == 1 ? "alt1" : "alt2"), masterNum + 1); masteraddress = Cvar_VariableString(command); if(!*masteraddress) { - Com_Printf( "CL_GlobalServers_f: Error: No master server address given.\n"); - return; + Com_Printf("CL_GlobalServers_f: Error: No%s master server address given.\n", + (a == 0 ? "" : a == 1 ? " alternate-1" : " alternate-2")); + continue; } // reset the list, waiting for response @@ -4228,19 +4374,22 @@ void CL_GlobalServers_f( void ) { if(!i) { - Com_Printf( "CL_GlobalServers_f: Error: could not resolve address of master %s\n", masteraddress); - return; + Com_Printf("CL_GlobalServers_f: Error: could not resolve address of%s master %s\n", + (a == 0 ? "" : a == 1 ? " alternate-1" : " alternate-2"), masteraddress); + continue; } else if(i == 2) - to.port = BigShort(PORT_MASTER); + to.port = BigShort(a == 0 ? PORT_MASTER : a == 1 ? ALT1PORT_MASTER : ALT2PORT_MASTER); + to.alternateProtocol = a; - Com_Printf("Requesting servers from master %s...\n", masteraddress); + Com_Printf("Requesting servers from%s master %s...\n", + (a == 0 ? "" : a == 1 ? " alternate-1" : " alternate-2"), masteraddress); cls.numglobalservers = -1; cls.pingUpdateSource = AS_GLOBAL; Com_sprintf(command, sizeof(command), "getserversExt %s %i%s", - com_gamename->string, PROTOCOL_VERSION, + com_gamename->string, (a == 0 ? PROTOCOL_VERSION : a == 1 ? 70 : 69), (Cvar_VariableIntegerValue("net_enabled") & NET_ENABLEV4 ? "" : " ipv6")); for (i=3; i < count; i++) @@ -4250,6 +4399,8 @@ void CL_GlobalServers_f( void ) { } NET_OutOfBandPrint( NS_SERVER, to, "%s", command ); + // outdent + } CL_RequestMotd(); } diff --git a/src/client/cl_net_chan.c b/src/client/cl_net_chan.c index 395c2d75..45dc56be 100644 --- a/src/client/cl_net_chan.c +++ b/src/client/cl_net_chan.c @@ -26,6 +26,108 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #include "client.h" /* +============== +CL_Netchan_Encode + + // first 12 bytes of the data are always: + long serverId; + long messageAcknowledge; + long reliableAcknowledge; + +============== +*/ +static void CL_Netchan_Encode( msg_t *msg ) { + int serverId, messageAcknowledge, reliableAcknowledge; + int i, index, srdc, sbit, soob; + byte key, *string; + + if ( msg->cursize <= CL_ENCODE_START ) { + return; + } + + srdc = msg->readcount; + sbit = msg->bit; + soob = msg->oob; + + msg->bit = 0; + msg->readcount = 0; + msg->oob = 0; + + serverId = MSG_ReadLong(msg); + messageAcknowledge = MSG_ReadLong(msg); + reliableAcknowledge = MSG_ReadLong(msg); + + msg->oob = soob; + msg->bit = sbit; + msg->readcount = srdc; + + string = (byte *)clc.serverCommands[ reliableAcknowledge & (MAX_RELIABLE_COMMANDS-1) ]; + index = 0; + // + key = clc.challenge ^ serverId ^ messageAcknowledge; + for (i = CL_ENCODE_START; i < msg->cursize; i++) { + // modify the key with the last received now acknowledged server command + if (!string[index]) + index = 0; + if (string[index] > 127 || (string[index] == '%' && clc.netchan.alternateProtocol == 2)) { + key ^= '.' << (i & 1); + } + else { + key ^= string[index] << (i & 1); + } + index++; + // encode the data with this key + *(msg->data + i) = (*(msg->data + i)) ^ key; + } +} + +/* +============== +CL_Netchan_Decode + + // first four bytes of the data are always: + long reliableAcknowledge; + +============== +*/ +static void CL_Netchan_Decode( msg_t *msg ) { + long reliableAcknowledge, i, index; + byte key, *string; + int srdc, sbit, soob; + + srdc = msg->readcount; + sbit = msg->bit; + soob = msg->oob; + + msg->oob = 0; + + reliableAcknowledge = MSG_ReadLong(msg); + + msg->oob = soob; + msg->bit = sbit; + msg->readcount = srdc; + + string = (byte *) clc.reliableCommands[ reliableAcknowledge & (MAX_RELIABLE_COMMANDS-1) ]; + index = 0; + // xor the client challenge with the netchan sequence number (need something that changes every message) + key = clc.challenge ^ LittleLong( *(unsigned *)msg->data ); + for (i = msg->readcount + CL_DECODE_START; i < msg->cursize; i++) { + // modify the key with the last sent and with this message acknowledged client command + if (!string[index]) + index = 0; + if (string[index] > 127 || (string[index] == '%' && clc.netchan.alternateProtocol == 2)) { + key ^= '.' << (i & 1); + } + else { + key ^= string[index] << (i & 1); + } + index++; + // decode the data with this key + *(msg->data + i) = *(msg->data + i) ^ key; + } +} + +/* ================= CL_Netchan_TransmitNextFragment ================= @@ -49,6 +151,8 @@ CL_Netchan_Transmit void CL_Netchan_Transmit( netchan_t *chan, msg_t* msg ) { MSG_WriteByte( msg, clc_EOF ); + if(chan->alternateProtocol != 0) + CL_Netchan_Encode( msg ); Netchan_Transmit(chan, msg->cursize, msg->data); // Transmit all fragments without delay @@ -69,6 +173,8 @@ qboolean CL_Netchan_Process( netchan_t *chan, msg_t *msg ) { ret = Netchan_Process( chan, msg ); if (!ret) return qfalse; + if(chan->alternateProtocol != 0) + CL_Netchan_Decode( msg ); return qtrue; } diff --git a/src/client/cl_parse.c b/src/client/cl_parse.c index 5e481f92..a4810411 100644 --- a/src/client/cl_parse.c +++ b/src/client/cl_parse.c @@ -73,7 +73,7 @@ void CL_DeltaEntity (msg_t *msg, clSnapshot_t *frame, int newnum, entityState_t if ( unchanged ) { *state = *old; } else { - MSG_ReadDeltaEntity( msg, old, state, newnum ); + MSG_ReadDeltaEntity( clc.netchan.alternateProtocol, msg, old, state, newnum ); } if ( state->number == (MAX_GENTITIES-1) ) { @@ -274,10 +274,18 @@ void CL_ParseSnapshot( msg_t *msg ) { // read playerinfo SHOWNET( msg, "playerstate" ); - if ( old ) { - MSG_ReadDeltaPlayerstate( msg, &old->ps, &newSnap.ps ); + if ( clc.netchan.alternateProtocol == 2 ) { + if ( old ) { + MSG_ReadDeltaAlternatePlayerstate( msg, &old->alternatePs, &newSnap.alternatePs ); + } else { + MSG_ReadDeltaAlternatePlayerstate( msg, NULL, &newSnap.alternatePs ); + } } else { - MSG_ReadDeltaPlayerstate( msg, NULL, &newSnap.ps ); + if ( old ) { + MSG_ReadDeltaPlayerstate( msg, &old->ps, &newSnap.ps ); + } else { + MSG_ReadDeltaPlayerstate( msg, NULL, &newSnap.ps ); + } } // read packet entities @@ -309,7 +317,7 @@ void CL_ParseSnapshot( msg_t *msg ) { // calculate ping time for ( i = 0 ; i < PACKET_BACKUP ; i++ ) { packetNum = ( clc.netchan.outgoingSequence - 1 - i ) & PACKET_MASK; - if ( cl.snap.ps.commandTime >= cl.outPackets[ packetNum ].p_serverTime ) { + if ( ( clc.netchan.alternateProtocol == 2 ? cl.snap.alternatePs.commandTime : cl.snap.ps.commandTime ) >= cl.outPackets[ packetNum ].p_serverTime ) { cl.snap.ping = cls.realtime - cl.outPackets[ packetNum ].p_realtime; break; } @@ -355,8 +363,13 @@ void CL_SystemInfoChanged( void ) { cl.serverId = atoi( Info_ValueForKey( systemInfo, "sv_serverid" ) ); #ifdef USE_VOIP - s = Info_ValueForKey( systemInfo, "sv_voipProtocol" ); - clc.voipEnabled = !Q_stricmp(s, "opus"); + if( clc.netchan.alternateProtocol == 0 ) { + s = Info_ValueForKey( systemInfo, "sv_voipProtocol" ); + clc.voipEnabled = !Q_stricmp(s, "opus"); + } else { + s = Info_ValueForKey( systemInfo, "sv_voip" ); + clc.voipEnabled = !!atoi(s); + } #endif // don't set any vars when playing a demo @@ -502,7 +515,7 @@ void CL_ParseGamestate( msg_t *msg ) { } Com_Memset (&nullstate, 0, sizeof(nullstate)); es = &cl.entityBaselines[ newnum ]; - MSG_ReadDeltaEntity( msg, &nullstate, es, newnum ); + MSG_ReadDeltaEntity( clc.netchan.alternateProtocol, msg, &nullstate, es, newnum ); } else { Com_Error( ERR_DROP, "CL_ParseGamestate: bad command byte" ); } @@ -698,7 +711,9 @@ void CL_ParseVoip ( msg_t *msg, qboolean ignoreData ) { const int sequence = MSG_ReadLong(msg); const int frames = MSG_ReadByte(msg); const int packetsize = MSG_ReadShort(msg); - const int flags = MSG_ReadBits(msg, VOIP_FLAGCNT); + int flags = VOIP_DIRECT; + if (clc.netchan.alternateProtocol == 0) + flags = MSG_ReadBits(msg, VOIP_FLAGCNT); unsigned char encoded[4000]; int numSamples; int seqdiff; @@ -874,6 +889,30 @@ void CL_ParseServerMessage( msg_t *msg ) { cmd = MSG_ReadByte( msg ); + if ( clc.netchan.alternateProtocol != 0 ) + { + // See if this is an extension command after the EOF, which means we + // got data that a legacy client should ignore. + if ( cmd == svc_EOF && MSG_LookaheadByte( msg ) == svc_voipSpeex ) { + SHOWNET( msg, "EXTENSION" ); + MSG_ReadByte( msg ); // throw the svc_extension byte away. + cmd = MSG_ReadByte( msg ); // something legacy clients can't do! + // sometimes you get a svc_extension at end of stream...dangling + // bits in the huffman decoder giving a bogus value? + if ( cmd == -1 ) { + cmd = svc_EOF; + } + } + + if ( cmd == svc_voipOpus ) { + cmd = svc_voipSpeex; + } else if ( cmd == svc_voipOpus + 1 ) { + cmd = svc_voipOpus; + } else if ( cmd == svc_voipSpeex ) { + cmd = svc_voipOpus + 1; + } + } + if (cmd == svc_EOF) { SHOWNET( msg, "END OF MESSAGE" ); break; diff --git a/src/client/cl_scrn.c b/src/client/cl_scrn.c index 1f2f60bf..0c3a1187 100644 --- a/src/client/cl_scrn.c +++ b/src/client/cl_scrn.c @@ -458,7 +458,7 @@ void SCR_DrawScreenField( stereoFrame_t stereoFrame ) { re.BeginFrame( stereoFrame ); - uiFullscreen = (uivm && VM_Call( uivm, UI_IS_FULLSCREEN )); + uiFullscreen = (uivm && VM_Call( uivm, UI_IS_FULLSCREEN - ( uiInterface == 2 ? 2 : 0 ) )); // wide aspect ratio screens need to have the sides cleared // unless they are displaying game renderings @@ -483,15 +483,15 @@ void SCR_DrawScreenField( stereoFrame_t stereoFrame ) { case CA_DISCONNECTED: // force menu up S_StopAllSounds(); - VM_Call( uivm, UI_SET_ACTIVE_MENU, UIMENU_MAIN ); + VM_Call( uivm, UI_SET_ACTIVE_MENU - ( uiInterface == 2 ? 2 : 0 ), UIMENU_MAIN ); break; case CA_CONNECTING: case CA_CHALLENGING: case CA_CONNECTED: // connecting clients will only show the connection dialog // refresh to update the time - VM_Call( uivm, UI_REFRESH, cls.realtime ); - VM_Call( uivm, UI_DRAW_CONNECT_SCREEN, qfalse ); + VM_Call( uivm, UI_REFRESH - ( uiInterface == 2 ? 2 : 0 ), cls.realtime ); + VM_Call( uivm, UI_DRAW_CONNECT_SCREEN - ( uiInterface == 2 ? 