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2013-01-03* Use binary searching instead of linear searching for many static arraysM. Kristall
2013-01-03* Change team colors in !listplayers to be more consistent with team prefixes inM. Kristall
chat
2013-01-03* Remove GUID stub display from most admin functions (still in !namelog for now)M. Kristall
* Display a hint in !listplayers by players you can target with !setlevel * Fix for incorrect "a.k.a." information displaying for non-admins and incognito admins
2013-01-03* Merge ioq3-r1680Tim Angus
2013-01-03* Fix admin log messages + admin command message outputs appearing in the ↵Christopher Schwarz
wrong order in console
2013-01-03* (bug 4310) Rework admin.logChristopher Schwarz
- Remove admin.log and fold its information into games.log because its information is rarely useful without the context that games.log brings - Don't show guid/flags in AdminCmd: log items. Show registered name instead. - Add an AdminAuth: log item that contains this info, occurring at connect, setlevel, and readconfig - Always attach an admin's registered name to bans so the correct people are complained about rather than aliases - General g_admin.c shrinking and refactoring
2013-01-03* (bug 4309) Add options to !restart that allow for keeping/switching player ↵Christopher Schwarz
teams, and optionally also to lock them.
2013-01-03* (bug 2923) Add ability to have a "warmup" time where players cannot join a ↵Christopher Schwarz
team, in order to prevent dretches with fast computers from camping the other base before the humans even load the map. Disabled by default; set g_doWarmup 1 to enable.
2013-01-03* (bug 4305) Refactor/simplify UI_Text_Paint functions (Rezyn)Christopher Schwarz
2013-01-03* Make position of "ALLFLAGS" admin flag irrelevantM. Kristall
* Keep track of clients' admin statuses better and refactor large amounts of related admin code
2013-01-03* Better fix for !showbans -10 not working properlyM. Kristall
2013-01-03* say_area can only be used while aliveBen Millwood
2013-01-03* Remove redundant colour in G_AdminMessageBen Millwood
2013-01-03* See what the grammar nazis made me do?Tim Angus
2013-01-03* Fix buffer problems in CG_Say preventing locations from showingChristopher Schwarz
* Fix showing your own location in CG_Say
2013-01-03* (bug #2799) The grammar nazis ATTACKTim Angus
2013-01-03* (bug #3994) Dependencies for master server (DavidSev)Tim Angus
2013-01-03* (bug #3949) Paint menus in stack order (Amanieu)Tim Angus
2013-01-03* (bug #3545) Remove missing trap_CvarVariableValueTim Angus
2013-01-03* (bug #3462) Trails with a fadeOutTime don't fadeTim Angus
2013-01-03* (bug #3705) Collision bugfix/optimisation from Tr3BTim Angus
2013-01-03* Guard against buildable health going negativeTim Angus
2013-01-03* Fix wonky say text field behavior when you press insert (Rezyn)Christopher Schwarz
* Properly prevent deconstructing the last spawn when it's markdeconstruct with no power (Rezyn) * Fix typo on nextmap votes (Byron Johnson)
2013-01-03* That's the last time I trust myself to make even super-trivial fixes to ↵Christopher Schwarz
patches without testing them again :-(
2013-01-03* (bug 4303) Disallow blank hostnames and non-printing characters in the ↵Christopher Schwarz
server browser (thanks Khalsa)
2013-01-03* (bug #4265) Fix CG_WorldToScreen to accomdate cg_viewsizeTim Angus
* (bug #4265) Clip health bars to the cg_viewsize viewport
2013-01-03* Revert r1800 at Timbo requestChristopher Schwarz
2013-01-03* (bug 4265) Fix buildable health display not accomodating cg_viewsize (Rezyn)Christopher Schwarz
2013-01-03* Fix random whitespaceTim Angus
2013-01-03* (bug 4300) Sort cvars in Server Info menu (Rezyn)Christopher Schwarz
2013-01-03* Fix most votes not executingM. Kristall
2013-01-03* Merge ioq3-r1669Tim Angus
2013-01-03* Various small style fixes/corrections/changes (Undeference, Timbo, benmachine)Christopher Schwarz
* Restore /ignore functionality to a couple message types I forgot (Undeference) * Fix some color bleeds on names (Rezyn) * Fix an uninitialized buffer in featured labels (Rezyn) * Apply team colors to only the letter and not the brackets too, in cg_chatteamprefix (Undeference) * Default cg_drawcrosshairs 2, crosshairs for everything (kevlarman)
2013-01-03* Report source file in some error messagesBen Millwood
2013-01-03* New ownerdraw for speedometerBen Millwood
- Controlled by cg_drawSpeed, which is a bitfield Bit 1 controls the text draw, bit 2 controls the graph, and bit 4 ignores vertical speed in the calculation.
