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authorPaweł Redman <trem.redman@gmail.com>2013-09-09 23:24:54 +0200
committerPaweł Redman <trem.redman@gmail.com>2013-09-09 23:24:54 +0200
commit37b8af1e6eb90378f1290b5130c8b6882b06a219 (patch)
tree1f8c00819cf59b7147e657dcb90d9ccc2e0d7989 /assets
parent27a16fb1fa69d458fb10e6437eb07b85496b46b8 (diff)
0.1.3
Diffstat (limited to 'assets')
-rw-r--r--assets/credits.txt17
-rw-r--r--assets/sound/feedback/votecancelled.wavbin0 -> 141306 bytes
-rw-r--r--assets/sound/feedback/votefailed.wavbin0 -> 114846 bytes
-rw-r--r--assets/sound/feedback/votenow.wavbin0 -> 114846 bytes
-rw-r--r--assets/sound/feedback/votepassed.wavbin0 -> 123666 bytes
5 files changed, 16 insertions, 1 deletions
diff --git a/assets/credits.txt b/assets/credits.txt
index 21f6a68..2e6cd27 100644
--- a/assets/credits.txt
+++ b/assets/credits.txt
@@ -6,8 +6,19 @@ Cuboid - a Tremulous 1.2 mod focused on cuboids and fixing balance issues.
Version Release date
______________________________________________________________________________________________
+0.1.3 Sep 10 2013
+GAMEPLAY:
+- It's not longer possible to avoid buildtimer by reconnecting.
+NON-GAMEPLAY:
+- Customizable vote percentages: g_[map/restart/draw]VotePercent, default: 67.
+- Customizable vote timelimits: g_[map/restart]Timelimit, default: 5 for map votes, 10 for restart votes.
+- A lot of visual changes in the voting system.
+- Added vote sounds.
+
+
+______________________________________________________________________________________________
0.1.2 Sep 09 2013
-GAMEPLAY
+GAMEPLAY:
- Wall impact effects no longer appear on players or buildables (the MD passing through players bug).
- Now it takes longer for Biores to start healing after the human is hurt.
NON-GAMEPLAY:
@@ -104,6 +115,9 @@ models/weapons/level2upg/weapon.cfg Darklegion Development, theinvsblman
models/weapons/level4/weapon.cfg Darklegion Development, theinvsblman cc-by-sa
scripts/cuboid.shader theinvsblman cc-by
scripts/cuboid.particle Darklegion Development, theinvsblman cc-by-sa
+sound/buildables/mgturret/spinup_a... Darklegion Development, Pikachu cc-by-sa
+sound/buildables/mgturret/spinup_b... Darklegion Development, Pikachu cc-by-sa
+sound/buildables/mgturret/turretki... Pikachu cc0
sound/cuboid/axischange.wav Ongitak @ freesound.org cc-by
sound/cuboid/concrete/dstr0.wav Michael Manzke @ freesound.org cc-by-nc
sound/cuboid/concrete/pain0.wav Benboncan @ freesound.org cc-by
@@ -131,6 +145,7 @@ sound/cuboid/slime/dstr0.wav Michael Manzke @ freesound.org
sound/cuboid/slime/dstr1.wav Audionautics @ freesound.org cc-by
sound/cuboid/slime/pain0.wav anechoix @ freesound.org cc-by-nc
sound/cuboid/slime/pain1.wav anechoix @ freesound.org cc-by-nc
+sound/feedback/vote*.wav ?? ??
sound/player/alienhatch.wav Darklegion Development, theinvsblman cc-by-sa
sound/player/alienfailedhatch.wav Darklegion Development, theinvsblman cc-by-sa
sound/upgrades/jetpack/hi.wav Pikachu cc0
diff --git a/assets/sound/feedback/votecancelled.wav b/assets/sound/feedback/votecancelled.wav
new file mode 100644
index 0000000..12cc548
--- /dev/null
+++ b/assets/sound/feedback/votecancelled.wav
Binary files differ
diff --git a/assets/sound/feedback/votefailed.wav b/assets/sound/feedback/votefailed.wav
new file mode 100644
index 0000000..6dcffa2
--- /dev/null
+++ b/assets/sound/feedback/votefailed.wav
Binary files differ
diff --git a/assets/sound/feedback/votenow.wav b/assets/sound/feedback/votenow.wav
new file mode 100644
index 0000000..c9d0e6d
--- /dev/null
+++ b/assets/sound/feedback/votenow.wav
Binary files differ
diff --git a/assets/sound/feedback/votepassed.wav b/assets/sound/feedback/votepassed.wav
new file mode 100644
index 0000000..fa0f555
--- /dev/null
+++ b/assets/sound/feedback/votepassed.wav
Binary files differ