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authorMichael Levin <risujin@fastmail.fm>2009-10-03 11:32:56 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:07 +0000
commit59e146a1be41322a8164b271ffc76396fce3e08b (patch)
tree3677d789541a06a7f582811ef6d817b32b2191c8 /src/game
parent616f10757836ab8d9ed5cca166667f286d3c2d6e (diff)
* A new (256x256) version of Garoth's creep texture
* Hooray for physics! 0 = (k v_i)^2 + 2ad --> k^2 v_i^2 / 2a = d, i.e. the minijump scale is sqrt(1/2) for a half-jump * Oops, forgot to store/restore computed origin for cached buildable cap-traces * Seeing multiple marked players will not mess up the marker orientations anymore * Fixed warnings and increased range of squad marking to player crosshair distance
Diffstat (limited to 'src/game')
-rw-r--r--src/game/tremulous.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 250922d5..e2723529 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -357,7 +357,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define ALIEN_CREDITS_PER_FRAG 400
#define ALIEN_TK_SUICIDE_PENALTY 350
-#define ALIEN_MINI_JUMP_SCALE 0.667f // scales jump magnitude for a mini-jump
+#define ALIEN_MINI_JUMP_SCALE 0.71f // scales jump magnitude for a mini-jump
// Uncomment to allow Aliens to wallwalk on any entity (buildables, players, etc)
//#define ALIEN_WALLWALK_ENTITIES