Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-04-04 | Initial implementation of hit sounds. | Paweł Redman | |
2015-04-04 | Improve numbers_alt, make health bars' colors change depending on the ↵ | Paweł Redman | |
health, make health bars not appear on entities with 100% health. | |||
2015-04-03 | Make health bars customizable with cvars. | Paweł Redman | |
2015-04-03 | Implement damage blobs. | Paweł Redman | |
2015-01-25 | Fixed compiler warnings in all game, cgame sources. | Mikko Tiusanen | |
2014-12-14 | Merge branch 'newguns' | enneract | |
Conflicts: src/cgame/cg_local.h src/cgame/cg_main.c | |||
2014-12-14 | Limit view quake's mangitude. | enneract | |
2014-12-13 | View quake, improved Rocket Launcher assets. | enneract | |
(FIXME: Rocket explosion doesn't fade out) | |||
2014-12-13 | Lightning Gun assets. | enneract | |
2014-12-12 | Flash BP display when MOD_NOBP kills a building. | enneract | |
2014-12-07 | Further improve on-HUD BP display. | enneract | |
2014-11-24 | Implement the Lightning Gun. | enneract | |
2014-08-19 | The head-shot mod: headshots on humans splash blood around | Petr Pudlak | |
.. using the particle system. Blood drops splat on impact. | |||
2014-05-04 | Initial import. | Mikko Tiusanen | |