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path: root/src/game
AgeCommit message (Collapse)Author
2018-04-13Better explosion graphics.Paweł Redman
2018-04-13More sounds.Paweł Redman
2018-04-13Explosions, better AI and misc refactoring.Paweł Redman
2018-04-13Show RSS on Linux.Paweł Redman
2018-04-12Prevent soldiers from shooting each other.Paweł Redman
2018-04-12Adjust nest's center.Paweł Redman
2018-04-12Misc. gameplay improvements.Paweł Redman
2018-04-12Highlight selected buildings.Paweł Redman
2018-04-12Better game timing and better FPS/TPS display.Paweł Redman
2018-04-12Fix the rendering order problems.Paweł Redman
2018-04-12Aim markers.Paweł Redman
2018-04-12Bring spider AI back.Paweł Redman
2018-04-12Tracing vs entities, bullets can now hit.Paweł Redman
2018-04-12Refactor trace calls and remove the debug crap from the previous commit.Paweł Redman
2018-04-12Ray tracing against cmodels (WIP).Paweł Redman
2018-04-01Add the replicator (not finished).Paweł Redman
Placeholder sounds from Tremulous, as usual.
2018-04-01Remove the fear mechanic.Paweł Redman
2018-04-01Split units.cpp.Paweł Redman
2018-04-01Improve selecting.Paweł Redman
2018-03-31Adjust ambient volume.Paweł Redman
2018-03-313D audio.Paweł Redman
2018-03-31Footstep sounds (not finished).Paweł Redman
2018-03-28Pie menu; start redoing shooting mechanics.Paweł Redman
2018-03-28Another rebalance: no more randomness in combat.Paweł Redman
2018-03-27Rebalance the game - make it slower.Paweł Redman
2018-03-26Louder ambience.Paweł Redman
2018-03-26Better effects.Paweł Redman
2018-03-26Make spiders pathfind much less often.Paweł Redman
2018-03-26Ambient sounds.Paweł Redman
Using Tremulous sounds (CC-BY-SA) as placeholders for wind.ogg and water.ogg.
2018-03-26Independent game timing.Paweł Redman
2018-03-26Basic audio system + firing sound.Paweł Redman
2017-12-21Add move markers.Paweł Redman
2017-12-21Vastly improve following.Paweł Redman
2017-12-20Deselect soldiers on death.Zoltán Kéri
2017-12-20Stop spiders from walking through each other.Paweł Redman
2017-12-20Limit time deltas to prevent tunneling after hitches.Paweł Redman
2017-12-19Replace clock_gettime with std::chrono.Paweł Redman
2017-12-19Copyright stuff.Paweł Redman
2017-12-19Add a button for spawning more soldiers.Paweł Redman
2017-12-19More biomes and decos.Paweł Redman
2017-12-19Smooth camera following.Paweł Redman
2017-12-19Better selection markers.Paweł Redman
2017-12-19Group command feedback says.Paweł Redman
2017-12-19Improve camera following.Paweł Redman
2017-12-19Introduce tall tiles.Paweł Redman
Some features are still missing but the commit is large enough as it is. TODO: render layers and fix minor artifacts.
2017-12-19Change the selection color.Paweł Redman
2017-12-19Account for health in fear mechanics.Paweł Redman
2017-12-19Make decos' cmodels larger to prevent bad paths.Paweł Redman
2017-12-19Clear the path upon death.Paweł Redman
2017-12-19Fix panicking units stopping for no reason.Paweł Redman