2013-01-03* (bug 4306) Fix display formatting between different types of chat textChristopher Schwarz
* Support parsing /say_area out of /say * General cleanups/refactors to messaging code
2013-01-03* (bug 3640) Don't close all client menus upon death because it annoys the ↵Christopher Schwarz
crap out of people for no good reason
2013-01-03* (bug 2991) Add teamoverlay, an optional hud display showing names, health, ↵Christopher Schwarz
class/equipment, and locations of teammates - Disable with cg_drawTeamOverlay 0 or remove it from your hud - Control number of teammates to show with cg_teamOverlayMaxPlayers - When teamoverlay is enabled, show health of teammates next to their name when the crosshair is over them - Servers who dislike gameplay effects or want to save on bandwidth use can use g_allowTeamOverlay 0 to disable the feature for players - Special thanks to Risujin for bring this idea and the original patch to Tremulous * Cache teaminfo on the server and send only when needed (Undeference) * Increase frequency of sending updated teaminfo (Undeference)
2013-01-03* (bug 4302) Fix server join listChristopher Schwarz
- Merge featured / regluar server list back into one list, with featured sorted to the top and sporting emoticons to show their distinction - Show a key for the featured server type icons (Exclamation) * (bug 4303) Disallow (escape) emoticons in server hostnames
2013-01-03* Fix cross-compiling (early merge from ioq3 r1667)Christopher Schwarz
* Prevent crash when using % in chats, caused by r1784 (Ensiform, Rezyn) * Change default hud color of location text to white, so it doesn't mess up color schemes of maps that have such things on their location ents
2013-01-03* Merge ioq3-r1666Tim Angus
2013-01-03* Apparently which variable stored the location changed since I initially wroteM. Kristall
the code committed in revision 1778. This fixes location display
2013-01-03* Add [trap_R|RE]_SetClipRegion to prevent rendering outside a specified areaTim Angus
* Rewrite CG_DrawTeamSpectators to scroll on a pixel basis rather than a character basis
2013-01-03* Move more things to cgameM. Kristall
* Bring back "teamoverlay" cvar and default it to 1 * Add "cg_chatTeamPrefix" cvar
2013-01-03* (bug 4298) Fix decon messages, add build messagesChristopher Schwarz
- Fix decon messages/logging to work when g_friendlyBuildableFire=0 (Rezyn) - Add messages/logging of building, including what was replaced (Rezyn)
2013-01-03* (bug 4295) Add an option to view Tremulous news to the main menuChristopher Schwarz
2013-01-03* (bug 4301) Clear decon markers when entering sudden death (Rezyn)Christopher Schwarz
* Fix ability to call sudden death votes when regular entry to sudden death is disabled * Add sudden_death to the printed list of valid vote types * Fix AdvGranger abilities appearing in tutorial text for regular Granger
2013-01-03* Tabs -> spacesTim Angus
2013-01-03Balance tweaksAsa Kravets
* increased goon repeat 700 -> 900 * increased advanced goon repeat 600 -> 800 * increased goon (both) pounce charge time 700 -> 900 * increased tyrant repeat 750 -> 800 * decreased hive health 175 -> 125 * swapped prices of flamer and prifle
2013-01-03* Cleanup r1769 (kevlarman)Christopher Schwarz