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The server software used for the Der Bunker Tremulous servers.
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2006-06-04
* Added target_hurt
Tim Angus
2006-05-06
* Merged ioq3-r775
Tim Angus
2006-04-09
* Fixed display of long server names
Tim Angus
2006-02-27
* Removed cg_brassTime option from menu
Tim Angus
2006-02-24
* Changed main menu copyright dates
Tim Angus
2006-01-18
* Added BG_FindUsableForUpgrade
Tim Angus
2006-01-06
* Added traps to query demo state
Tim Angus
2005-12-28
* Added master server to source, based on dpmaster
Tim Angus
2005-12-08
* Reduced Dragoon pounce range to 64 from 96
Tim Angus
2005-10-03
* Removed jump pad code (and associated media loading)
Tim Angus
2005-09-02
* Added "Wallwalk Control Toggles" option
Tim Angus
2005-08-29
* Added "Use Medkit" option
Tim Angus
2005-07-28
* Changed "Object" to "Structure" in controls options
Tim Angus
2005-07-23
* Changed lagometer from FILLED to EMPTY
Tim Angus
2005-07-21
* Added columns for class icons
Tim Angus
2005-07-21
* Change death by dragoon obituary from "clawed" to "chomped"
Tim Angus
2005-07-21
* Fixed the lagometer colours
Tim Angus
2005-07-17
* Realigned scoreboard headings
Tim Angus
2005-07-14
* Expanded human inventory size to 7 items
Tim Angus
2005-06-18
* Some grammar/spelling fixes
Tim Angus
2005-06-05
* Some grammar touch ups to infopanes.def
Tim Angus
2004-11-30
* Dialog for PTRC system
Tim Angus
2004-09-29
* A smattering of fondulations
Tim Angus
2004-09-28
* Changed the alpha on the class icons
Tim Angus
2004-09-27
* Build timer pies
Tim Angus
2004-07-23
* Values update
Tim Angus
2004-05-29
* Changes for the increased resolution fonts
Tim Angus
2004-03-19
* Added "buy ammo" bind to options
Tim Angus
2004-03-02
* Added reload binding option
Tim Angus
2004-01-30
* Menu option for cg_disableBuildWarnings
Tim Angus
2004-01-12
* Added doubleclick handles to the list boxes
Tim Angus
2004-01-12
* Added CG_PLAYER_CROSSHAIRNAMES
Tim Angus
2003-10-10
* Wall jumping for chimera
Tim Angus
2003-10-10
* Tidied up the voting dialogs -- less ambiguous now
Tim Angus
2003-09-30
* Changed cg_zsortLEs to cg_depthSortParticles
Tim Angus
2003-09-03
* Removed bank and float UI stuff
Tim Angus
2003-08-19
* Reintroduced alien sense after it mysteriously disappeared.. hmm
Tim Angus
2003-08-02
* Spelling fixes
Tim Angus
2003-06-15
* Added a few things back in to the human hud
Tim Angus
2003-06-13
* Code support for the "new" huds
Tim Angus
2003-06-13
* Updated default and human huds
Tim Angus
2003-03-26
* Added CG_PLAYER_WEAPONICON ownerdraw at Jex's request
Tim Angus
2003-03-22
* Updated the armoury menu to be somewhat more usable
Tim Angus
2003-02-12
* Updated most of the scripts to play the new menu sounds
Tim Angus
2003-02-03
* Added ownerdraws for alien sense, human scanner and usable buildable
Tim Angus
2003-02-03
* Makefile edit to include menudef.h in ctags
Tim Angus
2003-01-11
* Oops. Fixed the changes I backed out.
Tim Angus
2003-01-11
* Alien hud changes
Tim Angus
2003-01-05
* Hud changes
Tim Angus
2003-01-05
* Various bits for the alien hud
Tim Angus
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