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authorPaweł Redman <pawel.redman@gmail.com>2018-04-27 18:03:09 +0200
committerPaweł Redman <pawel.redman@gmail.com>2018-04-27 18:03:09 +0200
commit4d2aa957a4f7bcf3bbe789c78d2b244d20a774c8 (patch)
tree2aeb9bf34d0db891a635ad98db2b2d461579ac61 /src/game/game.cpp
parent57c16150a33c495861b4efe4436a76c52144f245 (diff)
A different icon for restocking grenades.
Diffstat (limited to 'src/game/game.cpp')
-rw-r--r--src/game/game.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp
index 162a274..c585314 100644
--- a/src/game/game.cpp
+++ b/src/game/game.cpp
@@ -257,7 +257,7 @@ bool state_t::populate_pie_menu(std::vector<interface::pie_item_t> &items)
if (soldiers) {
items.push_back((interface::pie_item_t){&assets::ui.icon_fire, "Fire", COMMAND_FIRE});
if (grenades)
- items.push_back((interface::pie_item_t){&assets::ui.icon_grenades, "Throw a grenade", COMMAND_THROW_GRENADE});
+ items.push_back((interface::pie_item_t){&assets::ui.icon_grenade, "Throw a grenade", COMMAND_THROW_GRENADE});
if (restock_shells)
items.push_back((interface::pie_item_t){&assets::ui.icon_shells, "Restock shells", COMMAND_RESTOCK_SHELLS});
if (restock_grenades)
@@ -265,7 +265,7 @@ bool state_t::populate_pie_menu(std::vector<interface::pie_item_t> &items)
}
if (scientists)
- items.push_back((interface::pie_item_t){&assets::ui.crystals, "Gather", COMMAND_GATHER});
+ items.push_back((interface::pie_item_t){&assets::ui.icon_crystals, "Gather", COMMAND_GATHER});
if (builders) {
items.push_back((interface::pie_item_t){&assets::ui.icon_repair, "Repair", COMMAND_REPAIR});