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authorTim Angus <tim@ngus.net>2001-12-21 21:23:41 +0000
committerTim Angus <tim@ngus.net>2001-12-21 21:23:41 +0000
commitd90bdf12e0aaa4cef3772d0d50fc40dfb1f09802 (patch)
treea5c95c4709372cc694c709d9c7f44929491e482e /src/cgame
parent9ce221f5d4cafc60aa78a8b1f1dc584a1e806c79 (diff)
After changing aliens->droids, changed droids->aliens *sigh*
Diffstat (limited to 'src/cgame')
-rw-r--r--src/cgame/cg_buildable.c2
-rw-r--r--src/cgame/cg_draw.c42
-rw-r--r--src/cgame/cg_drawtools.c2
-rw-r--r--src/cgame/cg_ents.c22
-rw-r--r--src/cgame/cg_event.c8
-rw-r--r--src/cgame/cg_local.h34
-rw-r--r--src/cgame/cg_main.c22
-rw-r--r--src/cgame/cg_players.c2
-rw-r--r--src/cgame/cg_scanner.c8
-rw-r--r--src/cgame/cg_view.c2
10 files changed, 72 insertions, 72 deletions
diff --git a/src/cgame/cg_buildable.c b/src/cgame/cg_buildable.c
index e56e62ec..b61735a7 100644
--- a/src/cgame/cg_buildable.c
+++ b/src/cgame/cg_buildable.c
@@ -394,7 +394,7 @@ void CG_Buildable( centity_t *cent )
CG_Error( "Bad item index %i on entity", es->modelindex );
//add creep
- if( es->modelindex2 == BIT_DROIDS )
+ if( es->modelindex2 == BIT_ALIENS )
CG_Creep( cent );
// if set to invisible, skip
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c
index 9fbf232b..7aee0784 100644
--- a/src/cgame/cg_draw.c
+++ b/src/cgame/cg_draw.c
@@ -305,7 +305,7 @@ void CG_DrawTeamBackground( int x, int y, int w, int h, float alpha, int team )
hcolor[0] = 1.0f;
hcolor[1] = 0.0f;
hcolor[2] = 0.0f;
- } else if ( team == TEAM_DROIDS ) {
+ } else if ( team == TEAM_ALIENS ) {
hcolor[0] = 0.0f;
hcolor[1] = 0.0f;
hcolor[2] = 1.0f;
@@ -345,23 +345,23 @@ static void CG_DrawLighting( void )
{
default:
/* if( lum < 10 )
- CG_DrawPic( -4, -4, 648, 488, cgs.media.droidNav9 );
+ CG_DrawPic( -4, -4, 648, 488, cgs.media.alienNav9 );
else if( lum >= 10 && lum < 16 )
- CG_DrawPic( -4, -4, 648, 488, cgs.media.droidNav8 );
+ CG_DrawPic( -4, -4, 648, 488, cgs.media.alienNav8 );
else if( lum >= 16 && lum < 22 )
- CG_DrawPic( -4, -4, 648, 488, cgs.media.droidNav7 );
+ CG_DrawPic( -4, -4, 648, 488, cgs.media.alienNav7 );
else if( lum >= 22 && lum < 28 )
- CG_DrawPic( -4, -4, 648, 488, cgs.media.droidNav6 );
+ CG_DrawPic( -4, -4, 648, 488, cgs.media.alienNav6 );
else if( lum >= 28 && lum < 34 )
- CG_DrawPic( -4, -4, 648, 488, cgs.media.droidNav5 );
+ CG_DrawPic( -4, -4, 648, 488, cgs.media.alienNav5 );
else if( lum >= 34 && lum < 40 )
- CG_DrawPic( -4, -4, 648, 488, cgs.media.droidNav4 );
+ CG_DrawPic( -4, -4, 648, 488, cgs.media.alienNav4 );
else if( lum >= 40 && lum < 46 )
- CG_DrawPic( -4, -4, 648, 488, cgs.media.droidNav3 );
+ CG_DrawPic( -4, -4, 648, 488, cgs.media.alienNav3 );
else if( lum >= 46 && lum < 53 )
- CG_DrawPic( -4, -4, 648, 488, cgs.media.droidNav2 );
+ CG_DrawPic( -4, -4, 648, 488, cgs.media.alienNav2 );
else if( lum >= 53 )
- CG_DrawPic( -4, -4, 648, 488, cgs.media.droidNav1 );*/
+ CG_DrawPic( -4, -4, 648, 488, cgs.media.alienNav1 );*/
break;
@@ -435,7 +435,7 @@ static void CG_DrawStatusBar( void ) {
/*if (cg.predictedPlayerState.powerups[PW_REDFLAG])
CG_DrawStatusBarFlag( 185 + CHAR_WIDTH*3 + TEXT_ICON_SPACE + ICON_SIZE, TEAM_HUMANS);
