summaryrefslogtreecommitdiff
path: root/src/cgame
AgeCommit message (Collapse)Author
2015-06-25Bring back some Basilisk code as a base for Wraith.Paweł Redman
2015-06-22Remove poison.Paweł Redman
2015-06-22Remove Trapper.Paweł Redman
2015-06-22Remove Basilisk and Advanced Basilisk.Paweł Redman
2015-06-22Remove Advanced Dretch.Paweł Redman
2015-05-31Merge branch 'master' of https://github.com/mtiusane/new-edgeMikko Tiusanen
2015-05-31Minor gameplay fixes.Mikko Tiusanen
Hummel can no longer fly if there's no overmind around. Human radar update rate back to 1Hz. Evolving from basi to adv basi retains the reload timer.
2015-05-31Implement damage totals display.Paweł Redman
2015-05-27Remove /ignore.Paweł Redman
2015-04-12Add a delay to Rocket Launcher shots.Paweł Redman
2015-04-12Make force fields apply forces smoothly and continuously.Paweł Redman
2015-04-11Revert the removal of stamina and sprinting.Paweł Redman
2015-04-08Revert human physics to vq3.Paweł Redman
2015-04-07Rename damage blobs to damage indicators.Paweł Redman
2015-04-04Merge branch 'damage-feedback'Paweł Redman
2015-04-04Initial implementation of hit sounds.Paweł Redman
2015-04-04Merge branch 'damage-feedback'Paweł Redman
2015-04-04Fix blob origin not being set for hitscan weapons.Paweł Redman
2015-04-04Improve numbers_alt, make health bars' colors change depending on the ↵Paweł Redman
health, make health bars not appear on entities with 100% health.
2015-04-04Fix the vote start sound being played every frame for a second.Paweł Redman
2015-04-03Removed 3rd fire from rant and removed the drawing of rant flamer ammo.Mikko Tiusanen
2015-04-03Do not display health bars on cloaked players.Paweł Redman
2015-04-03Make health bars invisible if build stats are visible.Paweł Redman
2015-04-03Make health bars customizable with cvars.Paweł Redman
2015-04-03Initial implementation of health bars.Paweł Redman
2015-04-03Make damage blobs easier to read for Aliens. Fix a bug in zapping code.Paweł Redman
2015-04-03Fix damage blobs appearing in wrong places or not appearing at all.Paweł Redman
2015-04-03Implement damage blobs.Paweł Redman
2015-01-25Fixed compiler warnings in all game, cgame sources.Mikko Tiusanen
2014-12-21Add a missing MOD_LEVEL4_FLAMES death message.enneract
2014-12-21Use MODs instead of CSWs in logs.enneract
2014-12-19Implement combat statistics.enneract
2014-12-14Merge branch 'newguns'enneract
Conflicts: src/cgame/cg_local.h src/cgame/cg_main.c
2014-12-14Limit view quake's mangitude.enneract
2014-12-14Add view quake to more events.enneract
2014-12-13View quake, improved Rocket Launcher assets.enneract
(FIXME: Rocket explosion doesn't fade out)
2014-12-13Lightning Gun assets.enneract
2014-12-12Improve BP bars' formula.enneract
2014-12-12Flash BP display when MOD_NOBP kills a building.enneract
2014-12-07Further improve on-HUD BP display.enneract
2014-12-07Remove emoticons from Stage display.enneract
2014-12-06Merge branch 'master' of https://github.com/mtiusane/new-edge into bp-on-hudenneract
2014-12-06Add total BP counters to HUD.enneract
2014-11-24Implement the Lightning Gun.enneract
2014-11-23Remove Smoke Grenade.enneract
2014-11-22Revert removal of Lucifer Cannon's charge meter.enneract
2014-11-19Implement the Rocket Launcher.enneract
2014-11-19Merge WP_ABUILD and WP_ABUILD2 to free a weapon slot.enneract
2014-10-18Add support for Weak Sudden DeathPetr Pudlak
After it strikes, it's not possible to build near the Reactor/Overmind and it's not possible to build refineries/creep colonies. This still allows teams to build forward within the BP limit, but not strengthen their main bases any more.
2014-08-19The head-shot mod: headshots on humans splash blood aroundPetr Pudlak
.. using the particle system. Blood drops splat on impact.