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2014-12-02Slightly improved damage of defensive structures on both sides.Mikko Tiusanen
Some containers are now faster to build for both sides. Increased the speed of prifle 2ndary fire projectile.
2014-12-01Disabled prifle 2ndary fire lock in place for small aliens.Mikko Tiusanen
2014-12-01Auto balance mode 2 no longer prevents people from spawning when there's no ↵Mikko Tiusanen
spawns left in the enemy team.
2014-12-01Added the missing (generated) version header.Mikko Tiusanen
2014-11-30The myscore command now displays the level based on score only even for admins.Mikko Tiusanen
2014-11-24Implement the Lightning Gun.enneract
2014-11-23Remove Smoke Grenade.enneract
2014-11-23Merge branch 'master' of github.com:mtiusane/new-edgeMikko Tiusanen
2014-11-23Make reflectors reflect rockets.enneract
2014-11-23Added check around the EDGE_VERSION define in main for easy override from build.Mikko Tiusanen
2014-11-22Merge branch 'master' of github.com:mtiusane/new-edgeMikko Tiusanen
2014-11-22Keep modNames and meansOfDeath_t enum synced.enneract
2014-11-22Merge branch 'master' of github.com:mtiusane/new-edgeMikko Tiusanen
2014-11-22Sync modNames with meansOfDeath_t enum.enneract
2014-11-22Merge branch 'master' of github.com:mtiusane/new-edgeMikko Tiusanen
2014-11-22Tweak Rocket Launcher's settings again.enneract
2014-11-22Merge branch 'master' of github.com:mtiusane/new-edgeMikko Tiusanen
2014-11-22Revert removal of Lucifer Cannon's charge meter.enneract
2014-11-22Merge branch 'master' of github.com:mtiusane/new-edgeMikko Tiusanen
2014-11-22Tweak Rocket Launcher's settings.enneract
2014-11-20Removed the extra '\' at end of automatic level gain message.Mikko Tiusanen
2014-11-19Implement the Rocket Launcher.enneract
2014-11-19Merge WP_ABUILD and WP_ABUILD2 to free a weapon slot.enneract
2014-11-02Fixed the means of death for hot dog non defensive buildings and armageddon.Mikko Tiusanen
2014-10-21Updated hummel movement to use vector arithmetic functions.mtiusanen
Increased chaingun spread and reduced the damage of it's 2ndary fire. Mines explode on all aliens again.
2014-10-19Merge pull request #13 from ppetr/wsdmtiusane
Fix the message about upcoming Weak Sudden Death
2014-10-19Dretches can damage turrets and buildings. Amount of damage compared to base ↵Mikko Tiusanen
damage is controlled by cvars.
2014-10-18Fix the message about upcoming Weak Sudden DeathPetr Pudlak
The number of seconds was calculated wrongly.
2014-10-18Add a command for starting Weak Sudden DeathPetr Pudlak
2014-10-18Add support for Weak Sudden DeathPetr Pudlak
After it strikes, it's not possible to build near the Reactor/Overmind and it's not possible to build refineries/creep colonies. This still allows teams to build forward within the BP limit, but not strengthen their main bases any more.
2014-10-18The old team is no longer stored as part of persistent data when leaving team.Mikko Tiusanen
2014-10-16Fixed the cvar set issue after client disconnect.Mikko Tiusanen
Added support for setting player score through score_info.
2014-10-16Changed score_info to use namelog, new option for score penalty on early quit.Mikko Tiusanen
2014-10-16Revert "Disabled snapvector functionality."Mikko Tiusanen
This reverts commit 6a9a24a39acdef6f2af7ef5b5d9f373338550d8b.
2014-10-15Added automatic levels functionality based on total score earned of each player.Mikko Tiusanen
2014-10-09Added spawn [buildingname] admin command.Mikko Tiusanen
2014-09-24Added support for forcing random teams when joining the game.Mikko Tiusanen
2014-09-20Account for build points in the queuesPetr Pudlak
So that buildings don't die when there is enough BPs, but still stuck in the queue.
2014-09-20Scan if a team has a negative number of build pointsPetr Pudlak
The scan occurs periodically in the main loop. There is a given probability that a building dies within 1 minute if BP < 0.
2014-09-20Add a separate mode of death for no-BP building suicidesPetr Pudlak
2014-09-20Show negative build points even after sudden deathPetr Pudlak
While it's not possible to build after SD, it's possible that buildings die due to too little BPs.
2014-09-20Add a helper function for suiciding buildablesPetr Pudlak
Removes duplicate code when suiciding alien and human structures.
2014-09-10Added newline at end of inactivity log message.Mikko Tiusanen
2014-09-07Disabled snapvector functionality.Mikko Tiusanen
2014-09-02Hummel can now stop mid-air by using the walk key.Mikko Tiusanen
2014-08-26Changed next layout selection to use the existing g_layouts variable.Mikko Tiusanen
2014-08-20Merge branch 'master' of https://github.com/mtiusane/new-edgeMikko Tiusanen
2014-08-19Added layout selection support to nextmap vote.Mikko Tiusanen
2014-08-19The head-shot mod: headshots on humans splash blood aroundPetr Pudlak
.. using the particle system. Blood drops splat on impact.
2014-08-19Added support for selecting layout with map vote.Mikko Tiusanen
Removed outdated comments and moved trapper accuracy to tremulous header. Disabled map votes during first minute even when there's only one player connected.