Age | Commit message (Expand) | Author |
2013-01-12 | Fix reconnect command to work after leaving server. (#5794) | Zack Middleton |
2013-01-12 | Fix passing arg9 (qvm only), arg10, and arg11 to vmMain for native libs and n... | Zack Middleton |
2013-01-12 | Fix clients being able to reset their player state and respawn using donedl. | Zack Middleton |
2013-01-12 | Fix a couple files not ending with a newline. | James Canete |
2013-01-12 | Only declare var_SampleToView in lightall shader when it is actually used. | James Canete |
2013-01-12 | - Allow changing cl_voip without restarting. - Fix assert failing in CL_Parse... | Zack Middleton |
2013-01-12 | Fix server ignoring client move commands if voip data is included. | Zack Middleton |
2013-01-12 | Fix writting voip data in demos (broke in r2102). | Zack Middleton |
2013-01-12 | Split light sample into direct and ambient parts when using deluxemaps or per... | James Canete |
2013-01-12 | From /dev/humancontroller: Typo. | James Canete |
2013-01-12 | #5812 - Use refdef's coordinates when drawing to screen shadow fbo, and separ... | James Canete |
2013-01-12 | #5808 - Include and use .glsl in source (rend2) | James Canete |
2013-01-12 | Add length check here as well, thanks Ensiform | Thilo Schulz |
2013-01-12 | Fix function prototype for Info_RemoveKey_Big. Pointed out by Ensiform. | Zack Middleton |
2013-01-12 | Remove unused function CL_DisconnectPacket. Pointed out by Ensiform. | Zack Middleton |
2013-01-12 | Make software overbright optional (cvar r_softOverbright) and reduce the numb... | James Canete |
2013-01-12 | Remove references to non-existent functions CM_MarkFragments and CM_LerpTag. | Zack Middleton |
2013-01-12 | - Check for invalid filename in OpenAL's RegisterSound function. - Changed Ba... | Zack Middleton |
2013-01-12 | Remove unneeded name buffer in S_Play_f. | Zack Middleton |
2013-01-12 | Improve "play" command, based on a patch from Ensiform. | Zack Middleton |
2013-01-12 | #5799 - Change messagemode text box to display colors like in console input box. | Zack Middleton |
2013-01-12 | Remove anti tamper leftover code 'CL_ChangeReliableCommand'. From Ensiform. | Zack Middleton |
2013-01-12 | Change error message in CL_ConfigstringModified to specify out of range index... | Zack Middleton |
2013-01-12 | Fix some "> MAX_*" to be ">= MAX_*". | Zack Middleton |
2013-01-12 | Various shader fixes and optimizations. | James Canete |
2013-01-12 | Fix bugs where some surfaces weren't merged and others were counted as merged... | James Canete |
2013-01-12 | When calling qglDrawRangeElementsEXT(), use proper start and end parameters. | James Canete |
2013-01-12 | Change more operator commands to require sv_running to be usable. Patch by En... | Zack Middleton |
2013-01-12 | Ensure the correct FBO is bound when drawing. (Fixes bug #5791.) | James Canete |
2013-01-12 | Fix restoring old fs_game upon leaving a server. Patch by Ensiform. | Zack Middleton |
2013-01-12 | Clean up getting pshadowMap in Rend2's R_DecomposeSort(). | Zack Middleton |
2013-01-12 | Show reason non-default renderer failed to load. | Zack Middleton |
2013-01-12 | Fix some non-ASCII characters. Patch originally by /dev/humancontroller, modi... | James Canete |
2013-01-12 | Remove ARRAY_SIZE, and use ARRAY_LEN instead. | James Canete |
2013-01-12 | Fix FBO_*() usage when framebuffers are unavailable or undesired. | James Canete |
2013-01-12 | Merge changes to GL_Cull from Rend2 into opengl1 renderer, behavior is the same. | Zack Middleton |
2013-01-12 | Split Rend2's printing OpenGL extensions string (> 1024 characters) into sepa... | Zack Middleton |
2013-01-12 | Remove gfxmeminfo command when shuting down Rend2. | Zack Middleton |
2013-01-12 | Fix gcc warnings in Rend2. | Zack Middleton |
2013-01-12 | Fix restoring fs_game when default.cfg is missing. | Zack Middleton |
2013-01-12 | Added Rend2, an alternate renderer. (Bug #4358) | James Canete |
2013-01-12 | From /dev/humancontroller: to further reduce confusion, rename constants like... | Zack Middleton |
2013-01-12 | From /dev/humancontroller: really fix the confusion with game entity and refe... | Zack Middleton |
2013-01-12 | When in third person, don't play player's sounds as full volume in Base sound... | Zack Middleton |
2013-01-12 | Check last listener number instead of clc.clientNum in S_AL_HearingThroughEnt... | Zack Middleton |
2013-01-12 | Don't include client.h in sdl_glimp.c as it is part of the external renderer ... | Zack Middleton |
2013-01-12 | Remove a redundant code statement. | Zack Middleton |
2013-01-12 | Oops, still need this | Thilo Schulz |
2013-01-12 | Move argument passing from VM to engine to global variables which allows to g... | Thilo Schulz |
2013-01-12 | Fix this for real now. | Thilo Schulz |