else if (cg.predictedPlayerState.powerups[PW_BLUEFLAG])
- CG_DrawStatusBarFlag( 185 + CHAR_WIDTH*3 + TEXT_ICON_SPACE + ICON_SIZE, TEAM_DROIDS);*/
+ CG_DrawStatusBarFlag( 185 + CHAR_WIDTH*3 + TEXT_ICON_SPACE + ICON_SIZE, TEAM_ALIENS);*/
/*if ( ps->stats[ STAT_ARMOR ] ) {
origin[0] = 90;
@@ -564,7 +564,7 @@ static void CG_DrawStatusBar( void ) {
#define HV_WIDTH 80
#define HV_X 555
#define HV_Y 20
- if( ps->stats[ STAT_PTEAM ] == PTE_DROIDS )
+ if( ps->stats[ STAT_PTEAM ] == PTE_ALIENS )
{
float total = cgs.dBuildPointsTotal;
float allocated = total - cgs.dBuildPoints;
@@ -582,19 +582,19 @@ static void CG_DrawStatusBar( void ) {
//
// health+armor
//
- if( ps->stats[ STAT_PTEAM ] == PTE_DROIDS )
+ if( ps->stats[ STAT_PTEAM ] == PTE_ALIENS )
{
vec4_t fcolor = { 1, 0, 0, 0.5 }; //red half alpha
vec4_t tcolor = { 0.3, 0.8, 1, 1 }; //cyan no alpha
value = (int)( (float)( (float)ps->stats[STAT_HEALTH] / ps->stats[STAT_MAX_HEALTH] ) * 100 );
- CG_DrawFadePic( 20, 0, 30, 440, fcolor, tcolor, value, cgs.media.droidHealth );
+ CG_DrawFadePic( 20, 0, 30, 440, fcolor, tcolor, value, cgs.media.alienHealth );
/* value = (int)( (float)( (float)ps->stats[STAT_ARMOR] / ps->stats[STAT_MAX_HEALTH] ) * 100 );
if( value > 0 )
- CG_DrawFadePic( 580, 0, 30, 440, fcolor, tcolor, value, cgs.media.droidHealth );*/
+ CG_DrawFadePic( 580, 0, 30, 440, fcolor, tcolor, value, cgs.media.alienHealth );*/
}
else
{
@@ -799,7 +799,7 @@ static float CG_DrawTeamOverlay( float y, qboolean right, qboolean upper ) {
}
if ( cg.snap->ps.persistant[PERS_TEAM] != TEAM_HUMANS &&
- cg.snap->ps.persistant[PERS_TEAM] != TEAM_DROIDS ) {
+ cg.snap->ps.persistant[PERS_TEAM] != TEAM_ALIENS ) {
return y; // Not on any team
}
@@ -859,7 +859,7 @@ static float CG_DrawTeamOverlay( float y, qboolean right, qboolean upper ) {
hcolor[1] = 0;
hcolor[2] = 0;
hcolor[3] = 0.33f;
- } else { // if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_DROIDS )
+ } else { // if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_ALIENS )
hcolor[0] = 0;
hcolor[1] = 0;
hcolor[2] = 1;
@@ -1014,7 +1014,7 @@ static float CG_DrawPoints( float y )
team = cg.snap->ps.stats[ STAT_PTEAM ];
- if( team == PTE_DROIDS )
+ if( team == PTE_ALIENS )
buildpoints = cgs.dBuildPoints;
else if( team == PTE_HUMANS )
buildpoints = cgs.hBuildPoints;
@@ -1081,7 +1081,7 @@ static float CG_DrawScores( float y ) {
w = CG_DrawStrlen( s ) * BIGCHAR_WIDTH + 8;
x -= w;
CG_FillRect( x, y-4, w, BIGCHAR_HEIGHT+8, color );
- if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_DROIDS ) {
+ if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_ALIENS ) {
CG_DrawPic( x, y-4, w, BIGCHAR_HEIGHT+8, cgs.media.selectShader );
}
CG_DrawBigString( x + 4, y, s, 1.0F);
@@ -1419,7 +1419,7 @@ static void CG_DrawTeamInfo( void ) {
hcolor[1] = 0.0f;
hcolor[2] = 0.0f;
hcolor[3] = 0.33f;
- } else if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_DROIDS ) {
+ } else if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_ALIENS ) {
hcolor[0] = 0.0f;
hcolor[1] = 0.0f;
hcolor[2] = 1.0f;
@@ -2031,7 +2031,7 @@ static void CG_DrawTeamVote(void) {
if ( cgs.clientinfo->team == TEAM_HUMANS )
cs_offset = 0;
- else if ( cgs.clientinfo->team == TEAM_DROIDS )