2 : 0 ), qfalse ); break; case CA_LOADING: case CA_PRIMED: @@ -510,7 +510,7 @@ void SCR_DrawScreenField( stereoFrame_t stereoFrame ) { // the menu draws next if ( Key_GetCatcher( ) & KEYCATCH_UI && uivm ) { - VM_Call( uivm, UI_REFRESH, cls.realtime ); + VM_Call( uivm, UI_REFRESH - ( uiInterface == 2 ? 2 : 0 ), cls.realtime ); } // console draws next diff --git a/src/client/cl_ui.c b/src/client/cl_ui.c index 37aed08d..c4f7e0ba 100644 --- a/src/client/cl_ui.c +++ b/src/client/cl_ui.c @@ -21,9 +21,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ +#include <setjmp.h> #include "client.h" vm_t *uivm; +int uiInterface; /* ==================== @@ -36,7 +38,7 @@ static void GetClientState( uiClientState_t *state ) { Q_strncpyz( state->servername, clc.servername, sizeof( state->servername ) ); Q_strncpyz( state->updateInfoString, cls.updateInfoString, sizeof( state->updateInfoString ) ); Q_strncpyz( state->messageString, clc.serverMessage, sizeof( state->messageString ) ); - state->clientNum = cl.snap.ps.clientNum; + state->clientNum = ( clc.netchan.alternateProtocol == 2 ? cl.snap.alternatePs.clientNum : cl.snap.ps.clientNum ); } /* @@ -280,6 +282,8 @@ static void LAN_GetServerAddressString( int source, int n, char *buf, int buflen case AS_LOCAL : if (n >= 0 && n < MAX_OTHER_SERVERS) { Q_strncpyz(buf, NET_AdrToStringwPort( cls.localServers[n].adr) , buflen ); + if (cls.localServers[n].adr.alternateProtocol != 0) + Q_strncpyz(buf + (int)strlen(buf), (cls.localServers[n].adr.alternateProtocol == 1 ? " -g" : " -1"), buflen - (int)strlen(buf)); return; } break; @@ -287,12 +291,16 @@ static void LAN_GetServerAddressString( int source, int n, char *buf, int buflen case AS_GLOBAL : if (n >= 0 && n < MAX_GLOBAL_SERVERS) { Q_strncpyz(buf, NET_AdrToStringwPort( cls.globalServers[n].adr) , buflen ); + if (cls.globalServers[n].adr.alternateProtocol != 0) + Q_strncpyz(buf + (int)strlen(buf), (cls.globalServers[n].adr.alternateProtocol == 1 ? " -g" : " -1"), buflen - (int)strlen(buf)); return; } break; case AS_FAVORITES : if (n >= 0 && n < MAX_OTHER_SERVERS) { Q_strncpyz(buf, NET_AdrToStringwPort( cls.favoriteServers[n].adr) , buflen ); + if (cls.favoriteServers[n].adr.alternateProtocol != 0) + Q_strncpyz(buf + (int)strlen(buf), (cls.favoriteServers[n].adr.alternateProtocol == 1 ? " -g" : " -1"), buflen - (int)strlen(buf)); return; } break; @@ -329,7 +337,14 @@ static void LAN_GetServerInfo( int source, int n, char *buf, int buflen ) { } if (server && buf) { buf[0] = '\0'; - Info_SetValueForKey( info, "hostname", server->hostName); + if (server->adr.alternateProtocol != 0) { + char hn[ MAX_HOSTNAME_LENGTH ]; + Q_strncpyz(hn, server->hostName, sizeof(hn)); + Q_strcat(hn, sizeof(hn), (server->adr.alternateProtocol == 1 ? S_COLOR_WHITE " [GPP]" : S_COLOR_WHITE " [1.1]")); + Info_SetValueForKey( info, "hostname", hn); + } else { + Info_SetValueForKey( info, "hostname", server->hostName); + } Info_SetValueForKey( info, "mapname", server->mapName); Info_SetValueForKey( info, "label", server->label); Info_SetValueForKey( info, "clients", va("%i",server->clients)); @@ -675,6 +690,9 @@ static int FloatAsInt( float f ) { return fi.i; } +static jmp_buf uiProbingJB; +static qboolean probingUI = qfalse; + /* ==================== CL_UISystemCalls @@ -683,8 +701,46 @@ The ui module is making a system call ==================== */ intptr_t CL_UISystemCalls( intptr_t *args ) { + if( uiInterface == 2 ) { + if( args[0] >= UI_R_SETCLIPREGION && args[0] < UI_MEMSET ) { + if( args[0] < UI_S_STOPBACKGROUNDTRACK - 1 ) { + args[0] += 1; + } else if( args[0] < UI_S_STOPBACKGROUNDTRACK + 4 ) { + args[0] += UI_PARSE_ADD_GLOBAL_DEFINE - UI_S_STOPBACKGROUNDTRACK + 1; + } else if( args[0] >= UI_PARSE_ADD_GLOBAL_DEFINE + 4 ) { + args[0] += UI_GETNEWS - UI_PARSE_ADD_GLOBAL_DEFINE - 5; + if( args[0] == UI_PARSE_SOURCE_FILE_AND_LINE || args[0] == UI_GETNEWS ) + args[0] = UI_PARSE_SOURCE_FILE_AND_LINE - 1337 - args[0]; + } else { + args[0] -= 4; + } + } + + switch( args[0] ) { + case UI_LAN_GETSERVERCOUNT: + case UI_LAN_GETSERVERADDRESSSTRING: + case UI_LAN_GETSERVERINFO: + case UI_LAN_MARKSERVERVISIBLE: + case UI_LAN_UPDATEVISIBLEPINGS: + case UI_LAN_RESETPINGS: + case UI_LAN_ADDSERVER: + case UI_LAN_REMOVESERVER: + case UI_LAN_GETSERVERPING: + case UI_LAN_SERVERISVISIBLE: + case UI_LAN_COMPARESERVERS: + if( args[1] == AS_GLOBAL ) { + args[1] = AS_LOCAL; + } else if( args[1] == AS_LOCAL ) { + args[1] = AS_GLOBAL; + } + } + } + switch( args[0] ) { case UI_ERROR: + if( probingUI ) { + longjmp( uiProbingJB, 1 ); + } Com_Error( ERR_DROP, "%s", (const char*)VMA(1) ); return 0; @@ -1089,6 +1145,28 @@ void CL_InitUI( void ) { Com_Error( ERR_DROP, "User Interface is version %d, expected %d", v, UI_API_VERSION ); } + Cmd_TokenizeString( "" ); + uiInterface = 0; + probingUI = qtrue; + if ( setjmp( uiProbingJB ) == 0 ) { + if ( VM_Call( uivm, UI_CONSOLE_COMMAND, 0 ) < 0 ) { + uiInterface = 2; + } + } else { + uiInterface = 2; + VM_ClearCallLevel( uivm ); + } + probingUI = qfalse; + + if ( clc.state >= CA_CONNECTED && clc.state <= CA_ACTIVE && + ( clc.netchan.alternateProtocol == 2 ) != ( uiInterface == 2 ) ) + { + Com_Printf( S_COLOR_YELLOW "WARNING: %s protocol %i, but a ui module using the %s interface was found\n", + ( clc.demoplaying ? "Demo was recorded using" : "Server uses" ), + ( clc.netchan.alternateProtocol == 0 ? PROTOCOL_VERSION : clc.netchan.alternateProtocol == 1 ? 70 : 69 ), + ( uiInterface == 2 ? "1.1" : "non-1.1" ) ); + } + // init for this gamestate VM_Call( uivm, UI_INIT, ( clc.state >= CA_AUTHORIZING && clc.state < CA_ACTIVE ) ); @@ -1110,5 +1188,5 @@ qboolean UI_GameCommand( void ) { return qfalse; } - return VM_Call( uivm, UI_CONSOLE_COMMAND, cls.realtime ); + return VM_Call( uivm, UI_CONSOLE_COMMAND - ( uiInterface == 2 ? 2 : 0 ), cls.realtime ); } diff --git a/src/client/client.h b/src/client/client.h index b4016467..695d758f 100644 --- a/src/client/client.h +++ b/src/client/client.h @@ -39,6 +39,137 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #include <opus.h> #endif +typedef struct alternatePlayerState_s { + int commandTime; // cmd->serverTime of last executed command + int pm_type; + int bobCycle; // for view bobbing and footstep generation + int pm_flags; // ducked, jump_held, etc + int pm_time; + + vec3_t origin; + vec3_t velocity; + int weaponTime; + int gravity; + int speed; + int delta_angles[3]; // add to command angles to get view direction + // changed by spawns, rotating objects, and teleporters + + int groundEntityNum;// ENTITYNUM_NONE = in air + + int legsTimer; // don't change low priority animations until this runs out + int legsAnim; // mask off ANIM_TOGGLEBIT + + int torsoTimer; // don't change low priority animations until this runs out + int torsoAnim; // mask off ANIM_TOGGLEBIT + + int movementDir; // a number 0 to 7 that represents the relative angle + // of movement to the view angle (axial and diagonals) + // when at rest, the value will remain unchanged + // used to twist the legs during strafing + + vec3_t grapplePoint; // location of grapple to pull towards if PMF_GRAPPLE_PULL + + int eFlags; // copied to entityState_t->eFlags + + int eventSequence; // pmove generated events + int events[MAX_PS_EVENTS]; + int eventParms[MAX_PS_EVENTS]; + + int externalEvent; // events set on player from another source + int externalEventParm; + int externalEventTime; + + int clientNum; // ranges from 0 to MAX_CLIENTS-1 + int weapon; // copied to entityState_t->weapon + int weaponstate; + + vec3_t viewangles; // for fixed views + int viewheight; + + // damage feedback + int damageEvent; // when it changes, latch the other parms + int damageYaw; + int damagePitch; + int damageCount; + + int stats[MAX_STATS]; + int persistant[MAX_PERSISTANT]; // stats that aren't cleared on death + int misc[MAX_MISC]; // misc data + int ammo[MAX_WEAPONS]; + + int generic1; + int loopSound; + int otherEntityNum; + + // not communicated over the net at all + int ping; // server to game info for scoreboard + int pmove_framecount; + int jumppad_frame; + int entityEventSequence; +} alternatePlayerState_t; + +typedef struct alternateEntityState_s { + int number; // entity index + int eType; // entityType_t + int eFlags; + + trajectory_t pos; // for calculating position + trajectory_t apos; // for calculating angles + + int time; + int time2; + + vec3_t origin; + vec3_t origin2; + + vec3_t angles; + vec3_t angles2; + + int otherEntityNum; // shotgun sources, etc + int otherEntityNum2; + + int groundEntityNum; // ENTITYNUM_NONE = in air + + int constantLight; // r + (g<<8) + (b<<16) + (intensity<<24) + int loopSound; // constantly loop this sound + + int modelindex; + int modelindex2; + int clientNum; // 0 to (MAX_CLIENTS - 1), for players and corpses + int frame; + + int solid; // for client side prediction, trap_linkentity sets this properly + + int event; // impulse events -- muzzle flashes, footsteps, etc + int eventParm; + + // for players + int misc; // bit flags + int weapon; // determines weapon and flash model, etc + int legsAnim; // mask off ANIM_TOGGLEBIT + int torsoAnim; // mask off ANIM_TOGGLEBIT + + int generic1; +} alternateEntityState_t; + +typedef struct +{ + int snapFlags; // SNAPFLAG_RATE_DELAYED, etc + int ping; + + int serverTime; // server time the message is valid for (in msec) + + byte areamask[ MAX_MAP_AREA_BYTES ]; // portalarea visibility bits + + alternatePlayerState_t ps; // complete information about the current player at this time + + int numEntities; // all of the entities that need to be presented + alternateEntityState_t entities[ MAX_ENTITIES_IN_SNAPSHOT ]; // at the time of this snapshot + + int numServerCommands; // text based server commands to execute when this + int serverCommandSequence; // snapshot becomes current +} alternateSnapshot_t; + // file full of random crap that gets used to create cl_guid #define QKEY_FILE "qkey" #define QKEY_SIZE 2048 @@ -59,6 +190,7 @@ typedef struct { int cmdNum; // the next cmdNum the