Age | Commit message (Expand) | Author |
2006-06-18 | * Move Mass Driver zoom control to secondary attack | Tim Angus |
2006-06-04 | * Added target_hurt | Tim Angus |
2006-05-06 | * Merged ioq3-r775 | Tim Angus |
2006-04-09 | * Fixed display of long server names | Tim Angus |
2006-02-27 | * Removed cg_brassTime option from menu | Tim Angus |
2006-02-24 | * Changed main menu copyright dates | Tim Angus |
2006-01-18 | * Added BG_FindUsableForUpgrade | Tim Angus |
2006-01-06 | * Added traps to query demo state | Tim Angus |
2005-12-28 | * Added master server to source, based on dpmaster | Tim Angus |
2005-12-08 | * Reduced Dragoon pounce range to 64 from 96 | Tim Angus |
2005-10-03 | * Removed jump pad code (and associated media loading) | Tim Angus |
2005-09-02 | * Added "Wallwalk Control Toggles" option | Tim Angus |
2005-08-29 | * Added "Use Medkit" option | Tim Angus |
2005-07-28 | * Changed "Object" to "Structure" in controls options | Tim Angus |
2005-07-23 | * Changed lagometer from FILLED to EMPTY | Tim Angus |
2005-07-21 | * Added columns for class icons | Tim Angus |
2005-07-21 | * Change death by dragoon obituary from "clawed" to "chomped" | Tim Angus |
2005-07-21 | * Fixed the lagometer colours | Tim Angus |
2005-07-17 | * Realigned scoreboard headings | Tim Angus |
2005-07-14 | * Expanded human inventory size to 7 items | Tim Angus |
2005-06-18 | * Some grammar/spelling fixes | Tim Angus |
2005-06-05 | * Some grammar touch ups to infopanes.def | Tim Angus |
2004-11-30 | * Dialog for PTRC system | Tim Angus |
2004-09-29 | * A smattering of fondulations | Tim Angus |
2004-09-28 | * Changed the alpha on the class icons | Tim Angus |
2004-09-27 | * Build timer pies | Tim Angus |
2004-07-23 | * Values update | Tim Angus |
2004-05-29 | * Changes for the increased resolution fonts | Tim Angus |
2004-03-19 | * Added "buy ammo" bind to options | Tim Angus |
2004-03-02 | * Added reload binding option | Tim Angus |
2004-01-30 | * Menu option for cg_disableBuildWarnings | Tim Angus |
2004-01-12 | * Added doubleclick handles to the list boxes | Tim Angus |
2004-01-12 | * Added CG_PLAYER_CROSSHAIRNAMES | Tim Angus |
2003-10-10 | * Wall jumping for chimera | Tim Angus |
2003-10-10 | * Tidied up the voting dialogs -- less ambiguous now | Tim Angus |
2003-09-30 | * Changed cg_zsortLEs to cg_depthSortParticles | Tim Angus |
2003-09-03 | * Removed bank and float UI stuff | Tim Angus |
2003-08-19 | * Reintroduced alien sense after it mysteriously disappeared.. hmm | Tim Angus |
2003-08-02 | * Spelling fixes | Tim Angus |
2003-06-15 | * Added a few things back in to the human hud | Tim Angus |
2003-06-13 | * Code support for the "new" huds | Tim Angus |
2003-06-13 | * Updated default and human huds | Tim Angus |
2003-03-26 | * Added CG_PLAYER_WEAPONICON ownerdraw at Jex's request | Tim Angus |
2003-03-22 | * Updated the armoury menu to be somewhat more usable | Tim Angus |
2003-02-12 | * Updated most of the scripts to play the new menu sounds | Tim Angus |
2003-02-03 | * Added ownerdraws for alien sense, human scanner and usable buildable | Tim Angus |
2003-02-03 | * Makefile edit to include menudef.h in ctags | Tim Angus |
2003-01-11 | * Oops. Fixed the changes I backed out. | Tim Angus |
2003-01-11 | * Alien hud changes | Tim Angus |
2003-01-05 | * Hud changes | Tim Angus |