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author | Ben Millwood <thebenmachine@gmail.com> | 2009-10-03 12:54:44 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:16:19 +0000 |
commit | 0065af08e35d3d88182011a79d9ba6ce29165c09 (patch) | |
tree | 2315d338b4cddd3a87483da8ea7d3b6b8c6d5c1a /src/game/g_buildable.c | |
parent | 64a994305148d88bc43560224a30a67ebb1a3ee6 (diff) |
Ignore unpowered buildables when checking if too close to the enemy and remove extra newline in "This location is too close to the enemy to evolve"
Diffstat (limited to 'src/game/g_buildable.c')
0 files changed, 0 insertions, 0 deletions