server is expecting playerState_t ps; // complete information about the current player at this time + alternatePlayerState_t alternatePs; // complete information about the current player at this time int numEntities; // all of the entities that need to be presented int parseEntitiesNum; // at the time of this snapshot @@ -322,8 +454,8 @@ typedef struct { int realFrametime; // ignoring pause, so console always works // master server sequence information - int numMasterPackets; - unsigned int receivedMasterPackets; // bitfield + int numAlternateMasterPackets[3]; + unsigned int receivedAlternateMasterPackets[3]; // bitfield int numlocalservers; serverInfo_t localServers[MAX_OTHER_SERVERS]; @@ -362,6 +494,7 @@ extern qboolean cl_oldGameSet; extern vm_t *cgvm; // interface to cgame dll or vm extern vm_t *uivm; // interface to ui dll or vm +extern int uiInterface; extern refexport_t re; // interface to refresh .dll diff --git a/src/qcommon/common.c b/src/qcommon/common.c index cf8b4d83..2644a729 100644 --- a/src/qcommon/common.c +++ b/src/qcommon/common.c @@ -33,7 +33,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #endif int demo_protocols[] = -{ PROTOCOL_VERSION, 0 }; +{ PROTOCOL_VERSION, 70, 69, 0 }; #define MAX_NUM_ARGVS 50 diff --git a/src/qcommon/msg.c b/src/qcommon/msg.c index 6e0b88c4..8258abdd 100644 --- a/src/qcommon/msg.c +++ b/src/qcommon/msg.c @@ -484,12 +484,12 @@ void MSG_ReadData( msg_t *msg, void *data, int len ) { // a string hasher which gives the same hash value even if the // string is later modified via the legacy MSG read/write code -int MSG_HashKey(const char *string, int maxlen) { +int MSG_HashKey(int alternateProtocol, const char *string, int maxlen) { int hash, i; hash = 0; for (i = 0; i < maxlen && string[i] != '\0'; i++) { - if (string[i] & 0x80) + if (string[i] & 0x80 || (alternateProtocol == 2 && string[i] == '%')) hash += '.' * (119 + i); else hash += string[i] * (119 + i); @@ -795,7 +795,7 @@ If force is not set, then nothing at all will be generated if the entity is identical, under the assumption that the in-order delta code will catch it. ================== */ -void MSG_WriteDeltaEntity( msg_t *msg, struct entityState_s *from, struct entityState_s *to, +void MSG_WriteDeltaEntity( int alternateProtocol, msg_t *msg, struct entityState_s *from, struct entityState_s *to, qboolean force ) { int i, lc; int numFields; @@ -829,6 +829,9 @@ void MSG_WriteDeltaEntity( msg_t *msg, struct entityState_s *from, struct entity lc = 0; // build the change vector as bytes so it is endien independent for ( i = 0, field = entityStateFields ; i < numFields ; i++, field++ ) { + if ( alternateProtocol == 2 && i == 13 ) { + continue; + } fromF = (int *)( (byte *)from + field->offset ); toF = (int *)( (byte *)to + field->offset ); if ( *fromF != *toF ) { @@ -852,11 +855,19 @@ void MSG_WriteDeltaEntity( msg_t *msg, struct entityState_s *from, struct entity MSG_WriteBits( msg, 0, 1 ); // not removed MSG_WriteBits( msg, 1, 1 ); // we have a delta - MSG_WriteByte( msg, lc ); // # of changes + if ( alternateProtocol == 2 && lc - 1 > 13 ) { + MSG_WriteByte( msg, lc - 1 ); // # of changes + } else { + MSG_WriteByte( msg, lc ); // # of changes + } oldsize += numFields; for ( i = 0, field = entityStateFields ; i < lc ; i++, field++ ) { + if ( alternateProtocol == 2 && i == 13 ) { + continue; + } + fromF = (int *)( (byte *)from + field->offset ); toF = (int *)( (byte *)to + field->offset ); @@ -894,7 +905,11 @@ void MSG_WriteDeltaEntity( msg_t *msg, struct entityState_s *from, struct entity } else { MSG_WriteBits( msg, 1, 1 ); // integer - MSG_WriteBits( msg, *toF, field->bits ); + if ( alternateProtocol == 2 && i == 33 ) { + MSG_WriteBits( msg, *toF, 8 ); + } else { + MSG_WriteBits( msg, *toF, field->bits ); + } } } } @@ -912,7 +927,7 @@ If the delta removes the entity, entityState_t->number will be set to MAX_GENTIT Can go from either a baseline or a previous packet_entity ================== */ -void MSG_ReadDeltaEntity( msg_t *msg, entityState_t *from, entityState_t *to, +void MSG_ReadDeltaEntity( int alternateProtocol, msg_t *msg, entityState_t *from, entityState_t *to, int number) { int i, lc; int numFields; @@ -951,6 +966,9 @@ void MSG_ReadDeltaEntity( msg_t *msg, entityState_t *from, entityState_t *to, numFields = ARRAY_LEN( entityStateFields ); lc = MSG_ReadByte(msg); + if ( alternateProtocol == 2 && lc - 1 >= 13 ) { + ++lc; + } if ( lc > numFields || lc < 0 ) { Com_Error( ERR_DROP, "invalid entityState field count" ); @@ -970,6 +988,10 @@ void MSG_ReadDeltaEntity( msg_t *msg, entityState_t *from, entityState_t *to, for ( i = 0, field = entityStateFields ; i < lc ; i++, field++ ) { fromF = (int *)( (byte *)from + field->offset ); toF = (int *)( (byte *)to + field->offset ); + if ( alternateProtocol == 2 && i == 13 ) { + *toF = 0; + continue; + } if ( ! MSG_ReadBits( msg, 1 ) ) { // no change @@ -1002,7 +1024,11 @@ void MSG_ReadDeltaEntity( msg_t *msg, entityState_t *from, entityState_t *to, *toF = 0; } else { // integer - *toF = MSG_ReadBits( msg, field->bits ); + if ( alternateProtocol == 2 && i == 33 ) { + *toF = MSG_ReadBits( msg, 8 ); + } else { + *toF = MSG_ReadBits( msg, field->bits ); + } if ( print ) { Com_Printf( "%s:%i ", field->name, *toF ); } @@ -1096,17 +1122,143 @@ netField_t playerStateFields[] = { PSF(loopSound), 16 } }; +typedef struct alternatePlayerState_s { + int commandTime; // cmd->serverTime of last executed command + int pm_type; + int bobCycle; // for view bobbing and footstep generation + int pm_flags; // ducked, jump_held, etc + int pm_time; + + vec3_t origin; + vec3_t velocity; + int weaponTime; + int gravity; + int speed; + int delta_angles[3]; // add to command angles to get view direction + // changed by spawns, rotating objects, and teleporters + + int groundEntityNum;// ENTITYNUM_NONE = in air + + int legsTimer; // don't change low priority animations until this runs out + int legsAnim; // mask off ANIM_TOGGLEBIT + + int torsoTimer; // don't change low priority animations until this runs out + int torsoAnim; // mask off ANIM_TOGGLEBIT + + int movementDir; // a number 0 to 7 that represents the relative angle + // of movement to the view angle (axial and diagonals) + // when at rest, the value will remain unchanged + // used to twist the legs during strafing + + vec3_t grapplePoint; // location of grapple to pull towards if PMF_GRAPPLE_PULL + + int eFlags; // copied to entityState_t->eFlags + + int eventSequence; // pmove generated events + int events[MAX_PS_EVENTS]; + int eventParms[MAX_PS_EVENTS]; + + int externalEvent; // events set on player from another source + int externalEventParm; + int externalEventTime; + + int clientNum; // ranges from 0 to MAX_CLIENTS-1 + int weapon; // copied to entityState_t->weapon + int weaponstate; + + vec3_t viewangles; // for fixed views + int viewheight; + + // damage feedback + int damageEvent; // when it changes, latch the other parms + int damageYaw; + int damagePitch; + int damageCount; + + int stats[MAX_STATS]; + int persistant[MAX_PERSISTANT]; // stats that aren't cleared on death + int misc[MAX_MISC]; // misc data + int ammo[MAX_WEAPONS]; + + int generic1; + int loopSound; + int otherEntityNum; + + // not communicated over the net at all + int ping; // server to game info for scoreboard + int pmove_framecount; + int jumppad_frame; + int entityEventSequence; +} alternatePlayerState_t; + +#define APSF(x) #x,(size_t)&((alternatePlayerState_t*)0)->x + +netField_t alternatePlayerStateFields[] = +{ +{ APSF(commandTime), 32 }, +{ APSF(origin[0]), 0 }, +{ APSF(origin[1]), 0 }, +{ APSF(bobCycle), 8 }, +{ APSF(velocity[0]), 0 }, +{ APSF(velocity[1]), 0 }, +{ APSF(viewangles[1]), 0 }, +{ APSF(viewangles[0]), 0 }, +{ APSF(weaponTime), -16 }, +{ APSF(origin[2]), 0 }, +{ APSF(velocity[2]), 0 }, +{ APSF(legsTimer), 8 }, +{ APSF(pm_time), -16 }, +{ APSF(eventSequence), 16 }, +{ APSF(torsoAnim), 8 }, +{ APSF(movementDir), 4 }, +{ APSF(events[0]), 8 }, +{ APSF(legsAnim), 8 }, +{ APSF(events[1]), 8 }, +{ APSF(pm_flags), 16 }, +{ APSF(groundEntityNum), GENTITYNUM_BITS }, +{ APSF(weaponstate), 4 }, +{ APSF(eFlags), 16 }, +{ APSF(externalEvent), 10 }, +{ APSF(gravity), -16 }, +{ APSF(speed), -16 }, +{ APSF(delta_angles[1]), 16 }, +{ APSF(externalEventParm), 8 }, +{ APSF(viewheight), -8 }, +{ APSF(damageEvent), 8 }, +{ APSF(damageYaw), 8 }, +{ APSF(damagePitch), 8 }, +{ APSF(damageCount), 8 }, +{ APSF(generic1), 8 }, +{ APSF(pm_type), 8 }, +{ APSF(delta_angles[0]), 16 }, +{ APSF(delta_angles[2]), 16 }, +{ APSF(torsoTimer), 12 }, +{ APSF(eventParms[0]), 8 }, +{ APSF(eventParms[1]), 8 }, +{ APSF(clientNum), 8 }, +{ APSF(weapon), 5 }, +{ APSF(viewangles[2]), 0 }, +{ APSF(grapplePoint[0]), 0 }, +{ APSF(grapplePoint[1]), 0 }, +{ APSF(grapplePoint[2]), 0 }, +{ APSF(otherEntityNum), GENTITYNUM_BITS }, +{ APSF(loopSound), 16 } +}; + /* ============= MSG_WriteDeltaPlayerstate ============= */ -void MSG_WriteDeltaPlayerstate( msg_t *msg, struct playerState_s *from, struct playerState_s *to ) { +void MSG_WriteDeltaPlayerstate( int alternateProtocol, msg_t *msg, struct playerState_s *from, struct playerState_s *to ) { int i; playerState_t dummy; int statsbits; int persistantbits; + int altFromAmmo[3]; + int altToAmmo[3]; + int ammobits; int miscbits; int numFields; netField_t *field; @@ -1123,6 +1275,9 @@ void MSG_WriteDeltaPlayerstate( msg_t *msg, struct playerState_s *from, struct p lc = 0; for ( i = 0, field = playerStateFields ; i < numFields ; i++, field++ ) { + if ( alternateProtocol == 2 && ( i == 15 || i == 34 || i == 35 || i == 41 ) ) { + continue; + } fromF = (int *)( (byte *)from + field->offset ); toF = (int *)( (byte *)to + field->offset ); if ( *fromF != *toF ) { @@ -1130,11 +1285,29 @@ void MSG_WriteDeltaPlayerstate( msg_t *msg, struct playerState_s *from, struct p } } - MSG_WriteByte( msg, lc ); // # of changes + if ( alternateProtocol == 2 ) { + if ( lc - 1 > 41 ) { + MSG_WriteByte( msg, lc - 4 ); // # of changes + } else if ( lc - 1 > 35 ) { + MSG_WriteByte( msg, lc - 3 ); // # of changes + } else if ( lc - 1 > 34 ) { + MSG_WriteByte( msg, lc - 2 ); // # of changes + } else if ( lc - 1 > 15 ) { + MSG_WriteByte( msg, lc - 1 ); // # of changes + } else { + MSG_WriteByte( msg, lc ); // # of changes + } + } else { + MSG_WriteByte( msg, lc ); // # of changes + } oldsize += numFields - lc; for ( i = 0, field = playerStateFields ; i < lc ; i++, field++ ) { + if ( alternateProtocol == 2 && ( i == 15 || i == 34 || i == 35 || i == 41 ) ) { + continue; + } + fromF = (int *)( (byte *)from + field->offset ); toF = (int *)( (byte *)to + field->offset ); @@ -1163,7 +1336,17 @@ void MSG_WriteDeltaPlayerstate( msg_t *msg, struct playerState_s *from, struct p } } else { // integer - MSG_WriteBits( msg, *toF, field->bits ); + if ( alternateProtocol == 2 ) { + if ( i == 20 ) { + MSG_WriteBits( msg, *toF, 16 ); + } else if ( i == 36 ) { + MSG_WriteBits( msg, *toF, 8 ); + } else { + MSG_WriteBits( msg, *toF, field->bits ); + } + } else { + MSG_WriteBits( msg, *toF, field->bits ); + } } } @@ -1183,6 +1366,22 @@ void MSG_WriteDeltaPlayerstate( msg_t *msg, struct playerState_s *from, struct p persistantbits |= 1<<i; } } + if ( alternateProtocol == 2 ) { + altFromAmmo[0] = ( from->weaponAnim & 0xFF ) | ( ( from->pm_flags >> 8 ) & 0xFF00 ); + altFromAmmo[1] = ( from->ammo & 0xFFF ) | ( ( from->clips << 12 ) & 0xF000 ); + altFromAmmo[2] = ( from->tauntTimer & 0xFFF ) | ( ( from->generic1 << 4 ) & 0x3000 ); + altToAmmo[0] = ( to->weaponAnim & 0xFF ) | ( ( to->pm_flags >> 8 ) & 0xFF00 ); + altToAmmo[1] = ( to->ammo & 0xFFF ) | ( ( to->clips << 12 ) & 0xF000 ); + altToAmmo[2] = ( to->tauntTimer & 0xFFF ) | ( ( to->generic1 << 4 ) & 0x3000 ); + ammobits = 0; + for (i=0 ; i<3 ; i++) { + if (altToAmmo[i] != altFromAmmo[i]) { + ammobits |= 1<<i; + } + } + } else { + ammobits = 0; + } miscbits = 0; for (i=0 ; i<MAX_MISC ; i++) { if (to->misc[i] != from->misc[i]) { @@ -1190,7 +1389,7 @@ void MSG_WriteDeltaPlayerstate( msg_t *msg, struct playerState_s *from, struct p } } - if (!statsbits && !persistantbits && !miscbits) { + if (!statsbits && !persistantbits && !ammobits && !miscbits) { MSG_WriteBits( msg, 0, 1 ); // no change oldsize += 4; return; @@ -1219,6 +1418,19 @@ void MSG_WriteDeltaPlayerstate( msg_t *msg, struct playerState_s *from, struct p } + if ( alternateProtocol == 2 ) { + if ( ammobits ) { + MSG_WriteBits( msg, 1, 1 ); // changed + MSG_WriteBits( msg, ammobits, 16 ); + for (i=0 ; i<3 ; i++) + if (ammobits & (1<<i) ) + MSG_WriteShort (msg, altToAmmo[i]); + } else { + MSG_WriteBits( msg, 0, 1 ); // no change + } + } + + if ( miscbits ) { MSG_WriteBits( msg, 1, 1 ); // changed MSG_WriteBits( msg, miscbits, MAX_MISC ); @@ -1364,6 +1576,145 @@ void MSG_ReadDeltaPlayerstate (msg_t *msg, playerState_t *from, playerState_t *t } } +void MSG_ReadDeltaAlternatePlayerstate (msg_t *msg, alternatePlayerState_t *from, alternatePlayerState_t *to ) { + int i, lc; + int bits; + netField_t *field; + int numFields; + int startBit, endBit; + int print; + int *fromF, *toF; + int trunc; + alternatePlayerState_t dummy; + + if ( !from ) { + from = &dummy; + Com_Memset( &dummy, 0, sizeof( dummy ) ); + } + *to = *from; + + if ( msg->bit == 0 ) { + startBit = msg->readcount * 8 - GENTITYNUM_BITS; + } else { + startBit = ( msg->readcount - 1 ) * 8 + msg->bit - GENTITYNUM_BITS; + } + + // shownet 2/3 will interleave with other printed info, -2 will + // just print the delta records + if ( cl_shownet && ( cl_shownet->integer >= 2 || cl_shownet->integer == -2 ) ) { + print = 1; + Com_Printf( "%3i: playerstate ", msg->readcount ); + } else { + print = 0; + } + + numFields = ARRAY_LEN( alternatePlayerStateFields ); + lc = MSG_ReadByte(msg); + + if ( lc > numFields || lc < 0 ) { + Com_Error( ERR_DROP, "invalid playerState field count" ); + } + + for ( i = 0, field = alternatePlayerStateFields ; i < lc ; i++, field++ ) { + fromF = (int *)( (byte *)from + field->offset ); + toF = (int *)( (byte *)to + field->offset ); + + if ( ! MSG_ReadBits( msg, 1 ) ) { + // no change + *toF = *fromF; + } else { + if ( field->bits == 0 ) { + // float + if ( MSG_ReadBits( msg, 1 ) == 0 ) { + // integral float + trunc = MSG_ReadBits( msg, FLOAT_INT_BITS ); + // bias to allow equal parts positive and negative + trunc -= FLOAT_INT_BIAS; + *(float *)toF = trunc; + if ( print ) { + Com_Printf( "%s:%i ", field->name, trunc ); + } + } else { + // full floating point value + *toF = MSG_ReadBits( msg, 32 ); + if ( print ) { + Com_Printf( "%s:%f ", field->name, *(float *)toF ); + } + } + } else { + // integer + *toF = MSG_ReadBits( msg, field->bits ); + if ( print ) { + Com_Printf( "%s:%i ", field->name, *toF ); + } + } + } + } + for ( i=lc,field = &alternatePlayerStateFields[lc];i<numFields; i++, field++) { + fromF = (int *)( (byte *)from + field->offset ); + toF = (int *)( (byte *)to + field->offset ); + // no change + *toF = *fromF; + } + + + // read the arrays + if (MSG_ReadBits( msg, 1 ) ) { + // parse stats + if ( MSG_ReadBits( msg, 1 ) ) { + LOG("PS_STATS"); + bits = MSG_ReadBits (msg, MAX_STATS); + for (i=0 ; i<MAX_STATS ; i++) { + if (bits & (1<<i) ) { + to->stats[i] = MSG_ReadShort(msg); + } + } + } + + // parse persistant stats + if ( MSG_ReadBits( msg, 1 ) ) { + LOG("PS_PERSISTANT"); + bits = MSG_ReadBits (msg, MAX_PERSISTANT); + for (i=0 ; i<MAX_PERSISTANT ; i++) { + if (bits & (1<<i) ) { + to->persistant[i] = MSG_ReadShort(msg); + } + } + } + + // parse ammo + if ( MSG_ReadBits( msg, 1 ) ) { + LOG("PS_AMMO"); + bits = MSG_ReadBits (msg, MAX_WEAPONS); + for (i=0 ; i<MAX_WEAPONS ; i++) { + if (bits & (1<<i) ) { + to->ammo[i] = MSG_ReadShort(msg); + } + } + } + + // parse misc data + if ( MSG_ReadBits( msg, 1 ) ) { + LOG("PS_MISC"); + bits = MSG_ReadBits (msg, MAX_MISC); + for (i=0 ; i<MAX_MISC ; i++) { + if (bits & (1<<i) ) { + to->misc[i] = MSG_ReadLong(msg); + } + } + } + } + + if ( print ) { + if ( msg->bit == 0 ) { + endBit = msg->readcount * 8 - GENTITYNUM_BITS; + } else { + endBit = ( msg->readcount - 1 ) * 8 + msg->bit - GENTITYNUM_BITS; + } + Com_Printf( " (%i bits)\n", endBit - startBit ); + } +} + int msg_hData[256] = { 250315, // 0 41193, // 1 diff --git a/src/qcommon/net_chan.c b/src/qcommon/net_chan.c index 58a45b50..422f64fc 100644 --- a/src/qcommon/net_chan.c +++ b/src/qcommon/net_chan.c @@ -84,7 +84,7 @@ Netchan_Setup called to open a channel to a remote system ============== */ -void Netchan_Setup(netsrc_t sock, netchan_t *chan, netadr_t adr, int qport, int challenge) +void Netchan_Setup(int alternateProtocol, netsrc_t sock, netchan_t *chan, netadr_t adr, int qport, int challenge) { Com_Memset (chan, 0, sizeof(*chan)); @@ -94,6 +94,7 @@ void Netchan_Setup(netsrc_t sock, netchan_t *chan, netadr_t adr, int qport, int chan->incomingSequence = 0; chan->outgoingSequence = 1; chan->challenge = challenge; + chan->alternateProtocol = alternateProtocol; } /* @@ -120,7 +121,8 @@ void Netchan_TransmitNextFragment( netchan_t *chan ) { MSG_WriteShort( &send, qport->integer ); } - MSG_WriteLong(&send, NETCHAN_GENCHECKSUM(chan->challenge, chan->outgoingSequence)); + if ( chan->alternateProtocol == 0 ) + MSG_WriteLong(&send, NETCHAN_GENCHECKSUM(chan->challenge, chan->outgoingSequence)); // copy the reliable message to the packet first fragmentLength = FRAGMENT_SIZE; @@ -198,7 +200,8 @@ void Netchan_Transmit( netchan_t *chan, int length, const byte *data ) { if(chan->sock == NS_CLIENT) MSG_WriteShort(&send, qport->integer); - MSG_WriteLong(&send, NETCHAN_GENCHECKSUM(chan->challenge, chan->outgoingSequence)); + if ( chan->alternateProtocol == 0 ) + MSG_WriteLong(&send, NETCHAN_GENCHECKSUM(chan->challenge, chan->outgoingSequence)); chan->outgoingSequence++; @@ -258,11 +261,14 @@ qboolean Netchan_Process( netchan_t *chan, msg_t *msg ) { MSG_ReadShort( msg ); } - checksum = MSG_ReadLong(msg); + if ( chan->alternateProtocol == 0 ) + { + checksum = MSG_ReadLong(msg); - // UDP spoofing protection - if(NETCHAN_GENCHECKSUM(chan->challenge, sequence) != checksum) - return qfalse; + // UDP spoofing protection + if(NETCHAN_GENCHECKSUM(chan->challenge, sequence) != checksum) + return qfalse; + } // read the fragment information if ( fragmented ) { @@ -656,6 +662,8 @@ int NET_StringToAdr( const char *s, netadr_t *a, netadrtype_t family ) search = base; } + a->alternateProtocol = 0; + if(!Sys_StringToAdr(search, a, family)) { a->type = NA_BAD; diff --git a/src/qcommon/net_ip.c b/src/qcommon/net_ip.c index 882562e9..82a1ebe0 100644 --- a/src/qcommon/net_ip.c +++ b/src/qcommon/net_ip.c @@ -96,6 +96,7 @@ static qboolean usingSocks = qfalse; static int networkingEnabled = 0; static cvar_t *net_enabled; +static cvar_t *net_alternateProtocols; static cvar_t *net_socksEnabled; static cvar_t *net_socksServer; @@ -105,8 +106,8 @@ static cvar_t *net_socksPassword; static cvar_t *net_ip; static cvar_t *net_ip6; -static cvar_t *net_port; -static cvar_t *net_port6; +static cvar_t *net_ports[3]; +static cvar_t *net_port6s[3]; static cvar_t *net_mcast6addr; static cvar_t *net_mcast6iface; @@ -114,10 +115,13 @@ static cvar_t *net_dropsim; static struct sockaddr socksRelayAddr; -static SOCKET ip_socket = INVALID_SOCKET; -static SOCKET ip6_socket = INVALID_SOCKET; +static SOCKET ip_sockets[3] = { INVALID_SOCKET, INVALID_SOCKET, INVALID_SOCKET }; +static SOCKET ip6_sockets[3] = { INVALID_SOCKET, INVALID_SOCKET, INVALID_SOCKET }; +/* +TODO: accommodate static SOCKET socks_socket = INVALID_SOCKET; static SOCKET multicast6_socket = INVALID_SOCKET; +*/ // Keep track of currently joined multicast group. static struct ipv6_mreq curgroup; @@ -253,6 +257,7 @@ static void SockadrToNetadr( struct sockaddr *s, netadr_t *a ) { a->port = ((struct sockaddr_in6 *)s)->sin6_port; a->scope_id = ((struct sockaddr_in6 *)s)->sin6_scope_id; } + a->alternateProtocol = 0; } @@ -396,7 +401,10 @@ qboolean NET_CompareBaseAdrMask(netadr_t a, netadr_t b, int netmask) { byte cmpmask, *addra, *addrb; int curbyte; - + + if (a.alternateProtocol != b.alternateProtocol) + return qfalse; + if (a.type != b.type) return qfalse; @@ -523,15 +531,19 @@ Receive one packet */ qboolean NET_GetPacket(netadr_t *net_from, msg_t *net_message, fd_set *fdr) { + int a; int ret; struct sockaddr_storage from; socklen_t fromlen; int err; - if(ip_socket != INVALID_SOCKET && FD_ISSET(ip_socket, fdr)) + for(a = 0; a < 3; ++a) + { + // indent + if(ip_sockets[a] != INVALID_SOCKET && FD_ISSET(ip_sockets[a], fdr)) { fromlen = sizeof(from); - ret = recvfrom( ip_socket, (void *)net_message->data, net_message->maxsize, 0, (struct sockaddr *) &from, &fromlen ); + ret = recvfrom( ip_sockets[a], (void *)net_message->data, net_message->maxsize, 0, (struct sockaddr *) &from, &fromlen ); if (ret == SOCKET_ERROR) { @@ -561,6 +573,8 @@ qboolean NET_GetPacket(netadr_t *net_from, msg_t *net_message, fd_set *fdr) SockadrToNetadr( (struct sockaddr *) &from, net_from ); net_message->readcount = 0; } + + net_from->alternateProtocol = a; if( ret >= net_message->maxsize ) { Com_Printf( "Oversize packet from %s\n", NET_AdrToString (*net_from) ); @@ -572,10 +586,10 @@ qboolean NET_GetPacket(netadr_t *net_from, msg_t *net_message, fd_set *fdr) } } - if(ip6_socket != INVALID_SOCKET && FD_ISSET(ip6_socket, fdr)) + if(ip6_sockets[a] != INVALID_SOCKET && FD_ISSET(ip6_sockets[a], fdr)) { fromlen = sizeof(from); - ret = recvfrom(ip6_socket, (void *)net_message->data, net_message->maxsize, 0, (struct sockaddr *) &from, &fromlen); + ret = recvfrom(ip6_sockets[a], (void *)net_message->data, net_message->maxsize, 0, (struct sockaddr *) &from, &fromlen); if (ret == SOCKET_ERROR) { @@ -589,6 +603,8 @@ qboolean NET_GetPacket(netadr_t *net_from, msg_t *net_message, fd_set *fdr) SockadrToNetadr((struct sockaddr *) &from, net_from); net_message->readcount = 0; + net_from->alternateProtocol = a; + if(ret >= net_message->maxsize) { Com_Printf( "Oversize packet from %s\n", NET_AdrToString (*net_from) ); @@ -600,6 +616,8 @@ qboolean NET_GetPacket(netadr_t *net_from, msg_t *net_message, fd_set *fdr) } } + /* + TODO: accommodate if(multicast6_socket != INVALID_SOCKET && multicast6_socket != ip6_socket && FD_ISSET(multicast6_socket, fdr)) { fromlen = sizeof(from); @@ -627,6 +645,9 @@ qboolean NET_GetPacket(netadr_t *net_from, msg_t *net_message, fd_set *fdr) return qtrue; } } + */ + // outdent + } return qfalse; @@ -651,10 +672,10 @@ void Sys_SendPacket( int length, const void *data, netadr_t to ) { return; } - if( (ip_socket == INVALID_SOCKET && to.type == NA_IP) || - (ip_socket == INVALID_SOCKET && to.type == NA_BROADCAST) || - (ip6_socket == INVALID_SOCKET && to.type == NA_IP6) || - (ip6_socket == INVALID_SOCKET && to.type == NA_MULTICAST6) ) + if( (ip_sockets[to.alternateProtocol] == INVALID_SOCKET && to.type == NA_IP) || + (ip_sockets[to.alternateProtocol] == INVALID_SOCKET && to.type == NA_BROADCAST) || + (ip6_sockets[to.alternateProtocol] == INVALID_SOCKET && to.type == NA_IP6) || + (/* TODO: accommodate ip6_socket == INVALID_SOCKET && */to.type == NA_MULTICAST6) ) return; if(to.type == NA_MULTICAST6 && (net_enabled->integer & NET_DISABLEMCAST)) @@ -671,13 +692,13 @@ void Sys_SendPacket( int length, const void *data, netadr_t to ) { *(int *)&socksBuf[4] = ((struct sockaddr_in *)&addr)->sin_addr.s_addr; *(short *)&socksBuf[8] = ((struct sockaddr_in *)&addr)->sin_port; memcpy( &socksBuf[10], data, length ); - ret = sendto( ip_socket, socksBuf, length+10, 0, &socksRelayAddr, sizeof(socksRelayAddr) ); + ret = sendto( ip_sockets[to.alternateProtocol], socksBuf, length+10, 0, &socksRelayAddr, sizeof(socksRelayAddr) ); } else { if(addr.ss_family == AF_INET) - ret = sendto( ip_socket, data, length, 0, (struct sockaddr *) &addr, sizeof(struct sockaddr_in) ); + ret = sendto( ip_sockets[to.alternateProtocol], data, length, 0, (struct sockaddr *) &addr, sizeof(struct sockaddr_in) ); else if(addr.ss_family == AF_INET6) - ret = sendto( ip6_socket, data, length, 0, (struct sockaddr *) &addr, sizeof(struct sockaddr_in6) ); + ret = sendto( ip6_sockets[to.alternateProtocol], data, length, 0, (struct sockaddr *) &addr, sizeof(struct sockaddr_in6) ); } if( ret == SOCKET_ERROR ) { int err = socketError; @@ -811,7 +832,7 @@ void Sys_ShowIP(void) { NET_IPSocket ==================== */ -SOCKET NET_IPSocket( char *net_interface, int port, int *err ) { +SOCKET NET_IPSocket( int alternateProtocol, char *net_interface, int port, int *err ) { SOCKET newsocket; struct sockaddr_in address; ioctlarg_t _true = 1; @@ -820,10 +841,12 @@ SOCKET NET_IPSocket( char *net_interface, int port, int *err ) { *err = 0; if( net_interface ) { - Com_Printf( "Opening IP socket: %s:%i\n", net_interface, port ); + Com_Printf( "Opening%s IP socket: %s:%i\n", + ( alternateProtocol == 2 ? " alternate-2" : alternateProtocol == 1 ? " alternate-1" : "" ), net_interface, port ); } else { - Com_Printf( "Opening IP socket: 0.0.0.0:%i\n", port ); + Com_Printf( "Opening%s IP socket: 0.0.0.0:%i\n", + ( alternateProtocol == 2 ? " alternate-2" : alternateProtocol == 1 ? " alternate-1" : "" ), port ); } if( ( newsocket = socket( PF_INET, SOCK_DGRAM, IPPROTO_UDP ) ) == INVALID_SOCKET ) { @@ -879,7 +902,7 @@ SOCKET NET_IPSocket( char *net_interface, int port, int *err ) { NET_IP6Socket ==================== */ -SOCKET NET_IP6Socket( char *net_interface, int port, struct sockaddr_in6 *bindto, int *err ) { +SOCKET NET_IP6Socket( int alternateProtocol, char *net_interface, int port, struct sockaddr_in6 *bindto, int *err ) { SOCKET newsocket; struct sockaddr_in6 address; ioctlarg_t _true = 1; @@ -890,12 +913,15 @@ SOCKET NET_IP6Socket( char *net_interface, int port, struct sockaddr_in6 *bindto { // Print the name in brackets if there is a colon: if(Q_CountChar(net_interface, ':')) - Com_Printf( "Opening IP6 socket: [%s]:%i\n", net_interface, port ); + Com_Printf( "Opening%s IP6 socket: [%s]:%i\n", + ( alternateProtocol == 2 ? " alternate-2" : alternateProtocol == 1 ? " alternate-1" : "" ), net_interface, port ); else - Com_Printf( "Opening IP6 socket: %s:%i\n", net_interface, port ); + Com_Printf( "Opening%s IP6 socket: %s:%i\n", + ( alternateProtocol == 2 ? " alternate-2" : alternateProtocol == 1 ? " alternate-1" : "" ), net_interface, port ); } else - Com_Printf( "Opening IP6 socket: [::]:%i\n", port ); + Com_Printf( "Opening%s IP6 socket: [::]:%i\n", + ( alternateProtocol == 2 ? " alternate-2" : alternateProtocol == 1 ? " alternate-1" : "" ), port ); if( ( newsocket = socket( PF_INET6, SOCK_DGRAM, IPPROTO_UDP ) ) == INVALID_SOCKET ) { *err = socketError; @@ -999,6 +1025,8 @@ Join an ipv6 multicast group */ void NET_JoinMulticast6(void) { + /* + TODO: accommodate int err; if(ip6_socket == INVALID_SOCKET || multicast6_socket != INVALID_SOCKET || (net_enabled->integer & NET_DISABLEMCAST)) @@ -1045,10 +1073,13 @@ void NET_JoinMulticast6(void) return; } } + */ } void NET_LeaveMulticast6() { + /* + TODO: accommodate if(multicast6_socket != INVALID_SOCKET) { if(multicast6_socket != ip6_socket) @@ -1058,6 +1089,7 @@ void NET_LeaveMulticast6() multicast6_socket = INVALID_SOCKET; } + */ } /* @@ -1066,6 +1098,8 @@ NET_OpenSocks ==================== */ void NET_OpenSocks( int port ) { + /* + TODO: accommodate struct sockaddr_in address; struct hostent *h; int len; @@ -1224,6 +1258,7 @@ void NET_OpenSocks( int port ) { memset( ((struct sockaddr_in *)&socksRelayAddr)->sin_zero, 0, 8 ); usingSocks = qtrue; + */ } @@ -1347,16 +1382,30 @@ NET_OpenIP ==================== */ void NET_OpenIP( void ) { + int a; int i; int err; - int port; - int port6; + int ports[3]; + int port6s[3]; - port = net_port->integer; - port6 = net_port6->integer; + for( a = 0; a < 3; ++a ) + { + ports[a] = net_ports[a]->integer; + port6s[a] = net_port6s[a]->integer; + } NET_GetLocalAddress(); + for( a = 0; a < 3; ++a ) + { + // indent + if( a == 0 && ( net_alternateProtocols->integer & NET_DISABLEPRIMPROTO ) ) + continue; + if( a == 1 && !( net_alternateProtocols->integer & NET_ENABLEALT1PROTO ) ) + continue; + if( a == 2 && !( net_alternateProtocols->integer & NET_ENABLEALT2PROTO ) ) + continue; + // automatically scan for a valid port, so multiple // dedicated servers can be started without requiring // a different net_port for each one @@ -1365,10 +1414,10 @@ void NET_OpenIP( void ) { { for( i = 0 ; i < 10 ; i++ ) { - ip6_socket = NET_IP6Socket(net_ip6->string, port6 + i, &boundto, &err); - if (ip6_socket != INVALID_SOCKET) + ip6_sockets[a] = NET_IP6Socket( a, net_ip6->string, port6s[a] + i, &boundto, &err ); + if (ip6_sockets[a] != INVALID_SOCKET) { - Cvar_SetValue( "net_port6", port6 + i ); + Cvar_SetValue( ( a == 2 ? "net_alt2port6" : a == 1 ? "net_alt1port6" : "net_port6" ), port6s[a] + i ); break; } else @@ -1377,19 +1426,20 @@ void NET_OpenIP( void ) { break; } } - if(ip6_socket == INVALID_SOCKET) - Com_Printf( "WARNING: Couldn't bind to a v6 ip address.\n"); + if(ip6_sockets[a] == INVALID_SOCKET) + Com_Printf( "WARNING: Couldn't bind to a%s v6 ip address.\n", + ( a == 2 ? "n alternate-2" : a == 1 ? "n alternate-1" : "" ) ); } if(net_enabled->integer & NET_ENABLEV4) { for( i = 0 ; i < 10 ; i++ ) { - ip_socket = NET_IPSocket( net_ip->string, port + i, &err ); - if (ip_socket != INVALID_SOCKET) { - Cvar_SetValue( "net_port", port + i ); + ip_sockets[a] = NET_IPSocket( a, net_ip->string, ports[a] + i, &err ); + if (ip_sockets[a] != INVALID_SOCKET) { + Cvar_SetValue( ( a == 2 ? "net_alt2port" : a == 1 ? "net_alt1port" : "net_port" ), ports[a] + i ); if (net_socksEnabled->integer) - NET_OpenSocks( port + i ); + NET_OpenSocks( ports[a] + i ); break; } @@ -1400,8 +1450,11 @@ void NET_OpenIP( void ) { } } - if(ip_socket == INVALID_SOCKET) - Com_Printf( "WARNING: Couldn't bind to a v4 ip address.\n"); + if(ip_sockets[a] == INVALID_SOCKET) + Com_Printf( "WARNING: Couldn't bind to a%s v4 ip address.