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Author
2015-06-22
Remove Basilisk and Advanced Basilisk.
Paweł Redman
2015-06-22
Remove Advanced Dretch.
Paweł Redman
2015-06-15
Fix hit sounds not playing properly when chomping and pouncing at the same time.
Paweł Redman
2015-05-31
Minor gameplay fixes.
Mikko Tiusanen
Hummel can no longer fly if there's no overmind around. Human radar update rate back to 1Hz. Evolving from basi to adv basi retains the reload timer.
2015-05-27
Remove /ignore.
Paweł Redman
2015-04-12
Fix MOD_NOCREEP damage indicators appearing at (0,0,0).
Paweł Redman
2015-04-12
Fix Mass Driver not being able to fire while zoomed.
Paweł Redman
2015-04-12
Fix some alien buildings regenerating very slowly.
Paweł Redman
2015-04-12
Add a delay to Rocket Launcher shots.
Paweł Redman
2015-04-12
Revert Rocket Launcher stats to 28fbbadc but with lower splash damage and a ↵
Paweł Redman
parabolic trajectory.
2015-04-12
Make force fields apply forces smoothly and continuously.
Paweł Redman
2015-04-12
Add a missing cvar to g_local.h.
Paweł Redman
2015-04-12
Disallow calling admit defeat votes in the first 10 minutes.
Paweł Redman
2015-04-12
Implement g_emptyTeamsSkipMapTime.
Paweł Redman
2015-04-11
Remove draw votes.
Paweł Redman
2015-04-11
Make Sticky Grenades immune to damage.
Paweł Redman
2015-04-11
Rename Mine to Sticky Grenade.
Paweł Redman
2015-04-11
Make Adv. Dretch able to bite buttons and make it deal appropriate amounts ↵
Paweł Redman
of damage to buildings.
2015-04-11
Fix /mute.
Paweł Redman
2015-04-11
Revert the removal of stamina and sprinting.
Paweł Redman
2015-04-11
Make Dragoon's chomp more reliable.
Paweł Redman
2015-04-09
Let Dragoons chomp while pouncing. Remove knockback from human weapons where ↵
Paweł Redman
it's unnecessary.
2015-04-09
Merge branch 'vq3-humans'
Paweł Redman
2015-04-09
Decrease human speed back to the vanilla value.
Paweł Redman
2015-04-08
Decrease pounce and trample damage by 75%.
Paweł Redman
2015-04-08
Revert human physics to vq3.
Paweł Redman
2015-04-07
Initial implementation of build point deletion.
Paweł Redman
2015-04-07
Rename damage blobs to damage indicators.
Paweł Redman
2015-04-04
Fix a bug in G_SendPublicServerCommand.
Paweł Redman
2015-04-04
Fix poison spawning damage blobs at (0,0,0).
Paweł Redman
2015-04-04
Merge branch 'damage-feedback'
Paweł Redman
2015-04-04
Initial implementation of hit sounds.
Paweł Redman
2015-04-04
Merge branch 'damage-feedback'
Paweł Redman
2015-04-04
Let spectators see damage blobs of the spectated player.
Paweł Redman
2015-04-04
Merge branch 'damage-feedback'
Paweł Redman
2015-04-04
Fix blob origin not being set for hitscan weapons.
Paweł Redman
2015-04-03
Fix radius damage missing targets randomly.
Paweł Redman
2015-04-03
Fix a bug in G_Damage.
Paweł Redman
2015-04-03
Removed 3rd fire from rant and removed the drawing of rant flamer ammo.
Mikko Tiusanen
2015-04-03
Merge branch 'master' of github.com:mtiusane/new-edge
Mikko Tiusanen
2015-04-03
Reduced hp of all stumps, covers, pods and shields.
Mikko Tiusanen
2015-04-03
Removed rant flame and changed mines to sticky bombs.
Mikko Tiusanen
2015-04-03
Initial implementation of health bars.
Paweł Redman
2015-04-03
Make damage blobs show the actual damage dealt.
Paweł Redman
2015-04-03
Make damage blobs easier to read for Aliens. Fix a bug in zapping code.
Paweł Redman
2015-04-03
Fix damage blobs appearing in wrong places or not appearing at all.
Paweł Redman
2015-04-03
Implement damage blobs.
Paweł Redman
2015-03-24
Fixed issues with credit gain scaling and changed the scaling to be non linear.
Mikko Tiusanen
2015-03-16
Minor balance adjustments.
Mikko Tiusanen
Chaingun spreadn spread to mid point of two previous values. Lightning gun damage/second increased to mid point of two previous values. Slimes have less hp but are faster to build and regenerate a bit faster.
2015-03-14
Fix a bug in Hummel's firing code.
Paweł Redman
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