+ else if ( cgs.clientinfo->team == TEAM_ALIENS )
cs_offset = 1;
else
return;
diff --git a/src/cgame/cg_drawtools.c b/src/cgame/cg_drawtools.c
index 446018a5..d5a144e6 100644
--- a/src/cgame/cg_drawtools.c
+++ b/src/cgame/cg_drawtools.c
@@ -388,7 +388,7 @@ float *CG_TeamColor( int team ) {
switch ( team ) {
case TEAM_HUMANS:
return red;
- case TEAM_DROIDS:
+ case TEAM_ALIENS:
return blue;
case TEAM_SPECTATOR:
return spectator;
diff --git a/src/cgame/cg_ents.c b/src/cgame/cg_ents.c
index aa387211..a2f5a2b0 100644
--- a/src/cgame/cg_ents.c
+++ b/src/cgame/cg_ents.c
@@ -1054,9 +1054,9 @@ void CG_AddPacketEntities( void ) {
CG_CalcEntityLerpPositions( &cg_entities[ cg.snap->ps.clientNum ] );
//TA: "empty" item position arrays
- cgIP.numDroidItems = 0;
+ cgIP.numAlienItems = 0;
cgIP.numHumanItems = 0;
- cgIP.numDroidClients = 0;
+ cgIP.numAlienClients = 0;
cgIP.numHumanClients = 0;
for ( num = 0 ; num < cg.snap->numEntities ; num++ )
@@ -1066,11 +1066,11 @@ void CG_AddPacketEntities( void ) {
if( cent->currentState.eType == ET_BUILDABLE )
{
//TA: add to list of item positions (for creep)
- if( cent->currentState.modelindex2 == BIT_DROIDS )
+ if( cent->currentState.modelindex2 == BIT_ALIENS )
{
- VectorCopy( cent->lerpOrigin, cgIP.droidItemPositions[ cgIP.numDroidItems ] );
- cgIP.droidItemTimes[ cgIP.numDroidItems ] = cent->miscTime;
- cgIP.numDroidItems++;
+ VectorCopy( cent->lerpOrigin, cgIP.alienItemPositions[ cgIP.numAlienItems ] );
+ cgIP.alienItemTimes[ cgIP.numAlienItems ] = cent->miscTime;
+ cgIP.numAlienItems++;
}
else if( cent->currentState.modelindex2 == BIT_HUMANS )
{
@@ -1084,11 +1084,11 @@ void CG_AddPacketEntities( void ) {
int team = cent->currentState.powerups & 0x00FF;
int class = ( cent->currentState.powerups & 0xFF00 ) >> 8;
- if( team == PTE_DROIDS )
+ if( team == PTE_ALIENS )
{
- VectorCopy( cent->lerpOrigin, cgIP.droidClientPositions[ cgIP.numDroidClients ] );
- cgIP.droidClientClass = class;
- cgIP.numDroidClients++;
+ VectorCopy( cent->lerpOrigin, cgIP.alienClientPositions[ cgIP.numAlienClients ] );
+ cgIP.alienClientClass = class;
+ cgIP.numAlienClients++;
}
else if( team == PTE_HUMANS )
{
@@ -1099,7 +1099,7 @@ void CG_AddPacketEntities( void ) {
}
}
- //Com_Printf( "%d %d\n", cgIP.numDroidClients, cgIP.numHumanClients );
+ //Com_Printf( "%d %d\n", cgIP.numAlienClients, cgIP.numHumanClients );
// add each entity sent over by the server
for ( num = 0 ; num < cg.snap->numEntities ; num++ ) {
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c
index 24a9e988..b8f87a84 100644
--- a/src/cgame/cg_event.c
+++ b/src/cgame/cg_event.c
@@ -830,7 +830,7 @@ void CG_EntityEvent( centity_t *cent, vec3_t position )
trap_S_StartSound (NULL, es->number, CHAN_AUTO, cgs.media.respawnSound );
break;
- //TA: make droid items "grow"
+ //TA: make alien items "grow"
case EV_BUILD_CONSTRUCT:
DEBUGNAME("EV_BUILD_CONSTRUCT");
cent->miscTime = cg.time; // scale up from this
@@ -839,7 +839,7 @@ void CG_EntityEvent( centity_t *cent, vec3_t position )
cent->buildableAnim = es->eventParm;
break;
- //TA: make droid creep "recede"
+ //TA: make alien creep "recede"
case EV_BUILD_DESTROY:
DEBUGNAME("EV_BUILD_DESTROY");