\n", + ( a == 2 ? "n alternate-2" : a == 1 ? "n alternate-1" : "" ) ); + } + // outdent } } @@ -1416,6 +1469,7 @@ NET_GetCvars */ static qboolean NET_GetCvars( void ) { int modified; + int a; #ifdef DEDICATED // I want server owners to explicitly turn on ipv6 support. @@ -1428,6 +1482,10 @@ static qboolean NET_GetCvars( void ) { modified = net_enabled->modified; net_enabled->modified = qfalse; + net_alternateProtocols = Cvar_Get( "net_alternateProtocols", "3", CVAR_LATCH | CVAR_ARCHIVE ); + modified += net_alternateProtocols->modified; + net_alternateProtocols->modified = qfalse; + net_ip = Cvar_Get( "net_ip", "0.0.0.0", CVAR_LATCH ); modified += net_ip->modified; net_ip->modified = qfalse; @@ -1436,13 +1494,18 @@ static qboolean NET_GetCvars( void ) { modified += net_ip6->modified; net_ip6->modified = qfalse; - net_port = Cvar_Get( "net_port", va( "%i", PORT_SERVER ), CVAR_LATCH ); - modified += net_port->modified; - net_port->modified = qfalse; + for( a = 0; a < 3; ++a ) + { + net_ports[a] = Cvar_Get( ( a == 2 ? "net_alt2port" : a == 1 ? "net_alt1port" : "net_port" ), + ( a == 2 ? XSTRING( ALT2PORT_SERVER ) : a == 1 ? XSTRING( ALT1PORT_SERVER ) : XSTRING( PORT_SERVER ) ), CVAR_LATCH ); + modified += net_ports[a]->modified; + net_ports[a]->modified = qfalse; - net_port6 = Cvar_Get( "net_port6", va( "%i", PORT_SERVER ), CVAR_LATCH ); - modified += net_port6->modified; - net_port6->modified = qfalse; + net_port6s[a] = Cvar_Get( ( a == 2 ? "net_alt2port6" : a == 1 ? "net_alt1port6" : "net_port6" ), + ( a == 2 ? XSTRING( ALT2PORT_SERVER ) : a == 1 ? XSTRING( ALT1PORT_SERVER ) : XSTRING( PORT_SERVER ) ), CVAR_LATCH ); + modified += net_port6s[a]->modified; + net_port6s[a]->modified = qfalse; + } // Some cvars for configuring multicast options which facilitates scanning for servers on local subnets. net_mcast6addr = Cvar_Get( "net_mcast6addr", NET_MULTICAST_IP6, CVAR_LATCH | CVAR_ARCHIVE ); @@ -1492,6 +1555,7 @@ void NET_Config( qboolean enableNetworking ) { qboolean modified; qboolean stop; qboolean start; + int a; // get any latched changes to cvars modified = NET_GetCvars(); @@ -1528,11 +1592,21 @@ void NET_Config( qboolean enableNetworking ) { } if( stop ) { - if ( ip_socket != INVALID_SOCKET ) { - closesocket( ip_socket ); - ip_socket = INVALID_SOCKET; + for( a = 0; a < 3; ++a ) + { + if ( ip_sockets[a] != INVALID_SOCKET ) { + closesocket( ip_sockets[a] ); + ip_sockets[a] = INVALID_SOCKET; + } + + if ( ip6_sockets[a] != INVALID_SOCKET ) { + closesocket( ip6_sockets[a] ); + ip6_sockets[a] = INVALID_SOCKET; + } } + /* + TODO: accommodate if(multicast6_socket != INVALID_SOCKET) { if(multicast6_socket != ip6_socket) @@ -1541,15 +1615,11 @@ void NET_Config( qboolean enableNetworking ) { multicast6_socket = INVALID_SOCKET; } - if ( ip6_socket != INVALID_SOCKET ) { - closesocket( ip6_socket ); - ip6_socket = INVALID_SOCKET; - } - if ( socks_socket != INVALID_SOCKET ) { closesocket( socks_socket ); socks_socket = INVALID_SOCKET; } + */ } @@ -1656,6 +1726,7 @@ void NET_Sleep(int msec) struct timeval timeout; fd_set fdr; int retval; + int a; SOCKET highestfd = INVALID_SOCKET; if(msec < 0) @@ -1663,18 +1734,22 @@ void NET_Sleep(int msec) FD_ZERO(&fdr); - if(ip_socket != INVALID_SOCKET) + for(a = 0; a < 3; ++a) { - FD_SET(ip_socket, &fdr); + if(ip_sockets[a] != INVALID_SOCKET) + { + FD_SET(ip_sockets[a], &fdr); - highestfd = ip_socket; - } - if(ip6_socket != INVALID_SOCKET) - { - FD_SET(ip6_socket, &fdr); + if(highestfd == INVALID_SOCKET || ip_sockets[a] > highestfd) + highestfd = ip_sockets[a]; + } + if(ip6_sockets[a] != INVALID_SOCKET) + { + FD_SET(ip6_sockets[a], &fdr); - if(highestfd == INVALID_SOCKET || ip6_socket > highestfd) - highestfd = ip6_socket; + if(highestfd == INVALID_SOCKET || ip6_sockets[a] > highestfd) + highestfd = ip6_sockets[a]; + } } #ifdef _WIN32 diff --git a/src/qcommon/q_shared.h b/src/qcommon/q_shared.h index 331dcfcc..6d6aa461 100644 --- a/src/qcommon/q_shared.h +++ b/src/qcommon/q_shared.h @@ -1103,6 +1103,7 @@ typedef struct { // if none of the catchers are active, bound key strings will be executed #define KEYCATCH_CONSOLE 0x0001 #define KEYCATCH_UI 0x0002 +#define KEYCATCH_MESSAGE 0x0004 #define KEYCATCH_CGAME 0x0008 diff --git a/src/qcommon/qcommon.h b/src/qcommon/qcommon.h index b494773b..895c01d4 100644 --- a/src/qcommon/qcommon.h +++ b/src/qcommon/qcommon.h @@ -75,7 +75,7 @@ void MSG_WriteFloat (msg_t *sb, float f); void MSG_WriteString (msg_t *sb, const char *s); void MSG_WriteBigString (msg_t *sb, const char *s); void MSG_WriteAngle16 (msg_t *sb, float f); -int MSG_HashKey(const char *string, int maxlen); +int MSG_HashKey(int alternateProtocol, const char *string, int maxlen); void MSG_BeginReading (msg_t *sb); void MSG_BeginReadingOOB(msg_t *sb); @@ -97,13 +97,15 @@ int MSG_LookaheadByte (msg_t *msg); void MSG_WriteDeltaUsercmdKey( msg_t *msg, int key, usercmd_t *from, usercmd_t *to ); void MSG_ReadDeltaUsercmdKey( msg_t *msg, int key, usercmd_t *from, usercmd_t *to ); -void MSG_WriteDeltaEntity( msg_t *msg, struct entityState_s *from, struct entityState_s *to +void MSG_WriteDeltaEntity( int alternateProtocol, msg_t *msg, struct entityState_s *from, struct entityState_s *to , qboolean force ); -void MSG_ReadDeltaEntity( msg_t *msg, entityState_t *from, entityState_t *to, +void MSG_ReadDeltaEntity( int alternateProtocol, msg_t *msg, entityState_t *from, entityState_t *to, int number ); -void MSG_WriteDeltaPlayerstate( msg_t *msg, struct playerState_s *from, struct playerState_s *to ); +void MSG_WriteDeltaPlayerstate( int alternateProtocol, msg_t *msg, struct playerState_s *from, struct playerState_s *to ); void MSG_ReadDeltaPlayerstate( msg_t *msg, struct playerState_s *from, struct playerState_s *to ); +struct alternatePlayerState_s; +void MSG_ReadDeltaAlternatePlayerstate( msg_t *msg, struct alternatePlayerState_s *from, struct alternatePlayerState_s *to ); void MSG_ReportChangeVectors_f( void ); @@ -125,6 +127,10 @@ NET // disables ipv6 multicast support if set. #define NET_DISABLEMCAST 0x08 +#define NET_ENABLEALT1PROTO 0x01 +#define NET_ENABLEALT2PROTO 0x02 +#define NET_DISABLEPRIMPROTO 0x04 + #define PACKET_BACKUP 32 // number of old messages that must be kept on client and // server for delta comrpession and ping estimation @@ -162,6 +168,8 @@ typedef struct { unsigned short port; unsigned long scope_id; // Needed for IPv6 link-local addresses + + int alternateProtocol; } netadr_t; void NET_Init( void ); @@ -204,6 +212,7 @@ typedef struct { int dropped; // between last packet and previous + int alternateProtocol; netadr_t remoteAddress; int qport; // qport value to write when transmitting @@ -229,7 +238,7 @@ typedef struct { } netchan_t; void Netchan_Init( int qport ); -void Netchan_Setup(netsrc_t sock, netchan_t *chan, netadr_t adr, int qport, int challenge); +void Netchan_Setup(int alternateProtocol, netsrc_t sock, netchan_t *chan, netadr_t adr, int qport, int challenge); void Netchan_Transmit( netchan_t *chan, int length, const byte *data ); void Netchan_TransmitNextFragment( netchan_t *chan ); @@ -258,6 +267,10 @@ extern int demo_protocols[]; #define PORT_MASTER 30700 #define PORT_SERVER 30720 +#define ALT1PORT_MASTER 30700 +#define ALT1PORT_SERVER 30721 +#define ALT2PORT_MASTER 30710 +#define ALT2PORT_SERVER 30722 #define NUM_SERVER_PORTS 4 // broadcast scan this many ports after // PORT_SERVER so a single machine can // run multiple servers @@ -343,6 +356,7 @@ void VM_Free( vm_t *vm ); void VM_Clear(void); void VM_Forced_Unload_Start(void); void VM_Forced_Unload_Done(void); +void VM_ClearCallLevel(vm_t *vm); vm_t *VM_Restart(vm_t *vm, qboolean unpure); intptr_t QDECL VM_Call( vm_t *vm, int callNum, ... ); diff --git a/src/qcommon/vm.c b/src/qcommon/vm.c index 18be5331..aa77f605 100644 --- a/src/qcommon/vm.c +++ b/src/qcommon/vm.c @@ -744,6 +744,10 @@ void VM_Forced_Unload_Done(void) { forced_unload = 0; } +void VM_ClearCallLevel(vm_t *vm) { + vm->callLevel = 0; +} + void *VM_ArgPtr( intptr_t intValue ) { if ( !intValue ) { return NULL; diff --git a/src/sdl/sdl_input.c b/src/sdl/sdl_input.c index 2cbdfe9a..e3ae9efc 100644 --- a/src/sdl/sdl_input.c +++ b/src/sdl/sdl_input.c @@ -416,7 +416,7 @@ static void IN_DeactivateMouse( void ) SDL_SetRelativeMouseMode( SDL_FALSE ); // Don't warp the mouse unless the cursor is within the window - if( SDL_GetWindowFlags( SDL_window ) & SDL_WINDOW_MOUSE_FOCUS ) + if( SDL_GetWindowFlags( SDL_window ) & SDL_WINDOW_MOUSE_FOCUS && uiInterface != 2 ) { int x, y; IN_GetUIMousePosition( &x, &y ); @@ -956,7 +956,7 @@ void IN_Frame( void ) // Loading in windowed mode IN_DeactivateMouse( ); } - else if( !cls.glconfig.isFullscreen && cursorShowing ) + else if( !cls.glconfig.isFullscreen && cursorShowing && uiInterface != 2 ) { // Use WM cursor when not fullscreen IN_DeactivateMouse( ); @@ -969,7 +969,7 @@ void IN_Frame( void ) else IN_ActivateMouse( ); - if( !mouseActive ) + if( !mouseActive && uiInterface != 2 ) { SDL_GetMouseState( &x, &y ); IN_SetUIMousePosition( x, y ); diff --git a/src/server/server.h b/src/server/server.h index 0d56ea11..591af854 100644 --- a/src/server/server.h +++ b/src/server/server.h @@ -259,7 +259,7 @@ extern cvar_t *sv_maxclients; extern cvar_t *sv_privateClients; extern cvar_t *sv_hostname; -extern cvar_t *sv_master[MAX_MASTER_SERVERS]; +extern cvar_t *sv_masters[3][MAX_MASTER_SERVERS]; extern cvar_t *sv_reconnectlimit; extern cvar_t *sv_showloss; extern cvar_t *sv_padPackets; diff --git a/src/server/sv_ccmds.c b/src/server/sv_ccmds.c index 48b1eb65..56c73aa8 100644 --- a/src/server/sv_ccmds.c +++ b/src/server/sv_ccmds.c @@ -45,6 +45,7 @@ static void SV_Map_f( void ) { qboolean killBots, cheat; char expanded[MAX_QPATH]; char mapname[MAX_QPATH]; + int a; int i; map = Cmd_Argv(1); @@ -88,8 +89,9 @@ static void SV_Map_f( void ) { // This forces the local master server IP address cache // to be updated on sending the next heartbeat - for( i = 0; i < MAX_MASTER_SERVERS; i++ ) - sv_master[ i ]->modified = qtrue; + for( a = 0; a < 3; ++a ) + for( i = 0; i < MAX_MASTER_SERVERS; i++ ) + sv_masters[ a ][ i ]->modified = qtrue; } /* diff --git a/src/server/sv_client.c b/src/server/sv_client.c index 5a60a271..91743f8e 100644 --- a/src/server/sv_client.c +++ b/src/server/sv_client.c @@ -60,8 +60,6 @@ void SV_GetChallenge(netadr_t from) int clientChallenge; challenge_t *challenge; qboolean wasfound = qfalse; - char *gameName; - qboolean gameMismatch; // Prevent using getchallenge as an amplifier if ( SVC_RateLimitAddress( from, 10, 1000 ) ) { @@ -77,18 +75,6 @@ void SV_GetChallenge(netadr_t from) return; } - gameName = Cmd_Argv(2); - - gameMismatch = !