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2013-01-03* (bug 4265) Fix buildable health display not accomodating cg_viewsize (Rezyn)Christopher Schwarz
2013-01-03* Fix random whitespaceTim Angus
2013-01-03* (bug 4300) Sort cvars in Server Info menu (Rezyn)Christopher Schwarz
2013-01-03* Fix most votes not executingM. Kristall
2013-01-03* Merge ioq3-r1669Tim Angus
2013-01-03* Various small style fixes/corrections/changes (Undeference, Timbo, benmachine)Christopher Schwarz
* Restore /ignore functionality to a couple message types I forgot (Undeference) * Fix some color bleeds on names (Rezyn) * Fix an uninitialized buffer in featured labels (Rezyn) * Apply team colors to only the letter and not the brackets too, in cg_chatteamprefix (Undeference) * Default cg_drawcrosshairs 2, crosshairs for everything (kevlarman)
2013-01-03* Report source file in some error messagesBen Millwood
2013-01-03* New ownerdraw for speedometerBen Millwood
- Controlled by cg_drawSpeed, which is a bitfield Bit 1 controls the text draw, bit 2 controls the graph, and bit 4 ignores vertical speed in the calculation.
2013-01-03* (bug 4306) Fix display formatting between different types of chat textChristopher Schwarz
* Support parsing /say_area out of /say * General cleanups/refactors to messaging code
2013-01-03* (bug 3640) Don't close all client menus upon death because it annoys the ↵Christopher Schwarz
crap out of people for no good reason
2013-01-03* (bug 2991) Add teamoverlay, an optional hud display showing names, health, ↵Christopher Schwarz
class/equipment, and locations of teammates - Disable with cg_drawTeamOverlay 0 or remove it from your hud - Control number of teammates to show with cg_teamOverlayMaxPlayers - When teamoverlay is enabled, show health of teammates next to their name when the crosshair is over them - Servers who dislike gameplay effects or want to save on bandwidth use can use g_allowTeamOverlay 0 to disable the feature for players - Special thanks to Risujin for bring this idea and the original patch to Tremulous * Cache teaminfo on the server and send only when needed (Undeference) * Increase frequency of sending updated teaminfo (Undeference)
2013-01-03* (bug 4302) Fix server join listChristopher Schwarz
- Merge featured / regluar server list back into one list, with featured sorted to the top and sporting emoticons to show their distinction - Show a key for the featured server type icons (Exclamation) * (bug 4303) Disallow (escape) emoticons in server hostnames
2013-01-03* Fix cross-compiling (early merge from ioq3 r1667)Christopher Schwarz
* Prevent crash when using % in chats, caused by r1784 (Ensiform, Rezyn) * Change default hud color of location text to white, so it doesn't mess up color schemes of maps that have such things on their location ents
2013-01-03* Merge ioq3-r1666Tim Angus
2013-01-03* Apparently which variable stored the location changed since I initially wroteM. Kristall
the code committed in revision 1778. This fixes location display
2013-01-03* Add [trap_R|RE]_SetClipRegion to prevent rendering outside a specified areaTim Angus
* Rewrite CG_DrawTeamSpectators to scroll on a pixel basis rather than a character basis
2013-01-03* Move more things to cgameM. Kristall
* Bring back "teamoverlay" cvar and default it to 1 * Add "cg_chatTeamPrefix" cvar
2013-01-03* (bug 4298) Fix decon messages, add build messagesChristopher Schwarz
- Fix decon messages/logging to work when g_friendlyBuildableFire=0 (Rezyn) - Add messages/logging of building, including what was replaced (Rezyn)
2013-01-03* (bug 4295) Add an option to view Tremulous news to the main menuChristopher Schwarz
2013-01-03* (bug 4301) Clear decon markers when entering sudden death (Rezyn)Christopher Schwarz
