diff options
author | Michael Levin <risujin@fastmail.fm> | 2009-10-03 11:20:08 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:14:53 +0000 |
commit | c9083efba65343e9242ab05acd82ee7fcfa17e54 (patch) | |
tree | 717e309c90f141ffa600d45da78fbe241dfc0c66 /models | |
parent | b6fd1bffca359783d14cd2000d39cd422ce64eb3 (diff) |
* Pulse Rifle has a small impact "particle system" to show impact flash
Lucifer Cannon aesthetic changes:
* Secondary fire has a blaster-like trail and impact flash
* Primary fire missile sprite and impact particles scale their size with charge strength
* Other players can hear Humans overcharge
Diffstat (limited to 'models')
-rw-r--r-- | models/weapons/lcannon/weapon.cfg | 33 | ||||
-rw-r--r-- | models/weapons/prifle/weapon.cfg | 16 |
2 files changed, 49 insertions, 0 deletions
diff --git a/models/weapons/lcannon/weapon.cfg b/models/weapons/lcannon/weapon.cfg new file mode 100644 index 00000000..530e3545 --- /dev/null +++ b/models/weapons/lcannon/weapon.cfg @@ -0,0 +1,33 @@ +weaponModel models/weapons/lcannon/lcannon.md3
+icon icons/iconw_lucifer
+crosshair 48 gfx/2d/crosshair-lcannon_s
+idleSound models/weapons/lcannon/idle.wav
+
+primary
+{
+ missileSprite 16 gfx/lcannon/primary
+ missileSpriteCharge 0.2
+ missileSound models/weapons/lcannon/missle.wav
+ missileParticleSystem models/weapons/lcannon/missilePS +
+ flashDlightColor 1.0 1.0 0.0
+ flashSound 0 models/weapons/lcannon/flash0.wav
+
+ impactMark 32 gfx/marks/bullet_mrk
+ impactSound 0 models/weapons/lcannon/impact0.wav
+ impactParticleSystem models/weapons/lcannon/impactPS
+}
+
+secondary
+{
+ missileSprite 16 gfx/lcannon/primary
+ missileSound models/weapons/lcannon/missle.wav
+ missileParticleSystem models/weapons/lcannon/secondaryMissilePS +
+ flashDlightColor 1.0 1.0 0.0
+ flashSound 0 models/weapons/lcannon/flash0.wav
+
+ impactMark 8 gfx/marks/bullet_mrk
+ impactSound 0 models/weapons/lcannon/impact0.wav
+ impactParticleSystem models/weapons/lcannon/secondaryImpactPS
+}
diff --git a/models/weapons/prifle/weapon.cfg b/models/weapons/prifle/weapon.cfg new file mode 100644 index 00000000..fb3ade04 --- /dev/null +++ b/models/weapons/prifle/weapon.cfg @@ -0,0 +1,16 @@ +weaponModel models/weapons/prifle/prifle.md3
+icon icons/iconw_pulse
+crosshair 24 gfx/2d/crosshair-prifle_s
+
+primary
+{
+ missileSprite 3 gfx/prifle/red_blob
+ missileTrailSystem models/weapons/prifle/missileTS
+
+ flashDlightColor 1.0 0.0 0.0
+ flashSound 0 models/weapons/prifle/flash0.wav
+
+ impactMark 16 gfx/marks/bullet_mrk
impactParticleSystem models/weapons/prifle/impactPS
+ impactSound 0 models/weapons/prifle/impact0.wav + alwaysImpact
+}
|