*gameName || strcmp(gameName, com_gamename->string) != 0; - - // reject client if the gamename string sent by the client doesn't match ours - if (gameMismatch) - { - NET_OutOfBandPrint(NS_SERVER, from, "print\nGame mismatch: This is a %s server\n", - com_gamename->string); - return; - } - oldest = 0; oldestClientTime = oldestTime = 0x7fffffff; @@ -166,8 +152,8 @@ void SV_DirectConnect( netadr_t from ) { Q_strncpyz( userinfo, Cmd_Argv(1), sizeof(userinfo) ); version = atoi( Info_ValueForKey( userinfo, "protocol" ) ); - if ( version != PROTOCOL_VERSION ) { - NET_OutOfBandPrint(NS_SERVER, from, "print\nServer uses protocol version %i " + if ( version != PROTOCOL_VERSION && version != 70 && version != 69 ) { + NET_OutOfBandPrint(NS_SERVER, from, "print\nServer uses either protocol version %i, 70 or 69 " "(yours is %i).\n", PROTOCOL_VERSION, version); Com_DPrintf(" rejected connect from version %i\n", version); return; @@ -333,11 +319,13 @@ gotnewcl: ent = SV_GentityNum( clientNum ); newcl->gentity = ent; + Cvar_Set( va( "sv_clAltProto%i", clientNum ), ( version == 69 ? "2" : version == 70 ? "1" : "0" ) ); + // save the challenge newcl->challenge = challenge; // save the address - Netchan_Setup(NS_SERVER, &newcl->netchan, from, qport, challenge); + Netchan_Setup((version == 69 ? 2 : version == 70 ? 1 : 0), NS_SERVER, &newcl->netchan, from, qport, challenge); // init the netchan queue newcl->netchan_end_queue = &newcl->netchan_start_queue; @@ -532,7 +520,7 @@ static void SV_SendClientGameState( client_t *client ) { continue; } MSG_WriteByte( &msg, svc_baseline ); - MSG_WriteDeltaEntity( &msg, &nullstate, base, qtrue ); + MSG_WriteDeltaEntity( client->netchan.alternateProtocol, &msg, &nullstate, base, qtrue ); } MSG_WriteByte( &msg, svc_EOF ); @@ -1200,8 +1188,16 @@ void SV_UserinfoChanged( client_t *cl ) { } #ifdef USE_VOIP - val = Info_ValueForKey(cl->userinfo, "cl_voipProtocol"); - cl->hasVoip = !Q_stricmp( val, "opus" ); + if( cl->netchan.alternateProtocol == 0 ) + { + val = Info_ValueForKey(cl->userinfo, "cl_voipProtocol"); + cl->hasVoip = !Q_stricmp( val, "opus" ); + } + else + { + val = Info_ValueForKey(cl->userinfo, "cl_voip"); + cl->hasVoip = atoi(val); + } #endif // TTimo @@ -1446,7 +1442,7 @@ static void SV_UserMove( client_t *cl, msg_t *msg, qboolean delta ) { // also use the message acknowledge key ^= cl->messageAcknowledge; // also use the last acknowledged server command in the key - key ^= MSG_HashKey(cl->reliableCommands[ cl->reliableAcknowledge & (MAX_RELIABLE_COMMANDS-1) ], 32); + key ^= MSG_HashKey(cl->netchan.alternateProtocol, cl->reliableCommands[ cl->reliableAcknowledge & (MAX_RELIABLE_COMMANDS-1) ], 32); Com_Memset( &nullcmd, 0, sizeof(nullcmd) ); oldcmd = &nullcmd; @@ -1539,7 +1535,8 @@ void SV_UserVoip(client_t *cl, msg_t *msg, qboolean ignoreData) { int sender, generation, sequence, frames, packetsize; uint8_t recips[(MAX_CLIENTS + 7) / 8]; - int flags; + int recip1 = 0, recip2 = 0, recip3 = 0; // silence warning + int flags = 0; byte encoded[sizeof(cl->voipPacket[0]->data)]; client_t *client = NULL; voipServerPacket_t *packet = NULL; @@ -1549,8 +1546,14 @@ void SV_UserVoip(client_t *cl, msg_t *msg, qboolean ignoreData) generation = MSG_ReadByte(msg); sequence = MSG_ReadLong(msg); frames = MSG_ReadByte(msg); - MSG_ReadData(msg, recips, sizeof(recips)); - flags = MSG_ReadByte(msg); + if (cl->netchan.alternateProtocol == 0) { + MSG_ReadData(msg, recips, sizeof(recips)); + flags = MSG_ReadByte(msg); + } else { + recip1 = MSG_ReadLong(msg); + recip2 = MSG_ReadLong(msg); + recip3 = MSG_ReadLong(msg); + } packetsize = MSG_ReadShort(msg); if (msg->readcount > msg->cursize) @@ -1593,10 +1596,21 @@ void SV_UserVoip(client_t *cl, msg_t *msg, qboolean ignoreData) else if (*cl->downloadName) // !!! FIXME: possible to DoS? continue; // no VoIP allowed if downloading, to save bandwidth. - if(Com_IsVoipTarget(recips, sizeof(recips), i)) + if (cl->netchan.alternateProtocol == 0) { + if(Com_IsVoipTarget(recips, sizeof(recips), i)) + flags |= VOIP_DIRECT; + else + flags &= ~VOIP_DIRECT; + } else { + if (i < 31 && (recip1 & (1 << (i - 0))) == 0) + continue; // not addressed to this player. + else if (i >= 31 && i < 62 && (recip2 & (1 << (i - 31))) == 0) + continue; // not addressed to this player. + else if (i >= 62 && (recip3 & (1 << (i - 62))) == 0) + continue; // not addressed to this player. + flags |= VOIP_DIRECT; - else - flags &= ~VOIP_DIRECT; + } if (!(flags & (VOIP_SPATIAL | VOIP_DIRECT))) continue; // not addressed to this player. @@ -1709,6 +1723,28 @@ void SV_ExecuteClientMessage( client_t *cl, msg_t *msg ) { do { c = MSG_ReadByte( msg ); + if ( cl->netchan.alternateProtocol != 0 ) { + // See if this is an extension command after the EOF, which means we + // got data that a legacy server should ignore. + if ( c == clc_EOF && MSG_LookaheadByte( msg ) == clc_voipSpeex ) { + MSG_ReadByte( msg ); // throw the clc_extension byte away. + c = MSG_ReadByte( msg ); // something legacy servers can't do! + // sometimes you get a clc_extension at end of stream...dangling + // bits in the huffman decoder giving a bogus value? + if ( c == -1 ) { + c = clc_EOF; + } + } + + if ( c == clc_voipOpus ) { + c = clc_voipSpeex; + } else if ( c == clc_voipOpus + 1 ) { + c = clc_voipOpus; + } else if ( c == clc_voipSpeex ) { + c = clc_voipOpus + 1; + } + } + if ( c == clc_EOF ) { break; } diff --git a/src/server/sv_init.c b/src/server/sv_init.c index 380a117e..16726b40 100644 --- a/src/server/sv_init.c +++ b/src/server/sv_init.c @@ -626,6 +626,7 @@ Only called at main exe startup, not for each game */ void SV_Init (void) { + int a; int index; SV_AddOperatorCommands (); @@ -668,9 +669,12 @@ void SV_Init (void) sv_allowDownload = Cvar_Get ("sv_allowDownload", "0", CVAR_SERVERINFO); Cvar_Get ("sv_dlURL", "", CVAR_SERVERINFO | CVAR_ARCHIVE); - sv_master[0] = Cvar_Get("sv_master1", MASTER_SERVER_NAME, 0); - for(index = 1; index < MAX_MASTER_SERVERS; index++) - sv_master[index] = Cvar_Get(va("sv_master%d", index + 1), "", CVAR_ARCHIVE); + for (a = 0; a < 3; ++a) + { + sv_masters[a][0] = Cvar_Get(va("sv_%smaster1", (a == 2 ? "alt2" : a == 1 ? "alt1" : "")), MASTER_SERVER_NAME, 0); + for(index = 1; index < MAX_MASTER_SERVERS; index++) + sv_masters[a][index] = Cvar_Get(va("sv_%smaster%d", (a == 2 ? "alt2" : a == 1 ? "alt1" : ""), index + 1), "", CVAR_ARCHIVE); + } sv_reconnectlimit = Cvar_Get ("sv_reconnectlimit", "3", 0); sv_showloss = Cvar_Get ("sv_showloss", "0", 0); diff --git a/src/server/sv_main.c b/src/server/sv_main.c index e5b260e5..19ec5cea 100644 --- a/src/server/sv_main.c +++ b/src/server/sv_main.c @@ -42,7 +42,7 @@ cvar_t *sv_maxclients; cvar_t *sv_privateClients; // number of clients reserved for password cvar_t *sv_hostname; -cvar_t *sv_master[MAX_MASTER_SERVERS]; // master server ip address +cvar_t *sv_masters[3][MAX_MASTER_SERVERS]; // master server IP addresses cvar_t *sv_reconnectlimit; // minimum seconds between connect messages cvar_t *sv_showloss; // report when usercmds are lost cvar_t *sv_padPackets; // add nop bytes to messages @@ -225,12 +225,15 @@ but not on every player enter or exit. #define HEARTBEAT_MSEC 300*1000 void SV_MasterHeartbeat(const char *message) { - static netadr_t adr[MAX_MASTER_SERVERS][2]; // [2] for v4 and v6 address for the same address string. + static netadr_t adrs[3][MAX_MASTER_SERVERS][2]; // [2] for v4 and v6 address for the same address string. + int a; int i; int res; int netenabled; + int netAlternateProtocols; netenabled = Cvar_VariableIntegerValue("net_enabled"); + netAlternateProtocols = Cvar_VariableIntegerValue("net_alternateProtocols"); // "dedicated 1" is for lan play, "dedicated 2" is for inet public play if (!com_dedicated || com_dedicated->integer != 2 || !(netenabled & (NET_ENABLEV4 | NET_ENABLEV6))) @@ -242,72 +245,86 @@ void SV_MasterHeartbeat(const char *message) svs.nextHeartbeatTime = svs.time + HEARTBEAT_MSEC; + for (a = 0; a < 3; ++a) + { + // indent + if(a == 0 && (netAlternateProtocols & NET_DISABLEPRIMPROTO)) + continue; + if(a == 1 && !(netAlternateProtocols & NET_ENABLEALT1PROTO)) + continue; + if(a == 2 && !(netAlternateProtocols & NET_ENABLEALT2PROTO)) + continue; + // send to group masters for (i = 0; i < MAX_MASTER_SERVERS; i++) { - if(!sv_master[i]->string[0]) + if(!sv_masters[a][i]->string[0]) continue; // see if we haven't already resolved the name // resolving usually causes hitches on win95, so only // do it when needed - if(sv_master[i]->modified || (adr[i][0].type == NA_BAD && adr[i][1].type == NA_BAD)) + if(sv_masters[a][i]->modified || (adrs[a][i][0].type == NA_BAD && adrs[a][i][1].type == NA_BAD)) { - sv_master[i]->modified = qfalse; + sv_masters[a][i]->modified = qfalse; if(netenabled & NET_ENABLEV4) { - Com_Printf("Resolving %s (IPv4)\n", sv_master[i]->string); - res = NET_StringToAdr(sv_master[i]->string, &adr[i][0], NA_IP); + Com_Printf("Resolving %s (IPv4)\n", sv_masters[a][i]->string); + res = NET_StringToAdr(sv_masters[a][i]->string, &adrs[a][i][0], NA_IP); + adrs[a][i][0].alternateProtocol = a; if(res == 2) { // if no port was specified, use the default master port - adr[i][0].port = BigShort(PORT_MASTER); + adrs[a][i][0].port = BigShort(a == 2 ? ALT2PORT_MASTER : a == 1 ? ALT1PORT_MASTER : PORT_MASTER); } if(res) - Com_Printf( "%s resolved to %s\n", sv_master[i]->string, NET_AdrToStringwPort(adr[i][0])); + Com_Printf( "%s resolved to %s\n", sv_masters[a][i]->string, NET_AdrToStringwPort(adrs[a][i][0])); else - Com_Printf( "%s has no IPv4 address.