cent->miscTime = -cg.time; // scale down from this
@@ -1033,8 +1033,8 @@ void CG_EntityEvent( centity_t *cent, vec3_t position )
CG_GibPlayer( cent->lerpOrigin );
break;
- case EV_GIB_DROID:
- DEBUGNAME("EV_GIB_DROID");
+ case EV_GIB_ALIEN:
+ DEBUGNAME("EV_GIB_ALIEN");
trap_S_StartSound( NULL, es->number, CHAN_BODY, cgs.media.gibSound );
CG_GenericGib( cent->lerpOrigin );
break;
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index 44b4f9d4..8ed1a054 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -226,7 +226,7 @@ typedef enum {
LEMT_NONE,
LEMT_BURN,
LEMT_BLOOD,
- LEMT_GREENBLOOD, //TA: when droids are injured
+ LEMT_GREENBLOOD, //TA: when aliens are injured
LEMT_BANG //TA: human item explosions
} leMarkType_t; // fragment local entities can leave marks on walls
@@ -791,16 +791,16 @@ typedef struct {
qhandle_t humanTorch3;
qhandle_t humanTorch2;
qhandle_t humanTorch1;
- qhandle_t droidNav9;
- qhandle_t droidNav8;
- qhandle_t droidNav7;
- qhandle_t droidNav6;
- qhandle_t droidNav5;
- qhandle_t droidNav4;
- qhandle_t droidNav3;
- qhandle_t droidNav2;
- qhandle_t droidNav1;
- qhandle_t droidHealth;
+ qhandle_t alienNav9;
+ qhandle_t alienNav8;
+ qhandle_t alienNav7;
+ qhandle_t alienNav6;
+ qhandle_t alienNav5;
+ qhandle_t alienNav4;
+ qhandle_t alienNav3;
+ qhandle_t alienNav2;
+ qhandle_t alienNav1;
+ qhandle_t alienHealth;
qhandle_t flameShader[ 32 ];
qhandle_t flameExplShader;
@@ -1107,16 +1107,16 @@ extern markPoly_t cg_markPolys[MAX_MARK_POLYS];
//TA:
typedef struct
{
- vec3_t droidItemPositions[ MAX_ITEMS ];
- int droidItemTimes[ MAX_ITEMS ];
- int numDroidItems;
+ vec3_t alienItemPositions[ MAX_ITEMS ];
+ int alienItemTimes[ MAX_ITEMS ];
+ int numAlienItems;
vec3_t humanItemPositions[ MAX_ITEMS ];
int numHumanItems;
- vec3_t droidClientPositions[ MAX_CLIENTS ];
- int droidClientClass;
- int numDroidClients;
+ vec3_t alienClientPositions[ MAX_CLIENTS ];
+ int alienClientClass;
+ int numAlienClients;
vec3_t humanClientPositions[ MAX_CLIENTS ];
int humanClientClass;
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index 3a384845..7cc25a3f 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -752,7 +752,7 @@ static void CG_RegisterGraphics( void ) {
/*cgs.media.creepShader = trap_R_RegisterShader( "creep" );*/
- cgs.media.scannerBlipShader = trap_R_RegisterShader( "gfx/2d/droidhealth" );
+ cgs.media.scannerBlipShader = trap_R_RegisterShader( "gfx/2d/alienhealth" );
cgs.media.scannerLineShader = trap_R_RegisterShader( "gfx/2d/func/mult2" );
/*cgs.media.scannerShader = trap_R_RegisterShader( "gfx/2d/scanner" );*/
@@ -815,16 +815,16 @@ static void CG_RegisterGraphics( void ) {
cgs.media.humanTorch3 = trap_R_RegisterShader( "humanTorch3" );
cgs.media.humanTorch2 = trap_R_RegisterShader( "humanTorch2" );
cgs.media.humanTorch1 = trap_R_RegisterShader( "humanTorch1" );
- cgs.media.droidNav9 = trap_R_RegisterShader( "droidNav9" );
- cgs.media.droidNav8 = trap_R_RegisterShader( "droidNav8" );
- cgs.media.droidNav7 = trap_R_RegisterShader( "droidNav7" );
- cgs.media.droidNav6 = trap_R_RegisterShader( "droidNav6" );
- cgs.media.droidNav5 = trap_R_RegisterShader( "droidNav5" );
