diff options
author | Asa Kravets <norfenstein@gmail.com> | 2009-10-03 11:34:54 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:15:08 +0000 |
commit | 13caf1e9e5b7782cc56ea26d7d4403a192ed31b0 (patch) | |
tree | 32366343d831d87aa33212bc37599afbe663eb96 | |
parent | a2e8bf07111221a6dfa6bcbca33956a64fa427e0 (diff) |
Balance changes
* barb regen 10->15 seconds
* zap initial range 90->120
* zap cutoff range 350->300
* zap max targets 3->5
* trample damage increased by 1 (so a trample hit + slash will kill a turret)
-rw-r--r-- | src/game/tremulous.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 9d397268..69204472 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -78,10 +78,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL2_CLAW_U_REPEAT 400 #define LEVEL2_CLAW_U_K_SCALE 1.0f #define LEVEL2_AREAZAP_DMG ADM(50) -#define LEVEL2_AREAZAP_RANGE 90.0f -#define LEVEL2_AREAZAP_CUTOFF 350.0f +#define LEVEL2_AREAZAP_RANGE 120.0f +#define LEVEL2_AREAZAP_CUTOFF 300.0f #define LEVEL2_AREAZAP_REPEAT 500 -#define LEVEL2_AREAZAP_MAX_TARGETS 3 +#define LEVEL2_AREAZAP_MAX_TARGETS 5 #define LEVEL2_WALLJUMP_MAXSPEED 1000.0f #define LEVEL3_CLAW_DMG ADM(80) @@ -106,7 +106,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL3_BOUNCEBALL_REPEAT 1000 #define LEVEL3_BOUNCEBALL_SPEED 1000.0f #define LEVEL3_BOUNCEBALL_RADIUS 100 -#define LEVEL3_BOUNCEBALL_REGEN 10000 // msec until new barb +#define LEVEL3_BOUNCEBALL_REGEN 15000 // msec until new barb #define LEVEL4_CLAW_DMG ADM(100) #define LEVEL4_CLAW_RANGE 116.0f @@ -116,7 +116,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL4_CLAW_K_SCALE 1.0f #define LEVEL4_REGEN_RANGE 200.0f -#define LEVEL4_TRAMPLE_DMG ADM(110) +#define LEVEL4_TRAMPLE_DMG ADM(111) #define LEVEL4_TRAMPLE_SPEED 2.0f #define LEVEL4_TRAMPLE_CHARGE_MIN 375 // minimum msec to start a charge #define LEVEL4_TRAMPLE_CHARGE_MAX 1000 // msec to maximum charge stored |