\n", sv_master[i]->string); + Com_Printf( "%s has no IPv4 address.\n", sv_masters[a][i]->string); } if(netenabled & NET_ENABLEV6) { - Com_Printf("Resolving %s (IPv6)\n", sv_master[i]->string); - res = NET_StringToAdr(sv_master[i]->string, &adr[i][1], NA_IP6); + Com_Printf("Resolving %s (IPv6)\n", sv_masters[a][i]->string); + res = NET_StringToAdr(sv_masters[a][i]->string, &adrs[a][i][1], NA_IP6); + adrs[a][i][1].alternateProtocol = a; if(res == 2) { // if no port was specified, use the default master port - adr[i][1].port = BigShort(PORT_MASTER); + adrs[a][i][1].port = BigShort(a == 2 ? ALT2PORT_MASTER : a == 1 ? ALT1PORT_MASTER : PORT_MASTER); } if(res) - Com_Printf( "%s resolved to %s\n", sv_master[i]->string, NET_AdrToStringwPort(adr[i][1])); + Com_Printf( "%s resolved to %s\n", sv_masters[a][i]->string, NET_AdrToStringwPort(adrs[a][i][1])); else - Com_Printf( "%s has no IPv6 address.\n", sv_master[i]->string); + Com_Printf( "%s has no IPv6 address.\n", sv_masters[a][i]->string); } - if(adr[i][0].type == NA_BAD && adr[i][1].type == NA_BAD) + if(adrs[a][i][0].type == NA_BAD && adrs[a][i][1].type == NA_BAD) { - Com_Printf("Couldn't resolve address: %s\n", sv_master[i]->string); - Cvar_Set(sv_master[i]->name, ""); - sv_master[i]->modified = qfalse; + Com_Printf("Couldn't resolve address: %s\n", sv_masters[a][i]->string); + Cvar_Set(sv_masters[a][i]->name, ""); + sv_masters[a][i]->modified = qfalse; continue; } } - Com_Printf ("Sending heartbeat to %s\n", sv_master[i]->string ); + Com_Printf ("Sending%s heartbeat to %s\n", (a == 2 ? " alternate-2" : a == 1 ? " alternate-1" : ""), sv_masters[a][i]->string ); // this command should be changed if the server info / status format // ever incompatably changes - if(adr[i][0].type != NA_BAD) - NET_OutOfBandPrint( NS_SERVER, adr[i][0], "heartbeat %s\n", message); - if(adr[i][1].type != NA_BAD) - NET_OutOfBandPrint( NS_SERVER, adr[i][1], "heartbeat %s\n", message); + if(adrs[a][i][0].type != NA_BAD) + NET_OutOfBandPrint( NS_SERVER, adrs[a][i][0], "heartbeat %s\n", message); + if(adrs[a][i][1].type != NA_BAD) + NET_OutOfBandPrint( NS_SERVER, adrs[a][i][1], "heartbeat %s\n", message); + } + // outdent } } @@ -542,6 +559,9 @@ static void SVC_Status( netadr_t from ) { // to prevent timed spoofed reply packets that add ghost servers Info_SetValueForKey( infostring, "challenge", Cmd_Argv(1) ); + if ( from.alternateProtocol != 0 ) + Info_SetValueForKey( infostring, "protocol", from.alternateProtocol == 2 ? "69" : "70" ); + status[0] = 0; statusLength = 0; @@ -612,7 +632,7 @@ void SVC_Info( netadr_t from ) { // to prevent timed spoofed reply packets that add ghost servers Info_SetValueForKey( infostring, "challenge", Cmd_Argv(1) ); - Info_SetValueForKey( infostring, "protocol", va("%i", PROTOCOL_VERSION) ); + Info_SetValueForKey( infostring, "protocol", va("%i", from.alternateProtocol == 2 ? 69 : from.alternateProtocol == 1 ? 70 : PROTOCOL_VERSION) ); Info_SetValueForKey( infostring, "gamename", com_gamename->string ); Info_SetValueForKey( infostring, "hostname", sv_hostname->string ); Info_SetValueForKey( infostring, "mapname", sv_mapname->string ); @@ -622,8 +642,12 @@ void SVC_Info( netadr_t from ) { Info_SetValueForKey( infostring, "pure", va("%i", sv_pure->integer ) ); #ifdef USE_VOIP - if (sv_voipProtocol->string && *sv_voipProtocol->string) { - Info_SetValueForKey( infostring, "voip", sv_voipProtocol->string ); + if (from.alternateProtocol == 0) { + if (sv_voipProtocol->string && *sv_voipProtocol->string) { + Info_SetValueForKey( infostring, "voip", sv_voipProtocol->string ); + } + } else { + Info_SetValueForKey( infostring, "voip", va("%i", sv_voip->integer) ); } #endif diff --git a/src/server/sv_net_chan.c b/src/server/sv_net_chan.c index d7ac326c..7ec27cf9 100644 --- a/src/server/sv_net_chan.c +++ b/src/server/sv_net_chan.c @@ -26,6 +26,110 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #include "server.h" /* +============== +SV_Netchan_Encode + + // first four bytes of the data are always: + long reliableAcknowledge; + +============== +*/ +static void SV_Netchan_Encode( client_t *client, msg_t *msg ) { + long i, index; + byte key, *string; + int srdc, sbit; + qboolean soob; + + if ( msg->cursize < SV_ENCODE_START ) { + return; + } + + srdc = msg->readcount; + sbit = msg->bit; + soob = msg->oob; + + msg->bit = 0; + msg->readcount = 0; + msg->oob = qfalse; + + /* reliableAcknowledge = */ MSG_ReadLong(msg); + + msg->oob = soob; + msg->bit = sbit; + msg->readcount = srdc; + + string = (byte *)client->lastClientCommandString; + index = 0; + // xor the client challenge with the netchan sequence number + key = client->challenge ^ client->netchan.outgoingSequence; + for (i = SV_ENCODE_START; i < msg->cursize; i++) { + // modify the key with the last received and with this message acknowledged client command + if (!string[index]) + index = 0; + if (string[index] > 127 || (client->netchan.alternateProtocol == 2 && string[index] == '%')) { + key ^= '.' << (i & 1); + } + else { + key ^= string[index] << (i & 1); + } + index++; + // encode the data with this key + *(msg->data + i) = *(msg->data + i) ^ key; + } +} + +/* +============== +SV_Netchan_Decode + + // first 12 bytes of the data are always: + long serverId; + long messageAcknowledge; + long reliableAcknowledge; + +============== +*/ +static void SV_Netchan_Decode( client_t *client, msg_t *msg ) { + int serverId, messageAcknowledge, reliableAcknowledge; + int i, index, srdc, sbit; + qboolean soob; + byte key, *string; + + srdc = msg->readcount; + sbit = msg->bit; + soob = msg->oob; + + msg->oob = qfalse; + + serverId = MSG_ReadLong(msg); + messageAcknowledge = MSG_ReadLong(msg); + reliableAcknowledge = MSG_ReadLong(msg); + + msg->oob = soob; + msg->bit = sbit; + msg->readcount = srdc; + + string = (byte *)client->reliableCommands[ reliableAcknowledge & (MAX_RELIABLE_COMMANDS-1) ]; + index = 0; + + key = client->challenge ^ serverId ^ messageAcknowledge; + for (i = msg->readcount + SV_DECODE_START; i < msg->cursize; i++) { + // modify the key with the last sent and acknowledged server command + if (!string[index]) + index = 0; + if (string[index] > 127 || (client->netchan.alternateProtocol == 2 && string[index] == '%')) { + key ^= '.' << (i & 1); + } + else { + key ^= string[index] << (i & 1); + } + index++; + // decode the data with this key + *(msg->data + i) = *(msg->data + i) ^ key; + } +} + +/* ================= SV_Netchan_FreeQueue ================= @@ -126,6 +230,8 @@ void SV_Netchan_Transmit( client_t *client, msg_t *msg) } else { + if (client->netchan.alternateProtocol != 0) + SV_Netchan_Encode( client, msg ); Netchan_Transmit( &client->netchan, msg->cursize, msg->data ); } } @@ -140,6 +246,8 @@ qboolean SV_Netchan_Process( client_t *client, msg_t *msg ) { ret = Netchan_Process( &client->netchan, msg ); if (!ret) return qfalse; + if (client->netchan.alternateProtocol != 0) + SV_Netchan_Decode( client, msg ); return qtrue; } diff --git a/src/server/sv_snapshot.c b/src/server/sv_snapshot.c index e73e6138..09633eb7 100644 --- a/src/server/sv_snapshot.c +++ b/src/server/sv_snapshot.c @@ -53,7 +53,7 @@ SV_EmitPacketEntities Writes a delta update of an entityState_t list to the message. ============= */ -static void SV_EmitPacketEntities( clientSnapshot_t *from, clientSnapshot_t *to, msg_t *msg ) { +static void SV_EmitPacketEntities( int alternateProtocol, clientSnapshot_t *from, clientSnapshot_t *to, msg_t *msg ) { entityState_t *oldent, *newent; int oldindex, newindex; int oldnum, newnum; @@ -89,7 +89,7 @@ static void SV_EmitPacketEntities( clientSnapshot_t *from, clientSnapshot_t *to, // delta update from old position // because the force parm is qfalse, this will not result // in any bytes being emited if the entity has not changed at all - MSG_WriteDeltaEntity (msg, oldent, newent, qfalse ); + MSG_WriteDeltaEntity (alternateProtocol, msg, oldent, newent, qfalse ); oldindex++; newindex++; continue; @@ -97,14 +97,14 @@ static void SV_EmitPacketEntities( clientSnapshot_t *from, clientSnapshot_t *to, if ( newnum < oldnum ) { // this is a new entity, send it from the baseline - MSG_WriteDeltaEntity (msg, &sv.svEntities[newnum].baseline, newent, qtrue ); + MSG_WriteDeltaEntity (alternateProtocol, msg, &sv.svEntities[newnum].baseline, newent, qtrue ); newindex++; continue; } if ( newnum > oldnum ) { // the old entity isn't present in the new message - MSG_WriteDeltaEntity (msg, oldent, NULL, qtrue ); + MSG_WriteDeltaEntity (alternateProtocol, msg, oldent, NULL, qtrue ); oldindex++; continue; } @@ -192,13 +192,13 @@ static void SV_WriteSnapshotToClient( client_t *client, msg_t *msg ) { // delta encode the playerstate if ( oldframe ) { - MSG_WriteDeltaPlayerstate( msg, &oldframe->ps, &frame->ps ); + MSG_WriteDeltaPlayerstate( client->netchan.alternateProtocol, msg, &oldframe->ps, &frame->ps ); } else { - MSG_WriteDeltaPlayerstate( msg, NULL, &frame->ps ); + MSG_WriteDeltaPlayerstate( client->netchan.alternateProtocol, msg, NULL, &frame->ps ); } // delta encode the entities - SV_EmitPacketEntities (oldframe, frame, msg); + SV_EmitPacketEntities (client->netchan.alternateProtocol, oldframe, frame, msg); // padding for rate debugging if ( sv_padPackets->integer ) { @@ -551,13 +551,19 @@ static void SV_WriteVoipToClient(client_t *cl, msg_t *msg) if (totalbytes > (msg->maxsize - msg->cursize) / 2) break; - MSG_WriteByte(msg, svc_voipOpus); + if(cl->netchan.alternateProtocol != 0) + { + MSG_WriteByte(msg, svc_EOF); + MSG_WriteByte(msg, svc_voipSpeex); + } + MSG_WriteByte(msg, svc_voipOpus); MSG_WriteShort(msg, packet->sender); MSG_WriteByte(msg, (byte) packet->generation); MSG_WriteLong(msg, packet->sequence); MSG_WriteByte(msg, packet->frames); MSG_WriteShort(msg, packet->len); - MSG_WriteBits(msg, packet->flags, VOIP_FLAGCNT); + if(cl->netchan.alternateProtocol == 0) + MSG_WriteBits(msg, packet->flags, VOIP_FLAGCNT); MSG_WriteData(msg, packet->data, packet->len); } |