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#include "ui/menudef.h"
{
menuDef
{
name "tremulous_humanarmoury"
visible 0
fullscreen 0
outOfBoundsClick
rect 256 208 128 64
focusColor 1 .75 0 1
style 1
popup
itemDef
{
name window
rect 0 0 128 64
style WINDOW_STYLE_FILLED
backcolor 0 0 0 1
visible 1
decoration
border WINDOW_BORDER_FULL
borderSize 1.0
borderColor 0.5 0.5 0.5 1
}
itemDef
{
name humanarmoury
text "Buy..."
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_EMPTY
rect 8 8 56 56
textalign ITEM_ALIGN_LEFT
textalignx 12
textaligny 32
textscale .4
forecolor 1 1 1 1
backcolor 0.0784314 0.14902 0.32549 .25
visible 1
action
{
play "sound/misc/menu1.wav";
close tremulous_humanarmoury;
open tremulous_humanarmourybuy
}
}
itemDef
{
name humanarmoury
text "Sell..."
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_EMPTY
rect 64 8 56 56
textalign ITEM_ALIGN_LEFT
textalignx 12
textaligny 32
textscale .4
forecolor 1 1 1 1
backcolor 0.0784314 0.14902 0.32549 .25
visible 1
action
{
play "sound/misc/menu3.wav";
close tremulous_humanarmoury;
open tremulous_humanarmourysell
}
}
}
}
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