diff options
Diffstat (limited to 'src/game/game.hpp')
-rw-r--r-- | src/game/game.hpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/game.hpp b/src/game/game.hpp index 19fda52..f630c54 100644 --- a/src/game/game.hpp +++ b/src/game/game.hpp @@ -236,7 +236,7 @@ namespace game { typedef struct { render::animated_texture_t idle, unfinished, avatar; audio::sound_t sound, damage; - } repl_assets_t; + } teleporter_assets_t; typedef struct { render::animated_texture_t blood, flash, explosion, ricochet, water_splash; @@ -264,7 +264,7 @@ namespace game { extern builder_assets_t builder; extern spider_assets_t spider; extern nest_assets_t nest; - extern repl_assets_t repl; + extern teleporter_assets_t teleporter; extern fx_assets_t fx; extern deco_assets_t deco; extern audio::ambient_t ambients[AMBIENT_COUNT]; @@ -324,7 +324,7 @@ namespace game { UNIT_BUILDER, UNIT_SPIDER, UNIT_NEST, - UNIT_REPL + UNIT_TELEPORTER } type_t; game::state_t *game; @@ -502,10 +502,10 @@ namespace game { void on_death(void); }; - class unit_repl_t : public unit_t { + class unit_teleporter_t : public unit_t { public: - unit_repl_t(game::state_t *game_); - ~unit_repl_t(void) {}; + unit_teleporter_t(game::state_t *game_); + ~unit_teleporter_t(void) {}; void render_to(render::state_t *render); void render_late_to(render::state_t *render) {}; |