Age | Commit message (Expand) | Author |
2013-01-03 | * (bug 3742) BG_ParseCSVBuildableList uses wrong parse function | Tim Angus |
2013-01-03 | * revert part of r77 to allow clients to keep their credits | Roman Tetelman |
2013-01-03 | * fix for jump sometimes giving less height than intended (bug 3634) | Roman Tetelman |
2013-01-03 | * players dying to structures no longer give full credit towards stages | Roman Tetelman |
2013-01-03 | * (bug 3719) IP address fields in admin system are not large enough for IPv6 | M. Kristall |
2013-01-03 | Ensure non-walljumping classes can't walljump | Ben Millwood |
2013-01-03 | Decreased marauder slash range. | Asa Kravets |
2013-01-03 | Fix a couple of largely irrelevant compiler warnings | Ben Millwood |
2013-01-03 | * trample stops after LEVEL4_TRAMPLE_DURATION - LEVEL4_TRAMPLE_CHARGE_MIN be... | Roman Tetelman |
2013-01-03 | * Remove sv_rankings.c, which the ioq3 merge resurrected | Tim Angus |
2013-01-03 | * Merge ioq3-r1423 | Tim Angus |
2013-01-03 | * Replace Item_Text_Wrap with a version that actually makes sense | Ben Millwood |
2013-01-03 | * wide traces (most alien attacks) now prefer the target in the crosshairs if... | Roman Tetelman |
2013-01-03 | fix stupid mistake to shut up compiler warning | Roman Tetelman |
2013-01-03 | oops, no more walljumping on slanted floors | Roman Tetelman |
2013-01-03 | Partially unrevert Risujin's walljump changes (r147): | Roman Tetelman |
2013-01-03 | Un-merge bits of svn because they interfere with stickypsec (oops) | Ben Millwood |
2013-01-03 | * Use BG_PrimaryWeapon() in G_ForceWeaponChange() to reduce code duplication | M. Kristall |
2013-01-03 | * (bug 3690) Suicides aren't cancelled when leaving/switching teams (oops) | M. Kristall |
2013-01-03 | * (bug 3658) flashing battlesuit in dying animation | M. Kristall |
2013-01-03 | Don't use some missiles' bounding boxes for colliding with the map | Ben Millwood |
2013-01-03 | * (bug 3679) fix for stage triggers not working properly (Chris "Lakitu7" Sc... | Roman Tetelman |
2013-01-03 | * Adjust the error text for no BP based on markdeconstruct | Ben Millwood |
2013-01-03 | fix for trample's rate of charge depending on pitch | Roman Tetelman |
2013-01-03 | * it is no longer possible to charge trample by walking into a wall | Roman Tetelman |
2013-01-03 | * Experimental fix for the colour wrapping fail | Ben Millwood |
2013-01-03 | * Attempt to fix the empty weapon switch bug | Ben Millwood |
2013-01-03 | * (bug 3673) Add boundary checking to G_SanitiseName() and G_DecolorString() | M. Kristall |
2013-01-03 | * (bug 3631) Macro safety for MIN() and MAX() (Ben Millwood) | M. Kristall |
2013-01-03 | * Update README viewvc url | Ben Millwood |
2013-01-03 | * Revert risujin's colour fix since it's 'fixed' in SVN now | Ben Millwood |
2013-01-03 | * Grammatical tweaks to menu messages | Ben Millwood |
2013-01-03 | * (bug 3633) Fix some buffer-safety issues | M. Kristall |
2013-01-03 | * (bug 3629) OB1/buffer overflow (Azrael07) | M. Kristall |
2013-01-03 | * Fix tabs | Ben Millwood |
2013-01-03 | Fix 0 credits to next stage in s3 | Ben Millwood |
2013-01-03 | Merge bugs: | Ben Millwood |
2013-01-03 | * Round thresholds server-side to save bandwidth and prevent server command o... | Ben Millwood |
2013-01-03 | * bug 3599 was still occuring if !setlevel was used by admin name and the admin | M. Kristall |
2013-01-03 | * add variable width to emoticons support. In addition to being a | Tony J. White |
2013-01-03 | * UI_Text_* emoticon drawing support (e.g. [dretch] draws | Tony J. White |
2013-01-03 | * (bug 3595) /sell upgrades doesn't change player model for battlesuit | M. Kristall |
2013-01-03 | * (bug 3517) connect.menu isn't properly opened on connection | Tim Angus |
2013-01-03 | * Remove some inappropriate change markers from the beginning of time | Tim Angus |
2013-01-03 | * Remove some unused state structures from game | Tim Angus |
2013-01-03 | * voice chat stuff (no, not like TeamSpeak) | Tony J. White |
2013-01-03 | * add a new function BG_PrimaryWeapon() that returns the "primary" | Tony J. White |
2013-01-03 | * add new CG syscall trap_S_SoundDuration() that returns play time | Tony J. White |
2013-01-03 | * don't call COM_Compress() on scripts stored in memory. This causes | Tony J. White |
2013-01-03 | * turrets were using the wrong buildable attribute for trajectory type in las... | Tony J. White |