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authorPaweł Redman <pawel.redman@gmail.com>2018-04-25 18:13:43 +0200
committerPaweł Redman <pawel.redman@gmail.com>2018-04-25 18:13:43 +0200
commit7103fffc57798ac0bd0ce0819a86b8411cf2c1ae (patch)
tree2dc2c3361fe604ad4389e4a2b6925c07cad3db6c /src/game/unit_soldier.cpp
parent4fa5f46575e545437ab774c97f9dc88ec304251d (diff)
Show grenade counts on avatars.
Diffstat (limited to 'src/game/unit_soldier.cpp')
-rw-r--r--src/game/unit_soldier.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/unit_soldier.cpp b/src/game/unit_soldier.cpp
index 1e34d7c..f2caaf3 100644
--- a/src/game/unit_soldier.cpp
+++ b/src/game/unit_soldier.cpp
@@ -28,7 +28,7 @@ static std::string soldier_name(procgen::prng_t *prng)
};
static const char *surnames[] = {
"Kloss", "Schmidt", "Göring", "Fischer", "Müller", "Weber",
- "Schulz", "Schäfer", "Klein", "Wofl", "Schröder", "Neumann",
+ "Schulz", "Schäfer", "Klein", "Wolf", "Schröder", "Neumann",
"Zimmermann"
};
@@ -57,7 +57,7 @@ unit_soldier_t::unit_soldier_t(game::state_t *game) : unit_t(game, UNIT_SOLDIER)
controllable = true;
health = max_health = 28;
- storage.grenades = 3;
+ storage.max_grenades = storage.grenades = 3;
}
static v2f_t spread_aim(v2f_t x, v2f_t aim, float cof, procgen::prng_t *prng)