diff options
author | Tim Angus <tim@ngus.net> | 2009-10-03 12:58:00 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:16:22 +0000 |
commit | a80cf6c2a7a784b1dc5db99d26f41b75210d3bb0 (patch) | |
tree | 5f07e7a6b85068ecf18a2517b618f3e0f089ec68 /src/cgame/cg_weapons.c | |
parent | 632a203ac6fd8f708d951e3179409220887b8cf9 (diff) |
* Fix negated condition introduced in r1060 (DevHC)
Diffstat (limited to 'src/cgame/cg_weapons.c')
-rw-r--r-- | src/cgame/cg_weapons.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c index ceb0c3b1..b6b2b3a3 100644 --- a/src/cgame/cg_weapons.c +++ b/src/cgame/cg_weapons.c @@ -906,7 +906,7 @@ static void CG_CalculateWeaponPosition( vec3_t origin, vec3_t angles ) } // drop the weapon when landing - if( weapon->noDrift ) + if( !weapon->noDrift ) { delta = cg.time - cg.landTime; if( delta < LAND_DEFLECT_TIME ) |