* Fix ability to call sudden death votes when regular entry to sudden death is disabled * Add sudden_death to the printed list of valid vote types * Fix AdvGranger abilities appearing in tutorial text for regular Granger
2013-01-03* Tabs -> spacesTim Angus
2013-01-03Balance tweaksAsa Kravets
* increased goon repeat 700 -> 900 * increased advanced goon repeat 600 -> 800 * increased goon (both) pounce charge time 700 -> 900 * increased tyrant repeat 750 -> 800 * decreased hive health 175 -> 125 * swapped prices of flamer and prifle
2013-01-03* Cleanup r1769 (kevlarman)Christopher Schwarz
2013-01-03* Tweak previous commit to satisfy picky compilersChristopher Schwarz
2013-01-03* Prevent location hud item from being cut off incorrectlyChristopher Schwarz
2013-01-03* Whitespace/floating point tweaksTim Angus
2013-01-03* (bug 3998) linewrap cp, parse newlines in cp and motdChristopher Schwarz
2013-01-03* (bug 3713) Scoreboard marquee causes text display problemsChristopher Schwarz
2013-01-03* (bug 4296) Server browser fixesChristopher Schwarz
- Fix "refresh" creating duplicate servers - Fix featured server status not being cached - Fix not giving you the server you clicked on (Rezyn)
2013-01-03* Update restricted config strings from G_InitGameTim Angus
2013-01-03* Update restricted config strings after a game endsTim Angus
2013-01-03* Fix restart causing a crash due to the new configstrings code (kevlarman, ↵Christopher Schwarz
Rezyn)
2013-01-03* Fix adding to the build timer when deconstructing with g_markdeconstruct 0 ↵Christopher Schwarz
(thanks Rezyn) * Fix *not* adding to the build timer when marking things for deconstruction with g_markdeconstruct>0 (thanks Rezyn) * Fix /destroy not working with g_friendlyBuildableFire 0
2013-01-03* Fix tutorial text for dodge/sprint (thanks tjw)Christopher Schwarz
2013-01-03* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents someTim Angus
clients receiving a config string * Move BG_ClientList* to Com_ClientList* * Split CS_STAGES into CS_ALIEN_STAGES and CS_HUMAN_STAGES
2013-01-03* Fix uninitialized variable usage gcc did not warn me about beforeM. Kristall
* Fix sudden death votes (thanks Rezyn)
2013-01-03* Massive refactor of voting codeM. Kristall
* Remove cvar g_suddenDeath since it is no longer needed * "Sudden Death in 0 seconds!" should no longer display on map start when sudden death is disabled
2013-01-03* !showbans -10 was broken (thanks Rezyn)M. Kristall
2013-01-03* ...And prevent a NULL dereferenceM. Kristall
2013-01-03* (bug 3194) potential log ambiguities (requires log parser updates)M. Kristall
* Fix broken r1753 * Some minor refactoring / cleanup
2013-01-03* Fix bans by IP address without a netmask (thanks Rezyn0)M. Kristall
2013-01-03* Disallow the name "console" to prevent confusion with dedicated server ↵Christopher Schwarz
console messaging functions
2013-01-03* Fix crash when banning (thanks Rezyn)M. Kristall
2013-01-03* Fix ability to build over a marked buildable that doesn't provide power ↵Christopher Schwarz
(Rezyn)
2013-01-03* (Bug 3274) Disallow names that are difficult to ban (thanks msk)Christopher Schwarz
- Disallow numbers at the start of a name - All names must contain at least one letter - When matching name strings, ignore all non-alphanumeric characters
2013-01-03* (bug 3391) FF Cvar cleanupChristopher Schwarz
- Remove g_humanFriendlyFire and g_alienFriendlyFire - Remove the cvar "ff" and just use g_friendlyFire and g_friendlyBuildableFire
2013-01-03* (bug 3345) Cap knockback damage from falling, so that humans no longer ↵Christopher Schwarz
'bounce' from large falls
2013-01-03* fix_null_activators_g_triggers.patch (Rezyn)M. Kristall
2013-01-03* Parse "team" in cl_voipSendTarget using a new cgame vmcallBen Millwood
2013-01-03* Remove some experimental code accidentally introduced during the mergeChristopher Schwarz