- cgs.media.droidNav4 = trap_R_RegisterShader( "droidNav4" );
- cgs.media.droidNav3 = trap_R_RegisterShader( "droidNav3" );
- cgs.media.droidNav2 = trap_R_RegisterShader( "droidNav2" );
- cgs.media.droidNav1 = trap_R_RegisterShader( "droidNav1" );
- cgs.media.droidHealth = trap_R_RegisterShader( "gfx/2d/droidhealth.tga" );
+ cgs.media.alienNav9 = trap_R_RegisterShader( "alienNav9" );
+ cgs.media.alienNav8 = trap_R_RegisterShader( "alienNav8" );
+ cgs.media.alienNav7 = trap_R_RegisterShader( "alienNav7" );
+ cgs.media.alienNav6 = trap_R_RegisterShader( "alienNav6" );
+ cgs.media.alienNav5 = trap_R_RegisterShader( "alienNav5" );
+ cgs.media.alienNav4 = trap_R_RegisterShader( "alienNav4" );
+ cgs.media.alienNav3 = trap_R_RegisterShader( "alienNav3" );
+ cgs.media.alienNav2 = trap_R_RegisterShader( "alienNav2" );
+ cgs.media.alienNav1 = trap_R_RegisterShader( "alienNav1" );
+ cgs.media.alienHealth = trap_R_RegisterShader( "gfx/2d/alienhealth.tga" );
cgs.media.armorModel = trap_R_RegisterModel( "models/powerups/armor/armor_yel.md3" );
cgs.media.armorIcon = trap_R_RegisterShaderNoMip( "icons/iconr_yellow" );
diff --git a/src/cgame/cg_players.c b/src/cgame/cg_players.c
index 016eebd7..9a95556c 100644
--- a/src/cgame/cg_players.c
+++ b/src/cgame/cg_players.c
@@ -1951,7 +1951,7 @@ void CG_Player( centity_t *cent )
//
CG_AddPlayerWeapon( &torso, NULL, cent );
- if( ( cg.predictedPlayerState.stats[ STAT_PTEAM ] == PTE_DROIDS ) &&
+ if( ( cg.predictedPlayerState.stats[ STAT_PTEAM ] == PTE_ALIENS ) &&
( ( cent->currentState.powerups & 0xFF ) == PTE_HUMANS ) )
trap_R_AddAdditiveLightToScene( cent->lerpOrigin, 64, 0.1, 0.1, 0.4 );
}
diff --git a/src/cgame/cg_scanner.c b/src/cgame/cg_scanner.c
index e02939bd..c4a7a067 100644
--- a/src/cgame/cg_scanner.c
+++ b/src/cgame/cg_scanner.c
@@ -77,10 +77,10 @@ void CG_Scanner( )
}
//draw alien items below scanner plane
- for( i = 0; i < cgIP.numDroidItems; i++ )
+ for( i = 0; i < cgIP.numAlienItems; i++ )
{
VectorClear( relOrigin );
- VectorSubtract( cgIP.droidItemPositions[ i ], origin, relOrigin );
+ VectorSubtract( cgIP.alienItemPositions[ i ], origin, relOrigin );
if( VectorLength( relOrigin ) < RANGE && ( relOrigin[ 2 ] < 0 ) )
CG_DrawBlips( relOrigin, aIbelow );
@@ -99,10 +99,10 @@ void CG_Scanner( )
}
//draw alien items above scanner plane
- for( i = 0; i < cgIP.numDroidItems; i++ )
+ for( i = 0; i < cgIP.numAlienItems; i++ )
{
VectorClear( relOrigin );
- VectorSubtract( cgIP.droidItemPositions[ i ], origin, relOrigin );
+ VectorSubtract( cgIP.alienItemPositions[ i ], origin, relOrigin );
if( VectorLength( relOrigin ) < RANGE && ( relOrigin[ 2 ] > 0 ) )
CG_DrawBlips( relOrigin, aIabove );
diff --git a/src/cgame/cg_view.c b/src/cgame/cg_view.c
index a8c04291..46d8d822 100644
--- a/src/cgame/cg_view.c
+++ b/src/cgame/cg_view.c
@@ -1167,7 +1167,7 @@ void CG_DrawActiveFrame( int serverTime, stereoFrame_t stereoView, qboolean demo
}
}
- if( cg.predictedPlayerState.stats[ STAT_PTEAM ] == PTE_DROIDS &&
+ if( cg.predictedPlayerState.stats[ STAT_PTEAM ] == PTE_ALIENS &&
cg.predictedPlayerState.persistant[PERS_TEAM] != TEAM_SPECTATOR )
trap_R_AddAdditiveLightToScene( cg.predictedPlayerState.origin, 500, 0.07f, 0.07f, 0.07f );