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AgeCommit message (Expand)Author
2013-01-12Fix win32 console partial print being overwrittenZack Middleton
2013-01-12Make win32 console cursor visibleZack Middleton
2013-01-12Fix win32 input left on buffer and overwrittenZack Middleton
2013-01-12Fix #5849 - broken snapvector inverts player speedMark
2013-01-12#5866: Fix surface culling through portals, and use the correct number of fru...SmileTheory
2013-01-12Don't look for colors past win32 input line lengthZack Middleton
2013-01-12Fix win32 dedicated input line printing to backlogZack Middleton
2013-01-12Colorize text on win32 consoleZack Middleton
2013-01-12#5863 - Use proper texture coordinates for alpha tested materials when doing ...SmileTheory
2013-01-12#5818 - Modular renderer and Rend2 support for MSVC.SmileTheory
2013-01-12Increase various arbitrary limits - Bug #5463Zachary Slater
2013-01-12More fixes to the macosx buildsystem. This removes the SDL Framework and make...Richard Allen
2013-01-12Changed the MacOS-X build system to make UB's containing i386 and x86_64 arch...Richard Allen
2013-01-12Missed a file in the previous commit.James Canete
2013-01-12Support r_srgb even without hardware support. Also tweak default autoexposure...James Canete
2013-01-12Save all arguments from connect for reconnect command. Remove unnecessary loc...Zack Middleton
2013-01-12Fix dedicated server crashing when using MSG_ReadDelta*, though it only happe...Zack Middleton
2013-01-12Fix reconnect command to work after leaving server. (#5794)Zack Middleton
2013-01-12Fix passing arg9 (qvm only), arg10, and arg11 to vmMain for native libs and n...Zack Middleton
2013-01-12Fix clients being able to reset their player state and respawn using donedl.Zack Middleton
2013-01-12Fix a couple files not ending with a newline.James Canete
2013-01-12Only declare var_SampleToView in lightall shader when it is actually used.James Canete
2013-01-12- Allow changing cl_voip without restarting. - Fix assert failing in CL_Parse...Zack Middleton
2013-01-12Fix server ignoring client move commands if voip data is included.Zack Middleton
2013-01-12Fix writting voip data in demos (broke in r2102).Zack Middleton
2013-01-12Split light sample into direct and ambient parts when using deluxemaps or per...James Canete
2013-01-12From /dev/humancontroller: Typo.James Canete
2013-01-12#5812 - Use refdef's coordinates when drawing to screen shadow fbo, and separ...James Canete
2013-01-12#5808 - Include and use .glsl in source (rend2)James Canete
2013-01-12Add length check here as well, thanks EnsiformThilo Schulz
2013-01-12Fix function prototype for Info_RemoveKey_Big. Pointed out by Ensiform.Zack Middleton
2013-01-12Remove unused function CL_DisconnectPacket. Pointed out by Ensiform.Zack Middleton
2013-01-12Make software overbright optional (cvar r_softOverbright) and reduce the numb...James Canete
2013-01-12Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.Zack Middleton
2013-01-12- Check for invalid filename in OpenAL's RegisterSound function. - Changed Ba...Zack Middleton
2013-01-12Remove unneeded name buffer in S_Play_f.Zack Middleton
2013-01-12Improve "play" command, based on a patch from Ensiform.Zack Middleton
2013-01-12#5799 - Change messagemode text box to display colors like in console input box.Zack Middleton
2013-01-12Remove anti tamper leftover code 'CL_ChangeReliableCommand'. From Ensiform.Zack Middleton
2013-01-12Change error message in CL_ConfigstringModified to specify out of range index...Zack Middleton
2013-01-12Fix some "> MAX_*" to be ">= MAX_*".Zack Middleton
2013-01-12Various shader fixes and optimizations.James Canete
2013-01-12Fix bugs where some surfaces weren't merged and others were counted as merged...James Canete
2013-01-12When calling qglDrawRangeElementsEXT(), use proper start and end parameters.James Canete
2013-01-12Change more operator commands to require sv_running to be usable. Patch by En...Zack Middleton
2013-01-12Ensure the correct FBO is bound when drawing. (Fixes bug #5791.)James Canete
2013-01-12Fix restoring old fs_game upon leaving a server. Patch by Ensiform.Zack Middleton
2013-01-12Clean up getting pshadowMap in Rend2's R_DecomposeSort().Zack Middleton
2013-01-12Show reason non-default renderer failed to load.Zack Middleton
2013-01-12Fix some non-ASCII characters. Patch originally by /dev/humancontroller, modi...James Canete