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authorTim Angus <tim@ngus.net>2005-11-20 03:55:39 +0000
committerTim Angus <tim@ngus.net>2005-11-20 03:55:39 +0000
commite80ad4bf122eb05a5ed0c920e36cf656f98dc6e5 (patch)
treebdc1dcb2b08ed77abc72880e81989157c6003555 /src/cgame/cg_view.c
parentd6312bd43317816c281150e3baf7e8204a9452d8 (diff)
* Abstract attachment system
* Scriptable trails system * Various other stuff I'm too tired to try and remember now
Diffstat (limited to 'src/cgame/cg_view.c')
-rw-r--r--src/cgame/cg_view.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/cgame/cg_view.c b/src/cgame/cg_view.c
index 0e98036d..59016dc4 100644
--- a/src/cgame/cg_view.c
+++ b/src/cgame/cg_view.c
@@ -1311,7 +1311,7 @@ void CG_DrawActiveFrame( int serverTime, stereoFrame_t stereoView, qboolean demo
// build the render lists
if( !cg.hyperspace )
{
- CG_AddPacketEntities( ); // adter calcViewValues, so predicted player state is correct
+ CG_AddPacketEntities( ); // after calcViewValues, so predicted player state is correct
CG_AddMarks( );
CG_AddLocalEntities( );
}
@@ -1322,9 +1322,7 @@ void CG_DrawActiveFrame( int serverTime, stereoFrame_t stereoView, qboolean demo
if( !cg.hyperspace )
{
CG_AddParticles( );
-
- //TA: wolf trails stuff
- CG_AddTrails( ); // this must come last, so the trails dropped this frame get drawn
+ CG_AddTrails( );
}
// add buffered sounds