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author | Paweł Redman <pawel.redman@gmail.com> | 2015-04-11 21:04:20 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2015-04-11 21:04:20 +0200 |
commit | 22bfcab00937a147a91073796d71538dadbee491 (patch) | |
tree | ace18a5da8f17c165ff26f76630c289c82c11b49 /src/game/g_combat.c | |
parent | 5883844753e4430a1e437d846868acc007794145 (diff) |
Make Dragoon's chomp more reliable.
Diffstat (limited to 'src/game/g_combat.c')
-rw-r--r-- | src/game/g_combat.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c index 270459d..b0d435b 100644 --- a/src/game/g_combat.c +++ b/src/game/g_combat.c @@ -1253,12 +1253,8 @@ void G_Damage( gentity_t *targ, gentity_t *inflictor, gentity_t *attacker, if( inflictor->s.weapon != WP_NONE ) { - Com_Printf( "^2DEBUG: weapon knockback: %d * %f = ", - knockback, BG_Weapon( inflictor->s.weapon )->knockbackScale ); knockback = (int)( (float)knockback * BG_Weapon( inflictor->s.weapon )->knockbackScale ); - Com_Printf( "%d\n", knockback ); - } if( targ->client ) |